Player Matchup

Janus
Janus
Deniden96
Janus
Level 147
God Stats
14W - 10L
1,617 SR
Queue Stats
419W - 210L
1,739 Elo+
Party 1
Da Ji
Da Ji
Der Molleck
Da Ji
Level 155
God Stats
2W - 0L
1,770 SR
Queue Stats
663W - 452L
1,669 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DownBadMace
Cu Chulainn
Level 128
God Stats
15W - 12L
1,683 SR
Queue Stats
977W - 659L
1,579 Elo+
Solo
Team Averages
Level 143
1,690 SR
1,662 Elo+

VS

Team Averages
Level 130
1,413 SR
1,437 Elo+
Nox
Nox
 
Nox
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Celwyn38
Thor
Level 117
God Stats
0W - 1L
1,238 SR
Queue Stats
1W - 5L
1,232 Elo+
Party 2
Atlas
Atlas
VirulTheDragon
Atlas
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 109L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Deniden96
Janus
13
9 / 1 / 8
8,936
894
9,910
6,285
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 5 / 7
7,227
723
6,574
9,386
3,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
DownBadMace
Cu Chulainn
12
4 / 1 / 11
7,746
775
7,175
9,844
5,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 7 / 6
6,454
645
4,716
8,407
2,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
11
4 / 6 / 3
6,884
688
6,886
8,656
3,024
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 4 / 3
6,710
671
5,547
11,578
8,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
17
Kills
7
7
Deaths
17
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
7
6
0.57
L
Thor
4
6
3
0.92
W
Janus
Deniden96
Janus
9
1
8
13
W
4
5
7
1.5
W
Cu Chulainn
DownBadMace
Cu Chulainn
4
1
11
9.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,659
Damage
17,149
25,515
Taken
28,641
10,353
Mitigated
14,178
3,588
Healing
3,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,716
614
737
359
8,407
2,735
0
2,124
5,909
17,348
0
L
Thor
6,886
966
0
590
8,656
3,024
0
3,267
5,111
0
13,585
W
Janus
Deniden96
Janus
9,910
225
69
1,215
6,285
1,843
0
3,149
3,136
36,006
0
W
6,574
1,831
0
1,115
9,386
3,272
0
3,469
5,917
0
18,487
W
Cu Chulainn
DownBadMace
Cu Chulainn
7,175
1,840
0
1,189
9,844
5,238
173
3,979
5,865
0
15,340
L
5,547
1,796
0
1,786
11,578
8,419
0
4,637
6,262
14,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,909
Gold Earned
20,048
120
Minions Killed
71
6
Camps Cleared
2
581,454
Distance Traveled
510,602
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,454
645
26
3
1
180,166
2
L
Thor
6,884
688
26
3
0
161,611
0
W
Janus
8,936
894
68
7
1
207,967
1
W
Da Ji
7,227
723
28
3
4
177,420
3
W
Cu Chulainn
7,746
775
24
2
1
196,067
3
L
Atlas
6,710
671
19
2
1
168,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role