Player Matchup

Sylvanus
Sylvanus
CoNfUtioN888
Sylvanus
Level 94
God Stats
6W - 3L
1,620 SR
Queue Stats
118W - 99L
1,629 Elo+
Party 1
Izanami
Izanami
Galedon
Izanami
Level 160
God Stats
57W - 55L
1,669 SR
Queue Stats
71W - 82L
1,635 Elo+
Solo
Neith
Neith
IAMFUZZY
Neith
Level 105
God Stats
394W - 306L
1,602 SR
Queue Stats
612W - 555L
1,575 Elo+
Solo
Janus
Janus
WillanOC
Janus
Level 145
God Stats
2W - 1L
1,513 SR
Queue Stats
53W - 42L
1,635 Elo+
Solo
Bastet
Bastet
нєямєѕ
Bastet
Level 122
God Stats
7W - 2L
1,636 SR
Queue Stats
192W - 157L
1,667 Elo+
Party 1
Team Averages
Level 125
1,608 SR
1,628 Elo+

VS

Team Averages
Level 112
1,620 SR
1,671 Elo+
Chronos
Chronos
 
Chronos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Hairypancakes12
Ymir
Level 153
God Stats
7W - 4L
1,728 SR
Queue Stats
377W - 304L
1,625 Elo+
Solo
Ullr
Ullr
JustinClay
Ullr
Level 103
God Stats
2W - 3L
1,673 SR
Queue Stats
513W - 362L
1,706 Elo+
Party 2
Mulan
Mulan
MiKeNn
Mulan
Level 54
God Stats
8W - 5L
1,757 SR
Queue Stats
309W - 121L
1,863 Elo+
Party 2
Da Ji
Da Ji
XavierWarfield22
Da Ji
Level 143
God Stats
0W - 2L
1,443 SR
Queue Stats
436W - 431L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CoNfUtioN888
Sylvanus
14
2 / 2 / 9
9,424
589
8,770
21,045
22,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
Galedon
Izanami
18
5 / 2 / 4
11,338
709
9,593
11,567
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
IAMFUZZY
Neith
17
8 / 1 / 2
11,336
709
13,182
9,197
3,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Janus
WillanOC
Janus
16
6 / 2 / 4
10,206
638
9,738
14,690
6,363
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
15
5 / 1 / 8
9,837
615
9,993
13,368
4,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
0 / 4 / 2
8,738
546
6,616
12,874
4,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
2 / 6 / 6
7,342
459
10,316
13,248
5,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 2
7,783
486
11,183
12,570
4,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Mulan
MiKeNn
Mulan
12
2 / 6 / 3
7,905
494
8,776
18,038
16,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 6 / 1
7,850
491
6,260
13,921
5,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
26
Kills
8
8
Deaths
26
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
4
2
0.25
W
Sylvanus
CoNfUtioN888
Sylvanus
2
2
9
3.25
W
Izanami
Galedon
Izanami
5
2
4
3.5
L
2
6
6
0.83
W
Neith
IAMFUZZY
Neith
8
1
2
9
L
2
4
2
0.75
L
Mulan
MiKeNn
Mulan
2
6
3
0.58
W
Janus
WillanOC
Janus
6
2
4
4
L
2
6
1
0.42
W
Bastet
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,276
Damage
43,151
69,867
Taken
70,651
41,337
Mitigated
35,823
35,206
Healing
15,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,616
2,433
0
3,550
12,874
4,004
0
1,188
11,686
75,236
0
W
Sylvanus
CoNfUtioN888
Sylvanus
8,770
2,402
3,989
8,788
21,045
22,243
254
6,085
14,960
32,761
0
W
Izanami
Galedon
Izanami
9,593
6,786
0
6,184
11,567
4,707
2,662
2,776
8,791
0
83,915
L
10,316
2,355
0
2,894
13,248
5,471
0
3,580
9,668
47,423
0
W
Neith
IAMFUZZY
Neith
13,182
6,789
0
4,173
9,197
3,178
2,921
5,019
4,178
0
81,528
L
11,183
4,200
0
621
12,570
4,094
288
6,227
6,343
0
58,895
L
Mulan
MiKeNn
Mulan
8,776
1,068
748
4,721
18,038
16,691
0
6,186
11,852
0
25,384
W
Janus
WillanOC
Janus
9,738
701
0
6,651
14,690
6,363
421
3,311
11,379
62,449
0
L
6,260
1,684
0
3,024
13,921
5,563
0
1,399
12,522
0
42,871
W
Bastet
9,993
2,929
0
5,421
13,368
4,846
0
2,606
10,762
0
57,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,141
Gold Earned
39,618
517
Minions Killed
455
0
Camps Cleared
0
1,641,435
Distance Traveled
1,453,878
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,738
546
132
8
0
284,718
4
W
Sylvanus
9,424
589
43
3
0
305,341
6
W
Izanami
11,338
709
158
10
0
289,124
2
L
Ymir
7,342
459
79
5
0
283,573
8
W
Neith
11,336
709
140
9
0
327,394
3
L
Ullr
7,783
486
128
8
0
302,296
4
L
Mulan
7,905
494
37
2
0
288,114
6
W
Janus
10,206
638
104
7
0
328,439
7
L
Da Ji
7,850
491
79
5
0
295,177
1
W
Bastet
9,837
615
72
5
0
391,137
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role