Player Matchup

Odin
Odin
Bronze III
 
Odin
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
Ace_of_Death_03
Medusa
Bronze III
Level 153
God Stats
27W - 20L
1,436 SR
Queue Stats
204W - 230L
61 MMR
Solo
Skadi
Skadi
Silver IV
Leozilla91
Skadi
Silver IV
Level 120
God Stats
6W - 9L
1,419 SR
Queue Stats
388W - 426L
856 MMR
Solo
Hun Batz
Hun Batz
Silver I
MaatheusClerice
Hun Batz
Silver I
Level 102
God Stats
16W - 9L
1,643 SR
Queue Stats
251W - 257L
1,253 MMR
Solo
Ganesha
Ganesha
Silver V
SOULKING46
Ganesha
Silver V
Level 126
God Stats
5W - 7L
1,516 SR
Queue Stats
97W - 122L
411 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 131
1,503 SR
816 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,541 SR
430 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze I
DreamSZN5131
Ah Muzen Cab
Bronze I
Level 60
God Stats
19W - 16L
1,737 SR
Queue Stats
170W - 198L
435 MMR
Solo
Artio
Artio
Bronze IV
GRIM REAPER0076
Artio
Bronze IV
Level 148
God Stats
12W - 10L
1,507 SR
Queue Stats
268W - 323L
-294 MMR
Solo
Janus
Janus
Silver I
Pangaranga
Janus
Silver I
Level 89
God Stats
14W - 22L
1,335 SR
Queue Stats
369W - 362L
1,279 MMR
Solo
Osiris
Osiris
Bronze IV
Soulja NY87
Osiris
Bronze IV
Level 156
God Stats
5W - 5L
1,551 SR
Queue Stats
150W - 203L
-271 MMR
Solo
Izanami
Izanami
Silver II
nickshell92
Izanami
Silver II
Level 87
God Stats
4W - 7L
1,576 SR
Queue Stats
52W - 69L
1,002 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
7 / 0 / 6
13,371
581
11,050
14,738
15,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 0 / 2
13,593
591
13,762
12,238
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
20
12 / 0 / 1
15,416
670
15,812
10,070
4,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
20
7 / 0 / 3
14,391
626
13,713
16,585
8,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
SOULKING46
Ganesha
18
0 / 2 / 20
12,273
534
7,274
18,830
26,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AthenaArachneMorgan Le FayGilgamesh

VS

Bans
CthulhuCliodhnaAchillesBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DreamSZN5131
Ah Muzen Cab
6
0 / 4 / 1
6,644
289
615
4,070
772
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 8 / 1
9,360
407
5,280
23,117
16,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
14
0 / 7 / 0
8,570
373
7,733
10,692
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
15
0 / 8 / 0
9,540
415
9,859
21,837
18,558
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
nickshell92
Izanami
18
2 / 8 / 0
10,940
476
10,822
19,383
6,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
4
35
Kills
2
2
Deaths
35
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
7
0
6
10
W
9
0
2
10
L
Ah Muzen Cab
DreamSZN5131
Ah Muzen Cab
0
4
1
0.13
L
0
8
1
0.06
W
Skadi
12
0
1
12.5
W
Hun Batz
7
0
3
8.5
L
Janus
0
7
0
0
W
Ganesha
SOULKING46
Ganesha
0
2
20
5
L
Osiris
0
8
0
0
L
Izanami
nickshell92
Izanami
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,611
Damage
34,309
72,461
Taken
79,099
61,331
Mitigated
43,356
26,480
Healing
10,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
11,050
1,418
0
5,272
14,738
15,924
1,939
1,440
13,254
17,230
65,053
W
13,762
6,340
0
5,341
12,238
5,341
3,423
2,995
9,243
0
113,965
L
Ah Muzen Cab
DreamSZN5131
Ah Muzen Cab
615
0
0
441
4,070
772
0
592
3,478
0
13,399
L
5,280
1,097
39
5,768
23,117
16,132
0
2,743
20,264
54,595
0
W
Skadi
15,812
6,872
0
2,899
10,070
4,577
3,797
2,513
7,337
0
121,243
W
Hun Batz
13,713
4,432
0
8,244
16,585
8,993
4,767
3,809
12,588
0
147,840
L
Janus
7,733
190
0
1,222
10,692
1,763
0
2,222
8,309
50,154
0
W
Ganesha
SOULKING46
Ganesha
7,274
1,036
376
4,348
18,830
26,496
1,398
4,359
14,199
25,329
0
L
Osiris
9,859
1,989
0
2,475
21,837
18,558
513
3,404
17,551
13,187
43,772
L
Izanami
nickshell92
Izanami
10,822
7,579
0
720
19,383
6,131
401
1,207
17,931
0
94,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,044
Gold Earned
45,054
795
Minions Killed
474
0
Camps Cleared
0
2,351,682
Distance Traveled
1,774,749
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,371
581
155
7
0
466,725
0
W
Medusa
13,593
591
180
8
0
436,606
2
L
Ah Muzen Cab
6,644
289
17
1
0
413,227
1
L
Artio
9,360
407
91
4
0
364,678
0
W
Skadi
15,416
670
225
10
0
469,898
12
W
Hun Batz
14,391
626
224
10
0
513,162
0
L
Janus
8,570
373
96
4
0
305,698
3
W
Ganesha
12,273
534
11
0
0
465,291
10
L
Osiris
9,540
415
100
4
0
342,060
0
L
Izanami
10,940
476
170
7
0
349,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role