Player Matchup

Anhur
Anhur
 
Anhur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
IAmATyrant
Fenrir
Level 48
God Stats
1W - 0L
1,304 SR
Queue Stats
84W - 75L
1,552 Elo+
Party 3
Ganesha
Ganesha
Klond1ike
Ganesha
Level 81
God Stats
7W - 0L
1,541 SR
Queue Stats
93W - 77L
1,539 Elo+
Party 1
Tyr
Tyr
MagicKarp22
Tyr
Level 18
God Stats
2W - 4L
1,145 SR
Queue Stats
57W - 52L
1,539 Elo+
Party 1
Olorun
Olorun
Nosoraki
Olorun
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,235 Elo+
Party 3
Team Averages
Level 56
1,398 SR
1,473 Elo+

VS

Team Averages
Level 54
1,572 SR
1,426 Elo+
Cerberus
Cerberus
 
Cerberus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
AxisWolf1
Achilles
Level 44
God Stats
1W - 3L
1,482 SR
Queue Stats
117W - 138L
1,425 Elo+
Party 4
Artemis
Artemis
bigpanda91
Artemis
Level 23
God Stats
35W - 41L
1,572 SR
Queue Stats
124W - 157L
1,437 Elo+
Party 2
Thanatos
Thanatos
psychopyro223
Thanatos
Level 26
God Stats
12W - 12L
1,543 SR
Queue Stats
44W - 61L
1,377 Elo+
Party 4
Tiamat
Tiamat
solofett108
Tiamat
Level 25
God Stats
1W - 1L
1,762 SR
Queue Stats
40W - 53L
1,394 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
24 / 0 / 4
13,090
655
25,366
12,102
5,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
IAmATyrant
Fenrir
18
11 / 2 / 11
12,298
615
14,126
16,768
7,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Klond1ike
Ganesha
17
0 / 1 / 26
11,856
593
7,916
15,142
18,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
5 / 4 / 3
12,105
605
13,920
16,268
16,064
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Nosoraki
Olorun
16
4 / 3 / 8
10,553
528
7,197
7,780
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 10 / 2
7,354
368
3,885
18,737
6,938
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
AxisWolf1
Achilles
16
5 / 5 / 2
9,669
483
11,736
19,091
18,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
bigpanda91
Artemis
14
2 / 9 / 0
8,738
437
9,044
15,648
3,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
psychopyro223
Thanatos
14
2 / 11 / 2
9,244
462
3,865
17,041
6,459
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
13
0 / 10 / 2
8,598
430
3,001
15,360
10,925
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
17
44
Kills
9
10
Deaths
45
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
24
0
4
26
L
Cerberus
 
Cerberus
0
10
2
0.1
L
Achilles
AxisWolf1
Achilles
5
5
2
1.2
W
Fenrir
IAmATyrant
Fenrir
11
2
11
8.25
W
Ganesha
Klond1ike
Ganesha
0
1
26
13
W
5
4
3
1.63
W
Olorun
Nosoraki
Olorun
4
3
8
2.67
L
Artemis
bigpanda91
Artemis
2
9
0
0.22
L
Thanatos
psychopyro223
Thanatos
2
11
2
0.27
L
Tiamat
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,525
Damage
31,531
68,060
Taken
85,877
51,106
Mitigated
46,142
20,859
Healing
17,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
25,366
12,957
0
3,934
12,102
5,791
1,248
2,080
10,022
0
130,107
L
Cerberus
 
Cerberus
3,885
396
244
2,499
18,737
6,938
138
4,264
14,473
23,550
0
L
Achilles
AxisWolf1
Achilles
11,736
2,859
353
2,735
19,091
18,744
0
4,543
14,548
10,712
38,552
W
Fenrir
IAmATyrant
Fenrir
14,126
3,815
0
4,953
16,768
7,396
680
2,713
14,055
0
82,904
W
Ganesha
Klond1ike
Ganesha
7,916
798
801
3,417
15,142
18,960
219
2,762
12,380
30,208
0
W
13,920
1,871
0
4,908
16,268
16,064
144
2,625
13,643
15,351
58,752
W
Olorun
Nosoraki
Olorun
7,197
3,060
890
1,956
7,780
2,895
2,068
2,145
5,635
52,068
0
L
Artemis
bigpanda91
Artemis
9,044
4,580
0
3,308
15,648
3,076
1,260
2,734
12,914
0
64,025
L
Thanatos
psychopyro223
Thanatos
3,865
1,293
444
6,871
17,041
6,459
699
3,447
13,594
0
41,472
L
Tiamat
3,001
680
0
1,394
15,360
10,925
450
4,512
10,848
35,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,902
Gold Earned
43,603
520
Minions Killed
378
0
Camps Cleared
0
1,983,196
Distance Traveled
1,583,492
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,090
655
201
10
0
390,673
1
L
Cerberus
7,354
368
42
2
0
316,967
1
L
Achilles
9,669
483
80
4
0
339,851
4
W
Fenrir
12,298
615
92
5
0
408,058
2
W
Ganesha
11,856
593
3
0
0
406,910
1
W
Tyr
12,105
605
137
7
0
412,178
0
W
Olorun
10,553
528
87
4
0
365,377
2
L
Artemis
8,738
437
109
5
0
297,396
2
L
Thanatos
9,244
462
78
4
0
349,554
0
L
Tiamat
8,598
430
69
3
0
279,724
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role