Player Matchup

Hercules
Hercules
 
Hercules
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
RedBoiX11
Geb
Level 69
God Stats
2W - 1L
1,567 SR
Queue Stats
23W - 24L
1,332 Elo+
Party 1
Chang'e
Chang'e
TTV-OOFFBTW
Chang'e
Level 97
God Stats
1W - 3L
1,686 SR
Queue Stats
23W - 22L
1,371 Elo+
Party 1
Team Averages
Level 68
1,563 SR
1,426 Elo+

VS

Team Averages
Level 80
1,555 SR
1,344 Elo+
Fenrir
Fenrir
Hoplite_Dori
Fenrir
Level 29
God Stats
0W - 2L
1,435 SR
Queue Stats
3W - 11L
1,172 Elo+
Solo
Neith
Neith
Servessss
Neith
Level 106
God Stats
0W - 1L
1,639 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Sleepy Ban
Chaac
Level 84
God Stats
0W - 2L
1,746 SR
Queue Stats
2W - 10L
1,203 Elo+
Party 2
Janus
Janus
shotbyMARTY
Janus
Level 99
God Stats
0W - 1L
1,400 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
7 / 0 / 7
9,343
934
9,851
8,747
7,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nike
 
Nike
14
5 / 5 / 5
8,564
856
7,282
10,416
7,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 2 / 9
8,204
820
5,858
11,399
11,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chang'e
TTV-OOFFBTW
Chang'e
14
4 / 0 / 5
8,648
865
6,698
3,890
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 6 / 0
7,101
710
2,445
9,052
3,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
Servessss
Neith
12
2 / 4 / 3
7,229
723
5,745
10,059
3,519
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chaac
13
3 / 4 / 0
7,460
746
5,203
9,969
6,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
0 / 5 / 2
6,830
683
3,419
7,823
2,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
18
Kills
7
7
Deaths
19
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
0
7
10.5
W
Nike
 
Nike
5
5
5
1.5
L
Fenrir
2
6
0
0.33
W
2
2
9
3.25
L
Neith
Servessss
Neith
2
4
3
0.88
L
Chaac
3
4
0
0.75
W
Chang'e
TTV-OOFFBTW
Chang'e
4
0
5
6.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,689
Damage
16,812
34,452
Taken
36,903
29,059
Mitigated
16,601
12,182
Healing
6,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,851
1,897
0
2,680
8,747
7,497
317
1,083
7,664
4,548
19,560
W
Nike
 
Nike
7,282
1,875
0
1,384
10,416
7,343
432
786
8,752
0
21,911
L
Fenrir
2,445
468
66
962
9,052
3,560
0
2,242
6,287
0
11,191
W
5,858
508
429
1,571
11,399
11,577
607
1,076
10,177
13,965
0
L
Neith
Servessss
Neith
5,745
2,551
228
1,083
10,059
3,519
0
4,444
4,929
0
17,419
L
Chaac
5,203
822
0
3,810
9,969
6,940
80
3,855
5,649
0
17,267
W
Chang'e
TTV-OOFFBTW
Chang'e
6,698
683
4,006
2,112
3,890
2,642
546
724
3,166
28,695
0
L
3,419
41
0
38
7,823
2,582
564
3,221
4,162
21,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,759
Gold Earned
28,620
153
Minions Killed
118
6
Camps Cleared
7
818,028
Distance Traveled
650,988
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,343
934
32
3
2
219,972
1
W
Nike
8,564
856
42
4
1
175,238
0
L
Fenrir
7,101
710
18
2
3
174,111
2
W
Geb
8,204
820
21
2
1
208,073
0
L
Neith
7,229
723
36
4
1
153,008
0
L
Chaac
7,460
746
27
3
2
172,416
0
W
Chang'e
8,648
865
58
6
2
214,745
0
L
Janus
6,830
683
37
4
1
151,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role