Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Hitnick
Chaac
Level 118
God Stats
2W - 0L
1,995 SR
Queue Stats
184W - 178L
1,518 Elo+
Party 2
Anhur
Anhur
aSoggyPancake
Anhur
Level 83
God Stats
6W - 5L
1,445 SR
Queue Stats
324W - 333L
1,479 Elo+
Party 2
Izanami
Izanami
daKookee
Izanami
Level 30
God Stats
6W - 5L
1,485 SR
Queue Stats
61W - 76L
1,465 Elo+
Party 2
Artio
Artio
rotomrist
Artio
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 108L
1,503 Elo+
Party 2
Team Averages
Level 81
1,585 SR
1,493 Elo+

VS

Team Averages
Level 42
1,410 SR
1,437 Elo+
Izanami
Izanami
EvakKoda
Izanami
Level 11
God Stats
0W - 2L
1,527 SR
Queue Stats
0W - 4L
1,334 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MommyMilkerLover
Kumbhakarna
Level 30
God Stats
2W - 4L
1,248 SR
Queue Stats
94W - 79L
1,471 Elo+
Party 3
Hera
Hera
RootIsBad
Hera
Level 40
God Stats
2W - 2L
1,454 SR
Queue Stats
121W - 112L
1,468 Elo+
Party 3
Bellona
Bellona
Shannanoginns
Bellona
Level 62
God Stats
7W - 16L
1,357 SR
Queue Stats
201W - 261L
1,457 Elo+
Party 1
Cliodhna
Cliodhna
iKrescendo
Cliodhna
Level 66
God Stats
16W - 22L
1,462 SR
Queue Stats
248W - 296L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
4 / 0 / 10
9,947
524
7,144
14,982
18,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
Hitnick
Chaac
18
9 / 0 / 3
11,366
598
17,236
16,537
11,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 5 / 4
10,553
555
13,657
14,790
7,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
daKookee
Izanami
16
6 / 4 / 4
10,279
541
10,792
13,422
5,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
rotomrist
Artio
18
7 / 2 / 1
11,149
587
10,262
16,016
17,606
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EvakKoda
Izanami
13
1 / 8 / 2
7,920
417
5,657
11,459
2,244
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
MommyMilkerLover
Kumbhakarna
12
0 / 1 / 2
7,411
390
3,546
16,408
15,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
15
3 / 7 / 3
9,084
478
15,862
13,738
4,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
13
1 / 8 / 1
8,295
437
12,118
18,014
14,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
iKrescendo
Cliodhna
16
6 / 6 / 1
9,657
508
11,643
15,159
5,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
30
Kills
11
11
Deaths
30
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
0
10
9
L
Izanami
EvakKoda
Izanami
1
8
2
0.25
W
Chaac
Hitnick
Chaac
9
0
3
10.5
L
Kumbhakarna
MommyMilkerLover
Kumbhakarna
0
1
2
1
L
Hera
3
7
3
0.64
L
Bellona
1
8
1
0.19
W
4
5
4
1.2
W
Izanami
daKookee
Izanami
6
4
4
2
L
Cliodhna
iKrescendo
Cliodhna
6
6
1
1.08
W
Artio
rotomrist
Artio
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,091
Damage
48,826
75,747
Taken
74,778
59,368
Mitigated
42,152
31,415
Healing
10,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,144
2,835
3,677
4,539
14,982
18,034
1,353
5,133
9,809
34,826
8,294
L
Izanami
EvakKoda
Izanami
5,657
3,993
0
1,219
11,459
2,244
570
1,424
10,035
0
42,324
W
Chaac
Hitnick
Chaac
17,236
3,637
0
8,736
16,537
11,447
828
4,219
12,150
0
86,893
L
Kumbhakarna
MommyMilkerLover
Kumbhakarna
3,546
474
0
2,135
16,408
15,146
0
1,494
14,914
22,165
0
L
Hera
15,862
2,647
0
1,770
13,738
4,977
203
1,013
12,725
68,450
0
L
Bellona
12,118
4,885
0
1,707
18,014
14,635
784
9,548
8,466
0
44,757
W
13,657
6,392
120
4,152
14,790
7,142
2,524
7,286
7,459
0
80,423
W
Izanami
daKookee
Izanami
10,792
7,622
0
3,813
13,422
5,139
510
2,320
11,102
0
73,457
L
Cliodhna
iKrescendo
Cliodhna
11,643
2,117
0
4,029
15,159
5,150
454
3,059
12,100
0
59,513
W
Artio
rotomrist
Artio
10,262
1,754
600
5,778
16,016
17,606
2,037
661
14,578
65,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,294
Gold Earned
42,367
609
Minions Killed
419
0
Camps Cleared
0
1,812,594
Distance Traveled
1,703,145
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,947
524
82
4
0
345,179
5
L
Izanami
7,920
417
91
5
0
317,977
1
W
Chaac
11,366
598
136
7
0
435,022
1
L
Kumbhakarna
7,411
390
26
1
0
381,662
1
L
Hera
9,084
478
114
6
0
323,098
2
L
Bellona
8,295
437
88
5
0
312,596
1
W
Anhur
10,553
555
129
7
0
329,451
2
W
Izanami
10,279
541
130
7
0
350,435
1
L
Cliodhna
9,657
508
100
5
0
367,812
2
W
Artio
11,149
587
132
7
0
352,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role