Player Matchup

Merlin
Merlin
Masters
 
Merlin
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond I
Fovuz
Tsukuyomi
Diamond I
Level 160
God Stats
0W - 2L
1,519 SR
Queue Stats
113W - 97L
2,396 MMR
Solo
Ganesha
Ganesha
Diamond II
RedMist176F
Ganesha
Diamond II
Level 128
God Stats
4W - 9L
1,425 SR
Queue Stats
1,075W - 1,065L
2,392 MMR
Solo
Osiris
Osiris
Masters
SensoryRaven
Osiris
Masters
Level 160
God Stats
3W - 3L
1,693 SR
Queue Stats
1,145W - 1,139L
2,371 MMR
Solo
Izanami
Izanami
Masters
TheKidStorm
Izanami
Masters
Level 155
God Stats
17W - 14L
1,695 SR
Queue Stats
700W - 672L
2,499 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,566 SR
2,232 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,600 SR
2,049 MMR
Kali
Kali
Diamond I
 
Kali
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Diamond I
GokiproFB
Vulcan
Diamond I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
2,434 MMR
Solo
Artio
Artio
Diamond III
IamFinnaNut
Artio
Diamond III
Level 128
God Stats
5W - 3L
1,704 SR
Queue Stats
207W - 188L
2,326 MMR
Solo
Zhong Kui
Zhong Kui
Masters
ThisMyStream
Zhong Kui
Masters
Level 66
God Stats
9W - 5L
1,795 SR
Queue Stats
88W - 81L
2,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 3 / 0
4,983
498
4,228
4,560
901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Fovuz
Tsukuyomi
10
0 / 3 / 1
5,376
538
2,343
6,611
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
RedMist176F
Ganesha
7
0 / 2 / 0
4,625
463
4,098
8,451
3,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
8
0 / 3 / 0
4,861
486
2,263
7,942
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
TheKidStorm
Izanami
10
1 / 1 / 0
5,514
551
3,726
6,016
958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Ah Muzen CabGebCliodhna

VS

Bans
ChronosOdinBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
6 / 0 / 2
6,747
675
7,243
7,098
2,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
 
Anhur
10
1 / 1 / 0
5,522
552
4,151
5,578
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
GokiproFB
Vulcan
10
1 / 0 / 3
5,983
598
2,692
2,832
840
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 0 / 2
5,052
505
2,844
8,130
3,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
ThisMyStream
Zhong Kui
13
4 / 0 / 1
7,041
704
6,255
6,377
4,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
12
12
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
W
Kali
 
Kali
6
0
2
7
W
Anhur
 
Anhur
1
1
0
1
L
Tsukuyomi
Fovuz
Tsukuyomi
0
3
1
0.17
W
Vulcan
GokiproFB
Vulcan
1
0
3
2.5
W
0
0
2
1
L
Ganesha
RedMist176F
Ganesha
0
2
0
0
L
Osiris
0
3
0
0
L
Izanami
TheKidStorm
Izanami
1
1
0
1
W
Zhong Kui
ThisMyStream
Zhong Kui
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,658
Damage
23,185
33,580
Taken
30,015
12,315
Mitigated
11,916
10,568
Healing
17,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,228
265
0
400
4,560
901
0
588
3,972
31,054
0
W
Kali
 
Kali
7,243
3,593
0
3,758
7,098
2,470
0
2,489
4,401
0
37,880
W
Anhur
 
Anhur
4,151
2,143
0
2,295
5,578
1,163
40
419
5,159
0
34,415
L
Tsukuyomi
Fovuz
Tsukuyomi
2,343
372
0
2,751
6,611
2,041
0
1,807
4,804
0
32,765
W
Vulcan
GokiproFB
Vulcan
2,692
991
0
1,591
2,832
840
0
1,624
1,125
42,837
0
W
2,844
621
605
4,084
8,130
3,381
0
3,347
4,627
10,762
0
L
Ganesha
RedMist176F
Ganesha
4,098
485
159
2,145
8,451
3,747
0
4,224
4,227
11,125
0
L
Osiris
2,263
817
0
3,046
7,942
4,668
0
4,846
3,096
0
25,078
L
Izanami
TheKidStorm
Izanami
3,726
2,880
0
2,067
6,016
958
0
326
5,690
0
41,378
W
Zhong Kui
ThisMyStream
Zhong Kui
6,255
1,399
0
4,830
6,377
4,062
0
0
6,377
44,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,359
Gold Earned
30,345
306
Minions Killed
361
0
Camps Cleared
0
935,507
Distance Traveled
993,015
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,983
498
82
8
0
178,544
4
W
Kali
6,747
675
78
8
0
227,838
1
W
Anhur
5,522
552
78
8
0
173,111
3
L
Tsukuyomi
5,376
538
76
8
0
205,258
0
W
Vulcan
5,983
598
84
8
0
211,662
5
W
Artio
5,052
505
14
1
0
218,562
4
L
Ganesha
4,625
463
2
0
0
198,824
5
L
Osiris
4,861
486
53
5
0
177,376
2
L
Izanami
5,514
551
93
9
0
175,505
1
W
Zhong Kui
7,041
704
107
11
0
161,842
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role