Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BlindToTheTruth
Bastet
Level 159
God Stats
24W - 7L
1,836 SR
Queue Stats
553W - 483L
1,642 Elo+
Party 3
Bacchus
Bacchus
DarlingSapphire
Bacchus
Level 160
God Stats
7W - 2L
1,929 SR
Queue Stats
304W - 248L
1,699 Elo+
Party 4
Susano
Susano
RicanGuy
Susano
Level 157
God Stats
1W - 1L
1,316 SR
Queue Stats
125W - 97L
1,645 Elo+
Party 4
Medusa
Medusa
TheNukeHasCome
Medusa
Level 129
God Stats
12W - 4L
1,803 SR
Queue Stats
372W - 313L
1,707 Elo+
Party 3
Team Averages
Level 153
1,677 SR
1,639 Elo+

VS

Team Averages
Level 134
1,609 SR
1,583 Elo+
Mulan
Mulan
 
Mulan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
OzenNeko
Apollo
Level 107
God Stats
4W - 12L
1,585 SR
Queue Stats
588W - 561L
1,639 Elo+
Party 2
Kukulkan
Kukulkan
SSJ3_neo
Kukulkan
Level 157
God Stats
8W - 2L
1,731 SR
Queue Stats
324W - 306L
1,595 Elo+
Solo
Bastet
Bastet
TK_BIizzard
Bastet
Level 128
God Stats
124W - 66L
1,728 SR
Queue Stats
508W - 475L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 2 / 1
7,262
519
5,590
6,390
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 0 / 0
8,086
578
9,911
10,026
4,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
2 / 2 / 7
6,910
494
7,311
10,654
11,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
RicanGuy
Susano
14
5 / 1 / 3
8,081
577
5,656
8,235
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 2 / 3
8,028
573
4,728
6,522
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
0 / 1 / 0
7,572
541
4,887
12,699
8,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Terra
 
Terra
12
2 / 2 / 4
7,083
506
4,700
8,292
4,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
OzenNeko
Apollo
12
0 / 2 / 2
6,924
495
2,420
7,444
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
SSJ3_neo
Kukulkan
12
2 / 4 / 2
7,311
522
5,282
6,943
2,212
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
12
3 / 2 / 1
7,141
510
5,380
8,583
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
11
Kills
7
7
Deaths
11
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
2
1
0.75
L
Mulan
 
Mulan
0
1
0
0
L
Terra
 
Terra
2
2
4
2
W
2
0
0
2
W
2
2
7
2.75
L
Apollo
OzenNeko
Apollo
0
2
2
0.5
W
Susano
RicanGuy
Susano
5
1
3
6.5
L
Kukulkan
SSJ3_neo
Kukulkan
2
4
2
0.75
L
Bastet
3
2
1
1.75
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,196
Damage
22,669
41,827
Taken
43,961
24,856
Mitigated
20,010
14,367
Healing
12,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,590
656
0
1,822
6,390
3,578
0
2,555
3,835
49,307
0
L
Mulan
 
Mulan
4,887
831
0
4,735
12,699
8,704
0
1,035
10,823
2,420
50,340
L
Terra
 
Terra
4,700
861
391
2,232
8,292
4,392
0
3,847
4,309
19,986
0
W
9,911
1,679
0
6,423
10,026
4,747
189
689
9,337
0
56,372
W
7,311
1,087
0
1,594
10,654
11,032
81
3,045
7,609
16,472
0
L
Apollo
OzenNeko
Apollo
2,420
1,502
0
1,906
7,444
2,086
171
2,410
5,016
0
42,811
W
Susano
RicanGuy
Susano
5,656
1,165
0
3,389
8,235
2,971
56
1,861
6,374
0
45,619
L
Kukulkan
SSJ3_neo
Kukulkan
5,282
47
0
259
6,943
2,212
0
3,051
3,758
56,304
0
L
Bastet
5,380
1,282
0
3,114
8,583
2,616
0
2,230
6,243
0
44,821
W
4,728
1,623
0
1,139
6,522
2,528
0
2,520
4,002
0
60,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,367
Gold Earned
36,031
457
Minions Killed
474
0
Camps Cleared
0
1,418,868
Distance Traveled
1,413,507
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,262
519
113
8
0
252,397
3
L
Mulan
7,572
541
137
10
0
265,235
1
L
Terra
7,083
506
23
2
0
303,067
4
W
Bastet
8,086
578
106
8
0
309,818
5
W
Bacchus
6,910
494
12
1
0
292,559
4
L
Apollo
6,924
495
107
8
0
271,471
3
W
Susano
8,081
577
105
8
0
318,410
6
L
Kukulkan
7,311
522
114
8
0
251,176
5
L
Bastet
7,141
510
93
7
0
322,558
4
W
Medusa
8,028
573
121
9
0
245,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role