Player Matchup

Thanatos
Thanatos
Masters
ArimaMVP-
Thanatos
Masters
Level 137
God Stats
10W - 10L
1,580 SR
Queue Stats
791W - 784L
2,669 MMR
Party 1
Hercules
Hercules
Masters
InfiniteGeniuses
Hercules
Masters
Level 149
God Stats
24W - 37L
1,586 SR
Queue Stats
726W - 717L
2,757 MMR
Party 1
Merlin
Merlin
Masters
apagderings
Merlin
Masters
Level 107
God Stats
5W - 2L
1,705 SR
Queue Stats
636W - 596L
2,547 MMR
Solo
Izanami
Izanami
Diamond III
iNeverUseAimbot
Izanami
Diamond III
Level 123
God Stats
3W - 0L
1,923 SR
Queue Stats
125W - 90L
2,417 MMR
Party 2
Ganesha
Ganesha
Masters
ºPride
Ganesha
Masters
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 90L
2,615 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 127
1,659 SR
2,601 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 149
1,644 SR
2,605 MMR
Serqet
Serqet
Masters
ProjectEpsylon
Serqet
Masters
Level 160
God Stats
69W - 102L
1,577 SR
Queue Stats
706W - 704L
2,510 MMR
Solo
Geb
Geb
Masters
Reaper 239
Geb
Masters
Level 160
God Stats
8W - 7L
1,650 SR
Queue Stats
177W - 153L
2,654 MMR
Solo
Hou Yi
Hou Yi
Masters
kasxxn
Hou Yi
Masters
Level 127
God Stats
10W - 12L
1,692 SR
Queue Stats
442W - 390L
2,622 MMR
Solo
Scylla
Scylla
Masters
noobkilla925
Scylla
Masters
Level 154
God Stats
4W - 12L
1,567 SR
Queue Stats
200W - 181L
2,623 MMR
Solo
Mulan
Mulan
Masters
vDecay-l
Mulan
Masters
Level 146
God Stats
5W - 5L
1,735 SR
Queue Stats
499W - 498L
2,618 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArimaMVP-
Thanatos
18
12 / 2 / 1
10,594
662
11,002
11,982
6,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 2 / 3
9,679
605
8,679
14,431
13,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
16
2 / 0 / 7
9,104
569
6,817
4,821
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 3
9,957
622
9,028
11,365
3,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
ºPride
Ganesha
14
1 / 0 / 14
8,794
550
7,428
9,901
10,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
CamazotzArtioOdin

VS

Bans
BastetCliodhnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
8,023
501
5,114
10,423
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 1
6,182
386
3,218
14,968
7,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
kasxxn
Hou Yi
15
2 / 1 / 0
8,385
524
6,563
9,263
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
12
1 / 5 / 0
7,125
445
4,500
8,271
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
vDecay-l
Mulan
13
2 / 5 / 0
8,183
511
11,535
17,132
11,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
19
Kills
6
6
Deaths
19
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ArimaMVP-
Thanatos
12
2
1
6.25
W
2
2
3
1.75
L
1
3
4
1
L
0
5
1
0.1
W
Merlin
2
0
7
5.5
W
2
2
3
1.75
L
Hou Yi
kasxxn
Hou Yi
2
1
0
2
L
Scylla
1
5
0
0.2
L
Mulan
vDecay-l
Mulan
2
5
0
0.4
W
Ganesha
ºPride
Ganesha
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,954
Damage
30,930
52,500
Taken
60,057
34,211
Mitigated
25,357
32,306
Healing
12,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ArimaMVP-
Thanatos
11,002
4,099
0
16,777
11,982
6,030
0
3,228
8,387
0
87,267
W
8,679
3,528
0
7,600
14,431
13,128
0
1,272
12,149
0
65,956
L
5,114
1,065
0
3,241
10,423
2,836
0
2,423
7,918
0
45,489
L
3,218
499
0
2,259
14,968
7,802
0
6,751
8,217
13,111
0
W
Merlin
6,817
459
0
818
4,821
1,845
224
1,272
3,373
78,976
0
W
9,028
6,606
0
4,632
11,365
3,103
26
1,128
10,115
0
87,235
L
Hou Yi
kasxxn
Hou Yi
6,563
3,121
0
2,896
9,263
1,783
1,303
218
9,045
0
66,611
L
Scylla
4,500
310
0
1,013
8,271
1,917
0
2,602
5,669
47,790
0
L
Mulan
vDecay-l
Mulan
11,535
2,299
0
3,141
17,132
11,019
0
2,251
14,198
4,524
47,280
W
Ganesha
ºPride
Ganesha
7,428
791
0
2,479
9,901
10,105
192
2,115
7,166
22,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,128
Gold Earned
37,898
646
Minions Killed
438
0
Camps Cleared
0
1,614,817
Distance Traveled
1,541,149
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,594
662
147
9
0
369,736
0
W
Hercules
9,679
605
155
10
0
320,938
3
L
Serqet
8,023
501
92
6
0
363,383
3
L
Geb
6,182
386
16
1
0
324,044
1
W
Merlin
9,104
569
157
10
0
314,326
9
W
Izanami
9,957
622
182
11
0
288,545
4
L
Hou Yi
8,385
524
130
8
0
293,022
6
L
Scylla
7,125
445
99
6
0
260,760
2
L
Mulan
8,183
511
101
6
0
299,940
4
W
Ganesha
8,794
550
5
0
0
321,272
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role