Player Matchup

Sol
Sol
 
Sol
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
LostInMadnez
Nike
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 51L
1,696 Elo+
Party 2
Neith
Neith
Minionkaa
Neith
Level 128
God Stats
0W - 1L
1,769 SR
Queue Stats
3W - 7L
1,725 Elo+
Solo
Team Averages
Level 82
1,590 SR
1,641 Elo+

VS

Team Averages
Level 138
1,609 SR
1,601 Elo+
Ah Muzen Cab
Ah Muzen Cab
Hillhop
Ah Muzen Cab
Level 148
God Stats
9W - 2L
1,731 SR
Queue Stats
274W - 214L
1,611 Elo+
Party 1
Baron Samedi
Baron Samedi
Thrainn
Baron Samedi
Level 149
God Stats
3W - 3L
1,550 SR
Queue Stats
115W - 78L
1,662 Elo+
Party 1
Ymir
Ymir
mojii
Ymir
Level 117
God Stats
17W - 14L
1,548 SR
Queue Stats
117W - 139L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 1 / 2
7,241
724
6,414
9,250
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
2 / 4 / 3
6,915
692
6,588
13,087
4,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
Minionkaa
Neith
9
0 / 8 / 5
6,099
610
3,928
9,258
2,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hillhop
Ah Muzen Cab
12
10 / 3 / 2
8,918
892
13,592
9,600
2,927
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Thrainn
Baron Samedi
12
3 / 2 / 8
7,650
765
7,941
6,624
5,000
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
mojii
Ymir
11
0 / 0 / 10
7,100
710
4,112
7,662
5,950
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
5
Kills
13
13
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
1
2
4
W
Ah Muzen Cab
Hillhop
Ah Muzen Cab
10
3
2
3.67
L
2
4
3
0.88
L
Neith
Minionkaa
Neith
0
8
5
0.31
W
Baron Samedi
Thrainn
Baron Samedi
3
2
8
3.5
W
Ymir
mojii
Ymir
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,930
Damage
25,645
31,595
Taken
23,886
9,511
Mitigated
13,877
5,777
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,414
1,377
0
2,022
9,250
2,485
440
3,208
6,042
19,288
1,454
W
Ah Muzen Cab
Hillhop
Ah Muzen Cab
13,592
3,948
0
2,622
9,600
2,927
1,098
1,360
7,993
0
47,487
L
6,588
1,071
337
2,853
13,087
4,954
0
5,291
7,796
0
19,131
L
Neith
Minionkaa
Neith
3,928
928
0
565
9,258
2,072
0
3,764
5,494
0
12,028
W
Baron Samedi
Thrainn
Baron Samedi
7,941
782
2,208
2,847
6,624
5,000
892
2,952
3,574
24,167
0
W
Ymir
mojii
Ymir
4,112
883
0
940
7,662
5,950
66
2,188
5,197
10,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,255
Gold Earned
23,668
94
Minions Killed
112
2
Camps Cleared
7
520,248
Distance Traveled
534,178
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,241
724
44
4
0
184,273
0
W
Ah Muzen Cab
8,918
892
69
7
4
178,027
1
L
Nike
6,915
692
30
3
2
190,747
2
L
Neith
6,099
610
20
2
0
145,228
1
W
Baron Samedi
7,650
765
15
2
2
167,188
6
W
Ymir
7,100
710
28
3
1
188,963
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role