Player Matchup

Raijin
Raijin
 
Raijin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Mistigries
Bellona
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,303 Elo+
Party 1
Chang'e
Chang'e
OFDT_AlyBaton
Chang'e
Level 123
God Stats
2W - 1L
1,857 SR
Queue Stats
117W - 133L
1,401 Elo+
Party 1
Ullr
Ullr
OFDT_lecouzito
Ullr
Level 95
God Stats
1W - 4L
1,148 SR
Queue Stats
128W - 123L
1,386 Elo+
Party 1
Nu Wa
Nu Wa
Подлая
Nu Wa
Level 120
God Stats
0W - 2L
1,513 SR
Queue Stats
21W - 27L
1,434 Elo+
Party 2
Team Averages
Level 103
1,504 SR
1,405 Elo+

VS

Team Averages
Level 92
1,433 SR
1,443 Elo+
Ullr
Ullr
 
Ullr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MLxre
Kuzenbo
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 61L
1,351 Elo+
Solo
Tyr
Tyr
MarieJeannE 57
Tyr
Level 107
God Stats
1W - 0L
1,330 SR
Queue Stats
28W - 25L
1,405 Elo+
Solo
Ra
Ra
RayTheMan1980
Ra
Level 44
God Stats
2W - 2L
1,336 SR
Queue Stats
297W - 334L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
10 / 5 / 10
13,240
828
24,390
14,406
6,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Mistigries
Bellona
18
4 / 8 / 11
11,125
695
14,198
21,294
20,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
18
3 / 7 / 7
11,061
691
13,538
19,038
6,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 6 / 7
11,098
694
13,589
18,901
6,964
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 0 / 11
10,211
638
9,075
4,570
1,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
10 / 5 / 10
12,555
785
16,670
13,998
4,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
 
Nike
19
4 / 5 / 18
11,548
722
12,816
20,342
18,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
MLxre
Kuzenbo
20
6 / 5 / 16
12,479
780
9,370
28,563
46,159
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 4 / 11
9,811
613
10,112
12,239
5,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
4 / 4 / 14
11,551
722
18,518
15,375
5,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
94
23
Kills
25
26
Deaths
23
46
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
10
5
10
3
W
Ullr
 
Ullr
10
5
10
3
W
Nike
 
Nike
4
5
18
2.6
W
Kuzenbo
MLxre
Kuzenbo
6
5
16
2.8
W
1
4
11
1.63
L
Bellona
Mistigries
Bellona
4
8
11
1.19
L
Chang'e
3
7
7
0.93
L
4
6
7
1.25
W
4
4
14
2.75
L
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,790
Damage
67,486
78,209
Taken
90,517
41,539
Mitigated
81,017
28,608
Healing
36,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
24,390
1,711
1,902
1,496
14,406
6,193
104
5,997
8,409
51,653
0
W
Ullr
 
Ullr
16,670
3,725
1,455
914
13,998
4,634
3,693
9,071
4,710
0
31,676
W
Nike
 
Nike
12,816
584
2,293
4,605
20,342
18,856
630
8,536
11,577
6,449
26,406
W
Kuzenbo
MLxre
Kuzenbo
9,370
3,247
4,343
6,097
28,563
46,159
566
13,045
15,102
17,300
0
W
10,112
1,193
1,705
2,793
12,239
5,560
49
6,944
4,995
0
14,308
L
Bellona
Mistigries
Bellona
14,198
2,335
535
2,607
21,294
20,144
360
7,879
13,415
0
25,091
L
Chang'e
13,538
1,934
7,134
7,169
19,038
6,781
666
5,632
13,406
32,466
0
L
13,589
6,364
1,626
4,247
18,901
6,964
1,053
8,791
10,110
0
28,387
W
18,518
1,181
7,433
4,378
15,375
5,808
1,204
9,566
5,696
59,138
0
L
9,075
1,755
1,197
695
4,570
1,457
925
1,606
2,964
20,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,735
Gold Earned
57,944
181
Minions Killed
162
0
Camps Cleared
0
1,245,439
Distance Traveled
1,420,084
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
13,240
828
56
4
0
277,181
3
W
Ullr
12,555
785
30
2
0
299,593
1
W
Nike
11,548
722
34
2
0
298,892
0
W
Kuzenbo
12,479
780
13
1
0
306,203
0
W
Tyr
9,811
613
9
1
0
256,687
1
L
Bellona
11,125
695
23
1
0
273,962
0
L
Chang'e
11,061
691
31
2
0
252,957
2
L
Ullr
11,098
694
39
2
0
243,310
1
W
Ra
11,551
722
76
5
0
258,709
1
L
Nu Wa
10,211
638
32
2
0
198,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role