Player Matchup

Achilles
Achilles
DivineBurbs
Achilles
Level 156
God Stats
0W - 2L
1,664 SR
Queue Stats
126W - 122L
1,637 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
G_Angeloo
Morgan Le Fay
Level 150
God Stats
20W - 11L
1,685 SR
Queue Stats
594W - 265L
1,664 Elo+
Party 3
Da Ji
Da Ji
Haux_023
Da Ji
Level 121
God Stats
3W - 8L
1,345 SR
Queue Stats
658W - 649L
1,462 Elo+
Party 3
Rama
Rama
Shulsky
Rama
Level 126
God Stats
0W - 2L
1,364 SR
Queue Stats
176W - 165L
1,679 Elo+
Solo
Athena
Athena
StrollingRanger
Athena
Level 157
God Stats
6W - 8L
1,529 SR
Queue Stats
683W - 337L
1,646 Elo+
Party 3
Team Averages
Level 142
1,518 SR
1,618 Elo+

VS

Team Averages
Level 144
1,707 SR
1,643 Elo+
Freya
Freya
Biggmikexxx
Freya
Level 157
God Stats
4W - 7L
1,301 SR
Queue Stats
487W - 446L
1,668 Elo+
Solo
Bacchus
Bacchus
DarlingSapphire
Bacchus
Level 160
God Stats
7W - 2L
1,944 SR
Queue Stats
304W - 248L
1,706 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Hunter_RWBY
Ah Muzen Cab
Level 127
God Stats
6W - 3L
1,888 SR
Queue Stats
513W - 427L
1,560 Elo+
Party 1
Kali
Kali
RicanGuy
Kali
Level 157
God Stats
3W - 0L
1,700 SR
Queue Stats
125W - 97L
1,652 Elo+
Party 2
Gilgamesh
Gilgamesh
Trodmurcury8
Gilgamesh
Level 119
God Stats
24W - 12L
1,699 SR
Queue Stats
771W - 617L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DivineBurbs
Achilles
14
0 / 1 / 1
7,788
556
6,898
11,015
10,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
G_Angeloo
Morgan Le Fay
14
3 / 2 / 2
7,998
571
8,085
6,360
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Haux_023
Da Ji
12
3 / 4 / 3
7,174
512
4,859
9,814
3,262
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
Shulsky
Rama
12
1 / 4 / 0
6,939
496
2,973
8,480
2,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 2 / 4
6,517
466
3,270
6,285
4,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
8,173
584
6,022
8,287
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 3 / 9
6,995
500
5,345
10,772
8,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Hunter_RWBY
Ah Muzen Cab
13
1 / 3 / 5
7,501
536
3,449
6,696
1,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
15
6 / 0 / 5
8,846
632
6,611
9,342
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
Trodmurcury8
Gilgamesh
14
4 / 1 / 1
8,477
606
6,762
10,647
5,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
8
Kills
13
13
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
0
3
9
1.5
L
Achilles
DivineBurbs
Achilles
0
1
1
0.5
L
Morgan Le Fay
G_Angeloo
Morgan Le Fay
3
2
2
2
L
Da Ji
Haux_023
Da Ji
3
4
3
1.13
W
Ah Muzen Cab
Hunter_RWBY
Ah Muzen Cab
1
3
5
1.17
W
Kali
6
0
5
8.5
L
Rama
Shulsky
Rama
1
4
0
0.25
L
1
2
4
1.5
W
Gilgamesh
Trodmurcury8
Gilgamesh
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,085
Damage
28,189
41,954
Taken
45,744
22,685
Mitigated
22,316
10,875
Healing
18,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,022
2,105
0
3,988
8,287
2,545
78
1,612
6,601
54,196
0
W
5,345
702
0
1,700
10,772
8,973
452
4,602
5,980
10,938
0
L
Achilles
DivineBurbs
Achilles
6,898
853
0
4,915
11,015
10,028
0
1,115
9,337
6,787
44,961
L
Morgan Le Fay
G_Angeloo
Morgan Le Fay
8,085
474
0
806
6,360
2,378
0
1,241
5,035
56,664
0
L
Da Ji
Haux_023
Da Ji
4,859
1,277
0
542
9,814
3,262
0
3,093
6,688
0
35,541
W
Ah Muzen Cab
Hunter_RWBY
Ah Muzen Cab
3,449
1,165
0
2,206
6,696
1,920
0
2,826
3,750
0
53,442
W
Kali
6,611
3,037
0
5,734
9,342
3,494
0
2,061
7,208
0
54,526
L
Rama
Shulsky
Rama
2,973
2,152
0
2,657
8,480
2,677
0
4,524
3,914
0
50,793
L
3,270
1,398
0
1,955
6,285
4,340
0
1,394
4,891
12,515
0
W
Gilgamesh
Trodmurcury8
Gilgamesh
6,762
1,229
0
4,462
10,647
5,384
1,226
946
8,890
0
49,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,416
Gold Earned
39,992
449
Minions Killed
444
0
Camps Cleared
0
1,312,319
Distance Traveled
1,492,900
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,173
584
109
8
0
264,906
6
W
Bacchus
6,995
500
16
1
0
300,586
5
L
Achilles
7,788
556
108
8
0
283,470
5
L
Morgan Le Fay
7,998
571
145
10
0
270,166
2
L
Da Ji
7,174
512
68
5
0
309,358
3
W
Ah Muzen Cab
7,501
536
105
8
0
295,629
1
W
Kali
8,846
632
103
7
0
340,194
6
L
Rama
6,939
496
107
8
0
236,504
3
L
Athena
6,517
466
21
2
0
212,821
5
W
Gilgamesh
8,477
606
111
8
0
291,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role