Player Matchup

Chiron
Chiron
Masters
 
Chiron
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Masters
KOartist
Kukulkan
Masters
Level 152
God Stats
24W - 21L
1,585 SR
Queue Stats
435W - 441L
2,378 MMR
Solo
Achilles
Achilles
Masters
Nuggiess
Achilles
Masters
Level 70
God Stats
9W - 8L
1,782 SR
Queue Stats
61W - 37L
2,655 MMR
Party 2
Bastet
Bastet
Masters
Servonik
Bastet
Masters
Level 159
God Stats
0W - 2L
1,723 SR
Queue Stats
288W - 270L
2,672 MMR
Solo
Ganesha
Ganesha
Masters
aBoltofHavoc
Ganesha
Masters
Level 144
God Stats
2W - 3L
1,810 SR
Queue Stats
457W - 428L
2,546 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 134
1,680 SR
2,350 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,720 SR
2,586 MMR
Heimdallr
Heimdallr
Diamond IV
EXIMAZATO98
Heimdallr
Diamond IV
Level 155
God Stats
4W - 1L
1,662 SR
Queue Stats
57W - 39L
2,136 MMR
Party 3
Xing Tian
Xing Tian
Diamond IV
ImGosa
Xing Tian
Diamond IV
Level 150
God Stats
2W - 1L
1,826 SR
Queue Stats
117W - 110L
2,340 MMR
Solo
Serqet
Serqet
Masters
LILRAF45
Serqet
Masters
Level 154
God Stats
8W - 8L
1,758 SR
Queue Stats
192W - 123L
3,107 MMR
Party 1
Chang'e
Chang'e
Masters
SadDumbTrap
Chang'e
Masters
Level 159
God Stats
29W - 15L
1,802 SR
Queue Stats
141W - 98L
3,135 MMR
Party 1
Artio
Artio
Diamond III
ZedLumiere
Artio
Diamond III
Level 148
God Stats
2W - 2L
1,552 SR
Queue Stats
78W - 56L
2,210 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
2 / 2 / 1
8,379
559
5,078
8,048
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
KOartist
Kukulkan
12
1 / 4 / 1
7,257
484
6,531
6,604
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Nuggiess
Achilles
12
1 / 5 / 1
7,294
486
4,630
10,311
4,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
Servonik
Bastet
15
3 / 2 / 1
8,684
579
9,932
10,832
4,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
aBoltofHavoc
Ganesha
12
0 / 2 / 5
7,427
495
5,413
11,040
9,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
CliodhnaLokiAthena

VS

Bans
GebCamazotzSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EXIMAZATO98
Heimdallr
15
2 / 1 / 4
8,964
598
8,394
8,504
3,130
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
ImGosa
Xing Tian
12
3 / 2 / 6
7,865
524
3,737
14,333
10,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serqet
LILRAF45
Serqet
15
5 / 1 / 5
9,024
602
5,404
10,360
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
SadDumbTrap
Chang'e
15
5 / 2 / 6
9,415
628
12,171
8,974
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artio
15
0 / 1 / 3
8,751
583
4,551
11,349
8,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
15
15
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
2
1
1.25
W
Heimdallr
EXIMAZATO98
Heimdallr
2
1
4
4
W
Xing Tian
ImGosa
Xing Tian
3
2
6
3
L
Kukulkan
KOartist
Kukulkan
1
4
1
0.38
W
Serqet
LILRAF45
Serqet
5
1
5
7.5
L
Achilles
Nuggiess
Achilles
1
5
1
0.3
W
Chang'e
SadDumbTrap
Chang'e
5
2
6
4
L
Bastet
Servonik
Bastet
3
2
1
1.75
W
Artio
0
1
3
1.5
L
Ganesha
aBoltofHavoc
Ganesha
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,584
Damage
34,257
46,835
Taken
53,520
22,427
Mitigated
28,978
15,053
Healing
22,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,078
1,890
424
3,938
8,048
2,057
0
1,436
6,543
0
56,562
W
Heimdallr
EXIMAZATO98
Heimdallr
8,394
3,968
0
3,921
8,504
3,130
60
2,597
5,868
0
75,050
W
Xing Tian
ImGosa
Xing Tian
3,737
392
0
2,196
14,333
10,937
0
3,989
10,305
15,597
0
L
Kukulkan
KOartist
Kukulkan
6,531
107
0
800
6,604
2,546
0
4,275
2,329
46,416
0
W
Serqet
LILRAF45
Serqet
5,404
1,255
0
4,757
10,360
3,503
0
2,545
7,772
0
62,204
L
Achilles
Nuggiess
Achilles
4,630
1,212
0
3,148
10,311
4,253
0
4,102
5,943
0
49,935
W
Chang'e
SadDumbTrap
Chang'e
12,171
442
1,370
5,039
8,974
3,298
0
2,813
6,069
62,048
0
L
Bastet
Servonik
Bastet
9,932
1,631
0
4,092
10,832
4,382
0
5,328
4,658
0
54,504
W
Artio
4,551
359
0
5,003
11,349
8,110
369
0
10,813
55,667
0
L
Ganesha
aBoltofHavoc
Ganesha
5,413
898
80
2,571
11,040
9,189
0
4,623
6,282
23,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,041
Gold Earned
44,019
459
Minions Killed
531
0
Camps Cleared
0
1,561,198
Distance Traveled
1,617,313
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,379
559
136
9
0
311,411
3
W
Heimdallr
8,964
598
145
10
0
308,912
5
W
Xing Tian
7,865
524
8
1
0
303,411
2
L
Kukulkan
7,257
484
100
7
0
293,024
0
W
Serqet
9,024
602
107
7
0
366,060
5
L
Achilles
7,294
486
100
7
0
328,183
3
W
Chang'e
9,415
628
130
9
0
297,196
2
L
Bastet
8,684
579
109
7
0
317,717
2
W
Artio
8,751
583
141
9
0
341,734
2
L
Ganesha
7,427
495
14
1
0
310,863
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role