Player Matchup

Xbalanque
Xbalanque
JudgementsBlade
Xbalanque
Level 82
God Stats
4W - 1L
1,493 SR
Queue Stats
242W - 251L
1,425 Elo+
Party 1
Atlas
Atlas
SReaper0697
Atlas
Level 108
God Stats
5W - 2L
1,471 SR
Queue Stats
298W - 280L
1,498 Elo+
Party 1
Cerberus
Cerberus
crazyzoroark
Cerberus
Level 29
God Stats
2W - 4L
1,263 SR
Queue Stats
108W - 115L
1,452 Elo+
Party 1
Team Averages
Level 73
1,409 SR
1,458 Elo+

VS

Team Averages
Level 59
1,564 SR
1,537 Elo+
Danzaburou
Danzaburou
Brooksicon71
Danzaburou
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,587 Elo+
Party 2
Cthulhu
Cthulhu
Mastellar
Cthulhu
Level 29
God Stats
1W - 1L
1,582 SR
Queue Stats
4W - 8L
1,587 Elo+
Party 2
Baron Samedi
Baron Samedi
bromshotew
Baron Samedi
Level 66
God Stats
0W - 1L
1,610 SR
Queue Stats
13W - 18L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JudgementsBlade
Xbalanque
15
6 / 1 / 13
10,876
725
17,627
14,518
5,785
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
9 / 6 / 10
11,964
798
17,607
16,301
20,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cerberus
crazyzoroark
Cerberus
15
8 / 3 / 9
11,281
752
15,360
20,925
9,637
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brooksicon71
Danzaburou
12
4 / 8 / 3
9,844
656
14,087
14,956
5,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Mastellar
Cthulhu
11
1 / 7 / 6
9,151
610
11,948
25,002
25,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
bromshotew
Baron Samedi
13
5 / 8 / 4
10,262
684
12,212
16,182
7,255
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
23
Kills
10
10
Deaths
23
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Brooksicon71
Danzaburou
4
8
3
0.69
W
Xbalanque
JudgementsBlade
Xbalanque
6
1
13
12.5
L
Cthulhu
Mastellar
Cthulhu
1
7
6
0.57
W
9
6
10
2.33
L
Baron Samedi
bromshotew
Baron Samedi
5
8
4
0.88
W
Cerberus
crazyzoroark
Cerberus
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,594
Damage
38,247
51,744
Taken
56,140
35,742
Mitigated
37,383
18,750
Healing
9,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Brooksicon71
Danzaburou
14,087
8,032
0
1,916
14,956
5,118
0
9,706
5,250
0
24,832
W
Xbalanque
JudgementsBlade
Xbalanque
17,627
9,092
0
7,412
14,518
5,785
1,934
7,101
7,417
0
45,005
L
Cthulhu
Mastellar
Cthulhu
11,948
1,963
208
1,614
25,002
25,010
0
11,875
13,127
24,379
0
W
17,607
7,161
835
2,967
16,301
20,320
195
7,470
8,831
32,193
0
L
Baron Samedi
bromshotew
Baron Samedi
12,212
800
1,843
4,146
16,182
7,255
0
11,532
4,650
39,550
0
W
Cerberus
crazyzoroark
Cerberus
15,360
1,312
1,127
6,409
20,925
9,637
71
9,986
10,939
42,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,121
Gold Earned
29,257
185
Minions Killed
123
6
Camps Cleared
3
800,019
Distance Traveled
713,497
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,844
656
25
2
1
231,430
0
W
Xbalanque
10,876
725
68
5
5
266,107
1
L
Cthulhu
9,151
610
34
2
1
254,343
1
W
Atlas
11,964
798
27
2
0
257,784
3
L
Baron Samedi
10,262
684
64
4
1
227,724
3
W
Cerberus
11,281
752
90
6
1
276,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role