Player Matchup

Freya
Freya
Ardvarrkk
Freya
Level 109
God Stats
1W - 4L
1,258 SR
Queue Stats
470W - 423L
1,669 Elo+
Solo
Mulan
Mulan
Rangers_302
Mulan
Level 159
God Stats
4W - 5L
1,448 SR
Queue Stats
273W - 233L
1,733 Elo+
Solo
Thoth
Thoth
Zyliixa
Thoth
Level 136
God Stats
4W - 2L
1,737 SR
Queue Stats
362W - 331L
1,679 Elo+
Solo
Achilles
Achilles
cribs313
Achilles
Level 124
God Stats
47W - 44L
1,598 SR
Queue Stats
646W - 630L
1,584 Elo+
Solo
Nemesis
Nemesis
o ELK o
Nemesis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 127L
1,596 Elo+
Solo
Team Averages
Level 131
1,508 SR
1,652 Elo+

VS

Team Averages
Level 143
1,665 SR
1,630 Elo+
Hou Yi
Hou Yi
Atawari
Hou Yi
Level 160
God Stats
5W - 4L
1,793 SR
Queue Stats
155W - 97L
1,651 Elo+
Solo
Da Ji
Da Ji
RicanGuy
Da Ji
Level 157
God Stats
2W - 2L
1,539 SR
Queue Stats
125W - 97L
1,626 Elo+
Solo
Bellona
Bellona
SavageReaperXXX
Bellona
Level 141
God Stats
10W - 7L
1,559 SR
Queue Stats
211W - 192L
1,628 Elo+
Solo
Scylla
Scylla
scipio509
Scylla
Level 158
God Stats
2W - 1L
1,637 SR
Queue Stats
267W - 220L
1,630 Elo+
Solo
Ares
Ares
sirgrizz91
Ares
Level 100
God Stats
12W - 11L
1,799 SR
Queue Stats
410W - 365L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ardvarrkk
Freya
13
2 / 5 / 1
7,946
497
8,626
12,480
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 7 / 4
7,393
462
8,356
19,703
7,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Zyliixa
Thoth
13
0 / 3 / 5
7,876
492
5,259
7,069
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
cribs313
Achilles
14
0 / 2 / 1
8,469
529
9,565
14,556
10,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
o ELK o
Nemesis
15
6 / 3 / 3
9,024
564
7,402
10,618
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Atawari
Hou Yi
16
7 / 2 / 1
9,689
606
14,232
14,689
4,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
RicanGuy
Da Ji
14
5 / 2 / 3
8,472
530
7,596
8,524
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 0 / 1
8,558
535
10,633
12,274
11,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
scipio509
Scylla
15
4 / 4 / 3
9,082
568
5,228
9,504
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 8
8,037
502
7,296
12,364
7,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
10
Kills
19
20
Deaths
10
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Freya
Ardvarrkk
Freya
2
5
1
0.5
W
Hou Yi
Atawari
Hou Yi
7
2
1
3.75
L
2
7
4
0.57
W
Da Ji
RicanGuy
Da Ji
5
2
3
3.25
W
2
0
1
2.5
L
Thoth
Zyliixa
Thoth
0
3
5
0.83
L
Achilles
cribs313
Achilles
0
2
1
0.25
L
Nemesis
o ELK o
Nemesis
6
3
3
2.5
W
Scylla
scipio509
Scylla
4
4
3
1.38
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,208
Damage
44,985
64,426
Taken
57,355
28,401
Mitigated
30,510
18,524
Healing
24,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Ardvarrkk
Freya
8,626
3,501
0
4,702
12,480
3,907
54
1,569
10,911
54,657
0
W
Hou Yi
Atawari
Hou Yi
14,232
8,617
0
8,930
14,689
4,899
680
6,266
8,423
0
73,174
L
8,356
1,167
1,472
4,730
19,703
7,801
0
6,038
13,665
0
24,535
W
Da Ji
RicanGuy
Da Ji
7,596
1,616
0
3,378
8,524
3,217
0
1,161
7,323
0
46,437
W
10,633
1,952
0
5,794
12,274
11,386
0
929
10,216
11,494
51,508
L
Thoth
Zyliixa
Thoth
5,259
0
0
637
7,069
2,098
108
2,005
5,064
51,066
0
L
Achilles
cribs313
Achilles
9,565
2,652
0
5,965
14,556
10,221
0
3,132
11,424
4,208
53,311
L
Nemesis
o ELK o
Nemesis
7,402
2,357
0
1,018
10,618
4,374
0
1,983
8,635
0
68,810
W
Scylla
scipio509
Scylla
5,228
443
0
1,794
9,504
3,335
410
2,637
6,821
61,511
0
W
7,296
478
622
3,656
12,364
7,673
0
3,904
8,417
23,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,708
Gold Earned
43,838
485
Minions Killed
473
0
Camps Cleared
0
1,531,865
Distance Traveled
1,536,102
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,946
497
90
6
0
274,966
5
W
Hou Yi
9,689
606
120
8
0
249,231
2
L
Mulan
7,393
462
36
2
0
287,487
6
W
Da Ji
8,472
530
79
5
0
341,513
7
W
Bellona
8,558
535
124
8
0
330,418
4
L
Thoth
7,876
492
112
7
0
306,800
6
L
Achilles
8,469
529
119
7
0
315,293
1
L
Nemesis
9,024
564
128
8
0
347,319
4
W
Scylla
9,082
568
120
8
0
302,610
3
W
Ares
8,037
502
30
2
0
312,330
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role