Player Matchup

Zeus
Zeus
 
Zeus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
J1KITTY
Neith
Level 60
God Stats
45W - 28L
1,645 SR
Queue Stats
167W - 170L
1,547 Elo+
Solo
Thoth
Thoth
OlhaBait
Thoth
Level 121
God Stats
49W - 47L
1,437 SR
Queue Stats
90W - 86L
1,435 Elo+
Solo
Cthulhu
Cthulhu
bombardero78910
Cthulhu
Level 84
God Stats
7W - 2L
1,547 SR
Queue Stats
292W - 330L
1,487 Elo+
Party 1
Thanatos
Thanatos
manolexs_37
Thanatos
Level 104
God Stats
3W - 3L
1,454 SR
Queue Stats
304W - 347L
1,504 Elo+
Party 1
Team Averages
Level 87
1,516 SR
1,495 Elo+

VS

Team Averages
Level 92
1,569 SR
1,504 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Algus66
Loki
Level 60
God Stats
2W - 5L
1,500 SR
Queue Stats
157W - 180L
1,524 Elo+
Solo
Atlas
Atlas
Naptys
Atlas
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 30L
1,586 Elo+
Solo
Chaac
Chaac
aissum_
Chaac
Level 43
God Stats
5W - 3L
1,621 SR
Queue Stats
46W - 74L
1,365 Elo+
Solo
Chang'e
Chang'e
iRahem
Chang'e
Level 109
God Stats
51W - 19L
1,723 SR
Queue Stats
733W - 739L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 0 / 6
8,714
1,089
12,816
4,449
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
J1KITTY
Neith
15
4 / 0 / 6
8,519
1,065
8,760
4,543
1,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
OlhaBait
Thoth
16
3 / 0 / 9
9,503
1,188
9,270
3,685
1,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 7
8,566
1,071
6,014
7,687
6,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
manolexs_37
Thanatos
14
3 / 5 / 5
8,584
1,073
2,258
8,761
3,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

291

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 4 / 1
7,905
988
6,786
12,406
3,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Algus66
Loki
14
1 / 4 / 4
8,169
1,021
7,334
9,352
2,987
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Naptys
Atlas
14
0 / 6 / 4
8,154
1,019
4,701
13,868
5,219
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
aissum_
Chaac
12
0 / 0 / 0
5,320
665
0
0
0
Chang'e
iRahem
Chang'e
15
3 / 1 / 2
9,387
1,173
7,511
7,176
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
15
Kills
5
5
Deaths
15
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
6
6
L
Danzaburou
 
Danzaburou
1
4
1
0.38
L
Loki
Algus66
Loki
1
4
4
0.75
W
Neith
J1KITTY
Neith
4
0
6
7
L
Atlas
Naptys
Atlas
0
6
4
0.33
W
Thoth
OlhaBait
Thoth
3
0
9
7.5
L
Chaac
aissum_
Chaac
0
0
0
0
W
2
0
7
5.5
L
Chang'e
iRahem
Chang'e
3
1
2
4
W
Thanatos
manolexs_37
Thanatos
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,118
Damage
26,332
29,125
Taken
42,802
14,952
Mitigated
14,070
4,512
Healing
5,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,816
857
0
450
4,449
1,558
0
1,135
3,238
20,919
0
L
Danzaburou
 
Danzaburou
6,786
2,081
0
903
12,406
3,709
0
10,291
1,586
0
18,565
L
Loki
Algus66
Loki
7,334
380
0
1,418
9,352
2,987
0
5,369
3,543
0
17,309
W
Neith
J1KITTY
Neith
8,760
2,930
0
520
4,543
1,748
0
1,968
2,511
0
21,646
L
Atlas
Naptys
Atlas
4,701
1,303
0
0
13,868
5,219
0
6,754
6,863
23,163
0
W
Thoth
OlhaBait
Thoth
9,270
203
0
298
3,685
1,296
0
1,844
1,811
30,784
0
L
Chaac
aissum_
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
6,014
452
628
587
7,687
6,902
0
3,176
4,411
22,351
0
L
Chang'e
iRahem
Chang'e
7,511
54
688
2,554
7,176
2,155
0
4,163
2,710
35,945
0
W
Thanatos
manolexs_37
Thanatos
2,258
845
0
2,029
8,761
3,448
0
3,650
4,942
0
10,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,886
Gold Earned
38,935
169
Minions Killed
171
7
Camps Cleared
6
900,470
Distance Traveled
608,779
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,714
1,089
22
3
1
176,165
0
L
Danzaburou
7,905
988
18
2
1
150,941
0
L
Loki
8,169
1,021
20
3
4
171,899
4
W
Neith
8,519
1,065
31
4
2
194,536
4
L
Atlas
8,154
1,019
37
5
0
115,188
0
W
Thoth
9,503
1,188
59
7
3
170,546
0
L
Chaac
5,320
665
0
0
0
0
0
W
Cthulhu
8,566
1,071
38
5
0
195,048
1
L
Chang'e
9,387
1,173
96
12
1
170,751
1
W
Thanatos
8,584
1,073
19
2
1
164,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role