Player Matchup

Horus
Horus
BONKFIRE
Horus
Level 79
God Stats
23W - 22L
1,604 SR
Queue Stats
408W - 434L
1,550 Elo+
Party 1
Ah Puch
Ah Puch
Dahkoo
Ah Puch
Level 129
God Stats
3W - 1L
1,729 SR
Queue Stats
209W - 176L
1,612 Elo+
Party 1
Baron Samedi
Baron Samedi
Soulreaper30
Baron Samedi
Level 86
God Stats
12W - 4L
1,730 SR
Queue Stats
181W - 181L
1,571 Elo+
Party 1
Erlang Shen
Erlang Shen
smtripod
Erlang Shen
Level 86
God Stats
2W - 2L
1,591 SR
Queue Stats
542W - 534L
1,563 Elo+
Party 1
Danzaburou
Danzaburou
ßimboßaggins
Danzaburou
Level 68
God Stats
4W - 1L
1,803 SR
Queue Stats
87W - 75L
1,697 Elo+
Party 1
Team Averages
Level 90
1,692 SR
1,599 Elo+

VS

Team Averages
Level 132
1,507 SR
1,590 Elo+
Ra
Ra
CosmicWarri0r
Ra
Level 101
God Stats
10W - 13L
1,493 SR
Queue Stats
389W - 354L
1,564 Elo+
Party 2
He Bo
He Bo
DarkDrakon
He Bo
Level 137
God Stats
0W - 2L
1,325 SR
Queue Stats
396W - 369L
1,541 Elo+
Party 2
Gilgamesh
Gilgamesh
THEPROTOTYPE3000
Gilgamesh
Level 106
God Stats
17W - 13L
1,628 SR
Queue Stats
578W - 534L
1,635 Elo+
Solo
Mulan
Mulan
WeroZero
Mulan
Level 156
God Stats
116W - 107L
1,609 SR
Queue Stats
565W - 531L
1,595 Elo+
Solo
Hou Yi
Hou Yi
pandatime95
Hou Yi
Level 158
God Stats
2W - 3L
1,482 SR
Queue Stats
298W - 301L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BONKFIRE
Horus
7
0 / 0 / 3
4,531
566
2,220
3,284
1,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
Dahkoo
Ah Puch
9
1 / 0 / 0
5,146
643
2,628
2,367
615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Soulreaper30
Baron Samedi
9
2 / 0 / 1
5,408
676
2,627
3,039
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Erlang Shen
smtripod
Erlang Shen
10
0 / 1 / 0
5,386
673
1,728
4,744
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ßimboßaggins
Danzaburou
9
7 / 0 / 0
6,160
770
5,880
3,960
1,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,573
572
802
3,338
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
9
0 / 1 / 0
4,836
605
1,134
4,394
1,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
10
1 / 0 / 0
5,078
635
2,916
4,650
2,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
WeroZero
Mulan
5
0 / 3 / 0
3,783
473
995
6,406
1,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
5
0 / 4 / 0
3,748
469
1,055
4,156
417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
10
Kills
1
1
Deaths
10
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
BONKFIRE
Horus
0
0
3
1.5
L
0
2
0
0
W
Ah Puch
Dahkoo
Ah Puch
1
0
0
1
L
He Bo
0
1
0
0
W
Baron Samedi
Soulreaper30
Baron Samedi
2
0
1
2.5
L
Gilgamesh
1
0
0
1
L
Mulan
WeroZero
Mulan
0
3
0
0
L
Hou Yi
0
4
0
0
W
Erlang Shen
smtripod
Erlang Shen
0
1
0
0
W
Danzaburou
ßimboßaggins
Danzaburou
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,083
Damage
6,902
17,394
Taken
22,944
6,496
Mitigated
7,141
8,591
Healing
7,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BONKFIRE
Horus
2,220
804
414
1,289
3,284
1,328
0
55
3,229
0
10,694
L
802
37
141
1,193
3,338
1,061
0
2,272
1,066
24,424
0
W
Ah Puch
Dahkoo
Ah Puch
2,628
313
0
2,009
2,367
615
0
81
2,286
28,592
0
L
He Bo
1,134
0
0
1,830
4,394
1,043
0
1,781
2,577
23,852
0
W
Baron Samedi
Soulreaper30
Baron Samedi
2,627
116
0
1,219
3,039
1,232
164
1,855
1,184
27,259
0
L
Gilgamesh
2,916
643
0
2,479
4,650
2,896
0
457
4,193
2,005
24,722
L
Mulan
WeroZero
Mulan
995
208
0
965
6,406
1,724
0
745
5,535
0
8,761
L
Hou Yi
1,055
416
0
494
4,156
417
0
0
4,068
0
11,720
W
Erlang Shen
smtripod
Erlang Shen
1,728
600
0
1,583
4,744
2,215
0
410
4,334
0
27,221
W
Danzaburou
ßimboßaggins
Danzaburou
5,880
3,186
0
2,077
3,960
1,106
459
58
3,902
0
35,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,631
Gold Earned
22,018
274
Minions Killed
227
0
Camps Cleared
0
892,243
Distance Traveled
796,975
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,531
566
22
3
0
188,000
2
L
Ra
4,573
572
50
6
0
161,581
1
W
Ah Puch
5,146
643
70
9
0
183,717
1
L
He Bo
4,836
605
80
10
0
181,996
2
W
Baron Samedi
5,408
676
59
7
0
169,043
3
L
Gilgamesh
5,078
635
59
7
0
188,898
4
L
Mulan
3,783
473
16
2
0
146,523
0
L
Hou Yi
3,748
469
22
3
0
117,977
2
W
Erlang Shen
5,386
673
63
8
0
184,015
1
W
Danzaburou
6,160
770
60
8
0
167,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role