Player Matchup

Cu Chulainn
Cu Chulainn
LilSamedi
Cu Chulainn
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Waurgo
Cliodhna
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,401 Elo+
Party 2
Raijin
Raijin
elonpie
Raijin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
kao20xl
Hun Batz
Level 117
God Stats
6W - 9L
1,486 SR
Queue Stats
513W - 499L
1,489 Elo+
Solo
Cthulhu
Cthulhu
link3500
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,515 Elo+
Party 2
Team Averages
Level 72
1,497 SR
1,481 Elo+

VS

Team Averages
Level 96
1,432 SR
1,481 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Galaxy_Owls
Da Ji
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,447 Elo+
Solo
Merlin
Merlin
Neojaf
Merlin
Level 156
God Stats
3W - 3L
1,349 SR
Queue Stats
30W - 31L
1,501 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zomeht
Cu Chulainn
Level 28
God Stats
1W - 1L
1,309 SR
Queue Stats
54W - 63L
1,431 Elo+
Solo
Sol
Sol
ydemann
Sol
Level 26
God Stats
5W - 0L
1,500 SR
Queue Stats
192W - 167L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LilSamedi
Cu Chulainn
18
6 / 6 / 7
9,912
826
12,989
16,277
14,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cliodhna
Waurgo
Cliodhna
17
5 / 7 / 6
10,315
860
9,961
10,184
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
elonpie
Raijin
11
1 / 8 / 6
7,582
632
5,740
9,930
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
kao20xl
Hun Batz
14
4 / 8 / 6
8,715
726
9,979
12,267
4,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
link3500
Cthulhu
16
2 / 7 / 13
8,890
741
8,070
15,984
17,652
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
3 / 2 / 26
11,034
920
8,721
13,362
10,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
16 / 5 / 11
11,565
964
18,001
10,890
5,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Neojaf
Merlin
14
4 / 5 / 12
9,437
786
8,516
8,061
3,137
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Zomeht
Cu Chulainn
15
3 / 3 / 22
9,697
808
11,536
13,074
7,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
18
10 / 5 / 10
11,179
932
13,563
10,273
3,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
117
18
Kills
36
36
Deaths
20
38
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
2
26
8
W
16
5
11
4.3
L
Cu Chulainn
LilSamedi
Cu Chulainn
6
6
7
1.58
W
Merlin
Neojaf
Merlin
4
5
12
2
L
Cliodhna
Waurgo
Cliodhna
5
7
6
1.14
W
Cu Chulainn
Zomeht
Cu Chulainn
3
3
22
4.67
L
Raijin
elonpie
Raijin
1
8
6
0.5
L
Hun Batz
kao20xl
Hun Batz
4
8
6
0.88
L
Cthulhu
link3500
Cthulhu
2
7
13
1.21
W
Sol
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,739
Damage
60,337
64,642
Taken
55,660
44,081
Mitigated
29,883
7,506
Healing
20,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,721
1,018
1,580
6,024
13,362
10,548
555
2,545
10,346
29,925
0
W
18,001
5,310
621
1,925
10,890
5,143
999
2,670
7,959
0
22,655
L
Cu Chulainn
LilSamedi
Cu Chulainn
12,989
2,409
56
2,241
16,277
14,126
132
7,939
8,053
0
24,906
W
Merlin
Neojaf
Merlin
8,516
428
622
1,181
8,061
3,137
0
1,968
5,927
17,161
0
L
Cliodhna
Waurgo
Cliodhna
9,961
758
284
2,218
10,184
4,028
0
5,733
4,400
0
20,979
W
Cu Chulainn
Zomeht
Cu Chulainn
11,536
2,015
1,386
4,416
13,074
7,495
265
4,146
8,379
3,042
15,990
L
Raijin
elonpie
Raijin
5,740
731
0
280
9,930
3,442
0
5,041
4,798
8,407
0
L
Hun Batz
kao20xl
Hun Batz
9,979
1,226
430
753
12,267
4,833
0
5,694
6,440
0
19,068
L
Cthulhu
link3500
Cthulhu
8,070
471
535
709
15,984
17,652
160
7,526
8,278
18,026
0
W
Sol
13,563
5,522
419
2,434
10,273
3,560
2,020
1,825
8,173
22,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,414
Gold Earned
52,912
100
Minions Killed
120
0
Camps Cleared
0
947,752
Distance Traveled
1,092,026
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,034
920
36
3
0
237,542
2
W
Da Ji
11,565
964
15
1
0
206,989
1
L
Cu Chulainn
9,912
826
27
2
0
216,076
0
W
Merlin
9,437
786
18
2
0
212,140
0
L
Cliodhna
10,315
860
24
2
0
206,404
0
W
Cu Chulainn
9,697
808
21
2
0
232,398
1
L
Raijin
7,582
632
7
1
0
153,199
0
L
Hun Batz
8,715
726
13
1
0
182,861
1
L
Cthulhu
8,890
741
29
2
0
189,212
0
W
Sol
11,179
932
30
3
0
202,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role