Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ghosttin Em 92
Ah Muzen Cab
Level 127
God Stats
65W - 49L
1,593 SR
Queue Stats
310W - 240L
1,537 Elo+
Party 1
Geb
Geb
blazzinkhaos
Geb
Level 142
God Stats
14W - 8L
1,652 SR
Queue Stats
350W - 285L
1,567 Elo+
Party 1
Ra
Ra
the Wolf of 420
Ra
Level 154
God Stats
17W - 10L
1,576 SR
Queue Stats
242W - 174L
1,536 Elo+
Party 1
Team Averages
Level 141
1,607 SR
1,547 Elo+

VS

Team Averages
Level 106
1,391 SR
1,447 Elo+
Cthulhu
Cthulhu
NotWubbzy
Cthulhu
Level 101
God Stats
1W - 3L
1,348 SR
Queue Stats
64W - 74L
1,516 Elo+
Party 2
Cernunnos
Cernunnos
WQRFemto
Cernunnos
Level 88
God Stats
3W - 3L
1,328 SR
Queue Stats
17W - 22L
1,413 Elo+
Party 2
Sol
Sol
l Insaniam l
Sol
Level 129
God Stats
0W - 4L
1,496 SR
Queue Stats
149W - 179L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ghosttin Em 92
Ah Muzen Cab
13
4 / 6 / 9
9,848
703
16,558
13,693
4,775
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 1 / 17
11,522
823
10,698
19,542
17,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
14 / 2 / 5
11,972
855
12,389
10,728
4,435
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NotWubbzy
Cthulhu
13
3 / 8 / 5
9,792
699
11,843
16,859
15,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
WQRFemto
Cernunnos
13
1 / 7 / 5
8,849
632
5,623
13,846
5,021
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
4 / 6 / 4
9,458
676
17,082
15,313
5,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
21
Kills
8
9
Deaths
21
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Ghosttin Em 92
Ah Muzen Cab
4
6
9
1.42
L
Cthulhu
NotWubbzy
Cthulhu
3
8
5
0.69
L
Cernunnos
WQRFemto
Cernunnos
1
7
5
0.5
W
3
1
17
11.5
L
4
6
4
1
W
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,645
Damage
34,548
43,963
Taken
46,018
26,525
Mitigated
26,518
22,886
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Ghosttin Em 92
Ah Muzen Cab
16,558
6,952
105
3,302
13,693
4,775
1,644
8,209
5,209
0
35,684
L
Cthulhu
NotWubbzy
Cthulhu
11,843
1,071
160
1,908
16,859
15,801
0
8,284
8,575
25,344
0
L
Cernunnos
WQRFemto
Cernunnos
5,623
1,740
0
1,299
13,846
5,021
0
7,769
6,077
0
29,346
W
10,698
1,560
443
9,482
19,542
17,315
173
12,265
6,841
23,648
0
L
17,082
6,398
0
4,720
15,313
5,696
0
7,483
7,830
32,528
3,003
W
12,389
595
3,882
5,672
10,728
4,435
727
6,182
4,355
47,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,342
Gold Earned
28,099
154
Minions Killed
145
8
Camps Cleared
3
826,422
Distance Traveled
650,937
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,848
703
30
2
2
259,408
0
L
Cthulhu
9,792
699
42
3
0
238,739
5
L
Cernunnos
8,849
632
53
4
1
205,022
3
W
Geb
11,522
823
22
2
0
296,046
2
L
Sol
9,458
676
50
4
2
207,176
2
W
Ra
11,972
855
102
7
6
270,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role