Player Matchup

He Bo
He Bo
Calquerer
He Bo
Level 88
God Stats
4W - 4L
1,461 SR
Queue Stats
189W - 182L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
Faydon-exe
Cthulhu
Level 148
God Stats
10W - 9L
1,460 SR
Queue Stats
439W - 395L
1,568 Elo+
Solo
Atlas
Atlas
MDFK_JAGUAR500
Atlas
Level 59
God Stats
1W - 3L
1,327 SR
Queue Stats
163W - 182L
1,546 Elo+
Solo
Sol
Sol
WeroZero
Sol
Level 156
God Stats
7W - 6L
1,550 SR
Queue Stats
565W - 531L
1,595 Elo+
Solo
Awilix
Awilix
itsTiamat
Awilix
Level 119
God Stats
3W - 7L
1,391 SR
Queue Stats
466W - 439L
1,526 Elo+
Party 1
Team Averages
Level 114
1,438 SR
1,550 Elo+

VS

Team Averages
Level 112
1,487 SR
1,561 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
IsonoeFos
Cabrakan
Level 137
God Stats
0W - 2L
1,336 SR
Queue Stats
120W - 104L
1,571 Elo+
Solo
Hel
Hel
meglegdon562
Hel
Level 109
God Stats
0W - 2L
1,567 SR
Queue Stats
147W - 113L
1,615 Elo+
Party 2
Apollo
Apollo
xAbnormalx
Apollo
Level 71
God Stats
1W - 3L
1,535 SR
Queue Stats
163W - 127L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Calquerer
He Bo
12
3 / 5 / 2
7,741
484
3,898
9,335
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Faydon-exe
Cthulhu
12
1 / 0 / 10
8,253
516
7,367
11,326
9,530
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 1 / 1
8,562
535
5,210
9,880
7,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 1 / 2
9,187
574
7,152
10,540
4,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
itsTiamat
Awilix
16
7 / 1 / 3
9,813
613
8,775
9,365
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
4 / 2 / 3
8,362
523
7,555
9,180
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
 
King Arthur
14
1 / 3 / 0
8,059
504
6,825
11,151
7,020
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
IsonoeFos
Cabrakan
10
3 / 5 / 2
7,319
457
4,598
9,327
4,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 5 / 0
5,749
359
4,033
8,183
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
xAbnormalx
Apollo
9
0 / 3 / 0
6,153
385
4,650
9,896
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
17
Kills
8
8
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
2
3
2.75
L
King Arthur
 
King Arthur
1
3
0
0.33
W
He Bo
Calquerer
He Bo
3
5
2
0.8
W
Cthulhu
Faydon-exe
Cthulhu
1
0
10
6
L
Cabrakan
IsonoeFos
Cabrakan
3
5
2
0.8
W
1
1
1
1.5
W
5
1
2
6
W
Awilix
itsTiamat
Awilix
7
1
3
8.5
L
0
5
0
0
L
Apollo
xAbnormalx
Apollo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,402
Damage
27,661
50,446
Taken
47,737
27,167
Mitigated
19,978
18,026
Healing
10,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,555
1,548
0
2,951
9,180
2,950
0
2,765
6,367
0
44,026
L
King Arthur
 
King Arthur
6,825
551
0
1,133
11,151
7,020
0
3,852
7,299
0
47,848
W
He Bo
Calquerer
He Bo
3,898
274
0
1,598
9,335
2,841
66
3,159
5,932
29,854
0
W
Cthulhu
Faydon-exe
Cthulhu
7,367
618
876
3,254
11,326
9,530
225
2,155
8,745
29,067
0
L
Cabrakan
IsonoeFos
Cabrakan
4,598
587
0
500
9,327
4,654
0
4,082
5,030
26,719
0
W
5,210
1,175
0
1,413
9,880
7,009
924
0
9,880
51,578
0
W
7,152
1,685
0
5,847
10,540
4,023
7,034
1,772
8,498
59,355
5,726
W
Awilix
itsTiamat
Awilix
8,775
3,406
0
5,038
9,365
3,764
953
717
8,596
0
70,349
L
4,033
377
1,067
3,430
8,183
2,413
0
4,806
3,377
19,355
0
L
Apollo
xAbnormalx
Apollo
4,650
2,802
0
1,106
9,896
2,941
0
7,366
2,494
0
33,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,556
Gold Earned
35,642
457
Minions Killed
348
0
Camps Cleared
0
1,615,808
Distance Traveled
1,482,836
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,362
523
82
5
0
340,338
5
L
King Arthur
8,059
504
103
6
0
340,516
7
W
He Bo
7,741
484
72
5
0
290,340
0
W
Cthulhu
8,253
516
45
3
0
322,419
2
L
Cabrakan
7,319
457
66
4
0
296,203
4
W
Atlas
8,562
535
100
6
0
316,204
2
W
Sol
9,187
574
120
8
0
300,897
2
W
Awilix
9,813
613
120
8
0
385,948
6
L
Hel
5,749
359
41
3
0
203,846
2
L
Apollo
6,153
385
56
4
0
301,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role