Player Matchup

Chiron
Chiron
CornPuss
Chiron
Level 153
God Stats
3W - 4L
1,530 SR
Queue Stats
93W - 84L
1,579 Elo+
Party 2
Ra
Ra
FluxRupture
Ra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,613 Elo+
Party 2
Cthulhu
Cthulhu
ripperman101
Cthulhu
Level 48
God Stats
6W - 4L
1,514 SR
Queue Stats
75W - 47L
1,659 Elo+
Party 2
Team Averages
Level 81
1,514 SR
1,617 Elo+

VS

Team Averages
Level 78
1,503 SR
1,511 Elo+
Nox
Nox
Boeufsecher
Nox
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 42L
1,578 Elo+
Party 1
Chaac
Chaac
Kaeiq
Chaac
Level 105
God Stats
4W - 1L
1,360 SR
Queue Stats
10W - 10L
1,449 Elo+
Solo
Ne Zha
Ne Zha
Platzh
Ne Zha
Level 66
God Stats
7W - 4L
1,650 SR
Queue Stats
73W - 72L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CornPuss
Chiron
16
9 / 5 / 3
11,707
732
14,765
16,620
5,296
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
9 / 8 / 6
11,927
745
10,893
15,458
5,089
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ripperman101
Cthulhu
14
1 / 6 / 13
11,372
711
5,311
23,944
21,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 9
12,675
792
17,325
11,901
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Kaeiq
Chaac
16
8 / 4 / 10
12,431
777
18,747
18,092
17,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
Platzh
Ne Zha
14
2 / 10 / 14
11,223
701
15,190
15,017
6,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
52
19
Kills
19
19
Deaths
19
22
Assists
33
Player
Kills
Deaths
Assists
KDA
W
9
5
9
2.7
L
Chiron
CornPuss
Chiron
9
5
3
2.1
L
9
8
6
1.5
W
Chaac
Kaeiq
Chaac
8
4
10
3.25
W
Ne Zha
Platzh
Ne Zha
2
10
14
0.9
L
Cthulhu
ripperman101
Cthulhu
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,969
Damage
51,262
56,022
Taken
45,010
31,709
Mitigated
27,860
15,038
Healing
12,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,325
940
0
3,107
11,901
4,328
576
5,892
6,009
47,013
0
L
Chiron
CornPuss
Chiron
14,765
5,099
624
2,883
16,620
5,296
1,365
2,572
13,803
0
53,448
L
10,893
1,233
2,713
2,908
15,458
5,089
0
4,942
10,256
30,463
0
W
Chaac
Kaeiq
Chaac
18,747
3,161
696
7,444
18,092
17,501
433
5,802
12,290
0
49,225
W
Ne Zha
Platzh
Ne Zha
15,190
3,574
172
1,340
15,017
6,031
86
5,175
9,842
0
27,909
L
Cthulhu
ripperman101
Cthulhu
5,311
560
148
5,762
23,944
21,324
210
10,077
13,225
10,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,006
Gold Earned
36,329
157
Minions Killed
186
6
Camps Cleared
6
808,076
Distance Traveled
831,960
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,675
792
87
5
2
276,718
2
L
Chiron
11,707
732
106
7
2
264,870
3
L
Ra
11,927
745
42
3
3
261,393
3
W
Chaac
12,431
777
69
4
3
287,039
0
W
Ne Zha
11,223
701
30
2
1
268,203
0
L
Cthulhu
11,372
711
9
1
1
281,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role