Player Matchup

Achilles
Achilles
Slayaman
Achilles
Level 83
God Stats
11W - 12L
1,482 SR
Queue Stats
166W - 239L
1,330 Elo+
Solo
Anubis
Anubis
UrsaJam
Anubis
Level 86
God Stats
3W - 0L
1,770 SR
Queue Stats
64W - 44L
1,508 Elo+
Solo
Hel
Hel
dayayimbo
Hel
Level 65
God Stats
6W - 14L
1,366 SR
Queue Stats
283W - 400L
1,408 Elo+
Solo
Izanami
Izanami
mirrox999
Izanami
Level 85
God Stats
47W - 30L
1,609 SR
Queue Stats
160W - 187L
1,410 Elo+
Solo
Bastet
Bastet
riccogrey8
Bastet
Level 84
God Stats
34W - 23L
1,573 SR
Queue Stats
375W - 430L
1,431 Elo+
Solo
Team Averages
Level 81
1,560 SR
1,418 Elo+

VS

Team Averages
Level 47
1,496 SR
1,365 Elo+
Kuzenbo
Kuzenbo
AxisWolf1
Kuzenbo
Level 45
God Stats
4W - 4L
1,571 SR
Queue Stats
117W - 138L
1,376 Elo+
Party 1
Neith
Neith
Bugulater
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,251 Elo+
Party 1
Bastet
Bastet
RidiculousRicky
Bastet
Level 69
God Stats
30W - 30L
1,496 SR
Queue Stats
262W - 318L
1,413 Elo+
Solo
Guan Yu
Guan Yu
Scorpiot30
Guan Yu
Level 87
God Stats
11W - 9L
1,476 SR
Queue Stats
182W - 216L
1,430 Elo+
Solo
Kukulkan
Kukulkan
solofett108
Kukulkan
Level 26
God Stats
8W - 13L
1,435 SR
Queue Stats
40W - 53L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Slayaman
Achilles
20
11 / 2 / 5
16,564
613
20,938
30,690
41,553
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
UrsaJam
Anubis
20
5 / 3 / 9
14,263
528
21,404
14,671
7,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 5 / 16
13,985
518
7,277
30,442
19,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
mirrox999
Izanami
20
16 / 4 / 12
17,273
640
46,776
23,746
10,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
riccogrey8
Bastet
19
7 / 5 / 12
14,165
525
10,502
28,331
14,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AxisWolf1
Kuzenbo
18
7 / 5 / 3
12,105
448
15,226
31,922
31,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Bugulater
Neith
15
0 / 12 / 5
9,801
363
5,957
19,974
7,489
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
3 / 8 / 6
11,629
431
15,320
26,778
9,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
Scorpiot30
Guan Yu
20
2 / 5 / 6
13,498
500
12,963
33,267
34,312
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
solofett108
Kukulkan
20
6 / 10 / 5
13,621
504
28,545
20,806
17,951
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
43
40
Kills
18
19
Deaths
40
54
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AxisWolf1
Kuzenbo
7
5
3
1.7
L
Neith
Bugulater
Neith
0
12
5
0.21
L
3
8
6
0.75
L
Guan Yu
Scorpiot30
Guan Yu
2
5
6
1
W
Achilles
Slayaman
Achilles
11
2
5
6.75
W
Anubis
UrsaJam
Anubis
5
3
9
3.17
W
1
5
16
1.8
W
Izanami
mirrox999
Izanami
16
4
12
5.5
W
Bastet
riccogrey8
Bastet
7
5
12
2.6
L
Kukulkan
solofett108
Kukulkan
6
10
5
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,897
Damage
78,011
127,880
Taken
132,747
93,434
Mitigated
101,446
56,545
Healing
29,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AxisWolf1
Kuzenbo
15,226
4,292
178
6,721
31,922
31,853
120
8,951
22,497
45,212
3,886
L
Neith
Bugulater
Neith
5,957
1,975
242
1,759
19,974
7,489
738
1,317
18,589
0
39,822
L
15,320
3,104
0
7,707
26,778
9,841
0
5,521
20,975
0
101,935
L
Guan Yu
Scorpiot30
Guan Yu
12,963
1,216
1,373
8,208
33,267
34,312
220
5,199
26,960
26,239
87,325
W
Achilles
Slayaman
Achilles
20,938
3,458
0
9,796
30,690
41,553
3,078
9,745
20,945
166
117,868
W
Anubis
UrsaJam
Anubis
21,404
1,809
0
5,238
14,671
7,795
1,605
8,526
6,145
97,016
0
W
7,277
701
8,731
16,865
30,442
19,375
105
15,289
15,153
42,796
0
W
Izanami
mirrox999
Izanami
46,776
31,418
0
5,748
23,746
10,100
6,928
10,047
13,699
0
177,809
W
Bastet
riccogrey8
Bastet
10,502
2,952
1,414
8,753
28,331
14,611
3,819
12,239
16,092
0
68,364
L
Kukulkan
solofett108
Kukulkan
28,545
4,701
257
2,830
20,806
17,951
192
7,805
12,812
109,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,250
Gold Earned
60,654
755
Minions Killed
631
0
Camps Cleared
0
2,497,447
Distance Traveled
2,313,500
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,105
448
63
2
0
474,037
4
L
Neith
9,801
363
78
3
0
416,177
2
L
Bastet
11,629
431
144
5
0
513,912
1
L
Guan Yu
13,498
500
191
7
0
529,168
6
W
Achilles
16,564
613
204
8
0
501,754
2
W
Anubis
14,263
528
160
6
0
460,774
11
W
Hel
13,985
518
68
3
0
501,023
2
W
Izanami
17,273
640
219
8
0
515,367
5
W
Bastet
14,165
525
104
4
0
518,529
0
L
Kukulkan
13,621
504
155
6
0
380,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role