Player Matchup

Medusa
Medusa
Gold III
BadDadTony
Medusa
Gold III
Level 119
God Stats
128W - 114L
1,658 SR
Queue Stats
891W - 878L
1,491 MMR
Solo
Ra
Ra
Gold V
DrxEw
Ra
Gold V
Level 99
God Stats
1W - 1L
1,403 SR
Queue Stats
593W - 596L
1,339 MMR
Solo
Ravana
Ravana
Bronze III
Ganonchode
Ravana
Bronze III
Level 155
God Stats
1W - 1L
1,463 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Artio
Artio
Bronze III
SanginarioPro
Artio
Bronze III
Level 127
God Stats
1W - 2L
1,635 SR
Queue Stats
6W - 9L
1,346 MMR
Solo
Sylvanus
Sylvanus
Gold V
ThiccArmadillo
Sylvanus
Gold V
Level 139
God Stats
15W - 10L
1,627 SR
Queue Stats
612W - 636L
1,262 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,557 SR
1,388 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,612 SR
1,390 MMR
Cerberus
Cerberus
Gold V
CaIlMeFather
Cerberus
Gold V
Level 128
God Stats
7W - 8L
1,435 SR
Queue Stats
150W - 147L
1,307 MMR
Party 2
Izanami
Izanami
Silver IV
Condads
Izanami
Silver IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,377 MMR
Party 1
Achilles
Achilles
Bronze I
LaDeiydad
Achilles
Bronze I
Level 126
God Stats
4W - 3L
1,611 SR
Queue Stats
23W - 30L
1,136 MMR
Solo
Kali
Kali
Bronze III
deionmustard
Kali
Bronze III
Level 105
God Stats
3W - 3L
1,893 SR
Queue Stats
7W - 15L
1,434 MMR
Party 1
Scylla
Scylla
Platinum V
svdsage
Scylla
Platinum V
Level 138
God Stats
3W - 4L
1,622 SR
Queue Stats
218W - 206L
1,698 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BadDadTony
Medusa
19
12 / 1 / 9
13,017
651
26,603
14,881
6,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
16
2 / 4 / 7
10,989
549
10,175
11,906
4,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Ganonchode
Ravana
17
2 / 1 / 11
11,171
559
8,214
10,308
5,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
7 / 0 / 10
12,319
616
13,914
18,819
14,423
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sylvanus
17
4 / 1 / 16
11,178
559
11,034
21,614
23,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
CamazotzGebBastet

VS

Bans
CliodhnaBacchusMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CaIlMeFather
Cerberus
13
0 / 6 / 2
7,885
394
7,403
23,861
20,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Condads
Izanami
11
0 / 7 / 0
7,284
364
3,367
18,744
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
LaDeiydad
Achilles
13
3 / 8 / 1
8,410
421
10,374
22,845
17,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 4 / 1
8,708
435
6,269
20,418
6,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
svdsage
Scylla
16
2 / 2 / 4
9,652
483
15,790
12,477
4,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
15
27
Kills
7
7
Deaths
27
53
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
BadDadTony
Medusa
12
1
9
16.5
L
Cerberus
CaIlMeFather
Cerberus
0
6
2
0.17
L
Izanami
Condads
Izanami
0
7
0
0
W
Ra
2
4
7
1.38
W
Ravana
Ganonchode
Ravana
2
1
11
7.5
L
Achilles
LaDeiydad
Achilles
3
8
1
0.44
W
7
0
10
12
W
Sylvanus
4
1
16
12
L
2
4
1
0.63
L
Scylla
svdsage
Scylla
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,940
Damage
43,203
77,528
Taken
98,345
53,975
Mitigated
52,813
43,871
Healing
26,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BadDadTony
Medusa
26,603
15,008
0
8,937
14,881
6,731
6,948
2,847
11,756
0
114,383
L
Cerberus
CaIlMeFather
Cerberus
7,403
969
299
9,581
23,861
20,314
0
11,456
12,353
47,801
0
L
Izanami
Condads
Izanami
3,367
2,392
0
4,573
18,744
3,758
584
6,178
12,528
0
39,469
W
Ra
10,175
861
2,790
3,938
11,906
4,412
981
7,776
3,538
73,025
0
W
Ravana
Ganonchode
Ravana
8,214
2,545
0
4,803
10,308
5,129
2,359
4,811
5,192
0
74,266
L
Achilles
LaDeiydad
Achilles
10,374
1,517
0
2,369
22,845
17,633
0
4,922
17,777
1,426
34,153
W
13,914
1,646
2,006
9,262
18,819
14,423
1,848
6,612
12,023
68,658
0
W
Sylvanus
11,034
3,509
3,569
8,566
21,614
23,280
2,134
3,961
17,119
47,479
16,692
L
6,269
2,352
0
6,876
20,418
6,910
155
3,699
16,631
0
64,025
L
Scylla
svdsage
Scylla
15,790
1,915
0
2,921
12,477
4,198
0
7,359
4,810
80,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,674
Gold Earned
41,939
615
Minions Killed
512
0
Camps Cleared
0
2,019,335
Distance Traveled
1,747,657
33
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,017
651
157
8
0
402,069
8
L
Cerberus
7,885
394
139
7
0
329,927
2
L
Izanami
7,284
364
87
4
0
297,601
7
W
Ra
10,989
549
148
7
0
408,014
8
W
Ravana
11,171
559
99
5
0
475,084
6
L
Achilles
8,410
421
40
2
0
370,941
2
W
Artio
12,319
616
123
6
0
416,755
3
W
Sylvanus
11,178
559
88
4
0
317,413
8
L
Kali
8,708
435
98
5
0
388,259
0
L
Scylla
9,652
483
148
7
0
360,929
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role