Player Matchup

Rama
Rama
Gold III
 
Rama
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum IV
Gonzaled
Achilles
Platinum IV
Level 160
God Stats
4W - 7L
1,602 SR
Queue Stats
434W - 422L
1,556 MMR
Solo
Fenrir
Fenrir
Gold II
TTVQc8pwn
Fenrir
Gold II
Level 85
God Stats
9W - 13L
1,703 SR
Queue Stats
275W - 266L
1,565 MMR
Solo
Susano
Susano
Gold I
Willycuadros
Susano
Gold I
Level 132
God Stats
8W - 5L
1,725 SR
Queue Stats
109W - 97L
1,592 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
brandonqw
Morgan Le Fay
Gold II
Level 142
God Stats
8W - 2L
1,791 SR
Queue Stats
127W - 135L
1,586 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,664 SR
1,560 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,605 SR
1,579 MMR
Anubis
Anubis
Gold IV
DOMOB
Anubis
Gold IV
Level 159
God Stats
1W - 1L
1,530 SR
Queue Stats
18W - 25L
1,555 MMR
Solo
Ymir
Ymir
Gold V
MaskedMartin
Ymir
Gold V
Level 157
God Stats
4W - 1L
1,716 SR
Queue Stats
10W - 7L
1,648 MMR
Party 1
Bastet
Bastet
Gold I
Mclebob
Bastet
Gold I
Level 146
God Stats
5W - 0L
1,401 SR
Queue Stats
201W - 192L
1,597 MMR
Solo
Mulan
Mulan
Bronze III
NickEmpire
Mulan
Bronze III
Level 160
God Stats
2W - 0L
1,623 SR
Queue Stats
2W - 0L
1,541 MMR
Party 1
Cupid
Cupid
Platinum V
Ramsterer
Cupid
Platinum V
Level 68
God Stats
13W - 6L
1,752 SR
Queue Stats
204W - 204L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 5 / 0
7,115
419
3,553
10,475
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Gonzaled
Achilles
15
2 / 4 / 0
8,507
500
6,668
16,889
14,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
TTVQc8pwn
Fenrir
10
1 / 5 / 1
6,870
404
4,453
15,023
4,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
16
2 / 0 / 2
8,693
511
6,984
9,290
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
brandonqw
Morgan Le Fay
13
0 / 3 / 2
7,565
445
8,201
6,817
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
GebAresCliodhnaLoki

VS

Bans
GilgameshArtioAthenaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DOMOB
Anubis
15
4 / 1 / 4
9,822
578
3,240
5,931
2,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 1 / 10
7,931
467
3,954
13,386
11,361
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Mclebob
Bastet
15
3 / 3 / 3
9,655
568
8,082
11,147
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
16
3 / 0 / 2
10,335
608
14,292
13,863
15,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
Ramsterer
Cupid
17
7 / 1 / 2
10,885
640
11,397
9,453
3,181
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
17
17
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
5
0
0.2
W
Anubis
DOMOB
Anubis
4
1
4
6
L
Achilles
Gonzaled
Achilles
2
4
0
0.5
W
0
1
10
5
W
Bastet
Mclebob
Bastet
3
3
3
1.5
W
Mulan
3
0
2
4
W
Cupid
Ramsterer
Cupid
7
1
2
8
L
Fenrir
TTVQc8pwn
Fenrir
1
5
1
0.3
L
Susano
2
0
2
3
L
Morgan Le Fay
brandonqw
Morgan Le Fay
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,859
Damage
40,965
58,494
Taken
53,780
26,098
Mitigated
36,289
16,338
Healing
24,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,553
2,878
0
2,334
10,475
1,880
0
1,577
8,852
0
41,872
W
Anubis
DOMOB
Anubis
3,240
0
0
2,795
5,931
2,368
991
1,555
4,376
53,930
0
L
Achilles
Gonzaled
Achilles
6,668
1,918
0
4,870
16,889
14,067
0
2,280
13,776
3,258
45,336
W
3,954
903
213
1,749
13,386
11,361
0
4,770
8,616
16,112
0
W
Bastet
Mclebob
Bastet
8,082
2,094
0
5,360
11,147
3,725
0
945
10,202
0
64,095
W
Mulan
14,292
2,442
0
9,413
13,863
15,654
1,063
3,231
10,632
5,768
66,823
W
Cupid
Ramsterer
Cupid
11,397
6,598
151
4,548
9,453
3,181
4,334
1,404
8,049
0
87,282
L
Fenrir
TTVQc8pwn
Fenrir
4,453
740
0
2,449
15,023
4,880
0
2,553
12,470
0
29,336
L
Susano
6,984
1,490
0
5,268
9,290
3,161
0
741
8,467
0
63,540
L
Morgan Le Fay
brandonqw
Morgan Le Fay
8,201
951
82
1,335
6,817
2,110
0
1,335
5,386
48,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,750
Gold Earned
48,628
445
Minions Killed
516
0
Camps Cleared
0
1,581,762
Distance Traveled
1,783,095
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,115
419
86
5
0
241,699
1
W
Anubis
9,822
578
102
6
0
321,560
7
L
Achilles
8,507
500
92
5
0
318,769
4
W
Ymir
7,931
467
15
1
0
402,144
6
W
Bastet
9,655
568
100
6
0
373,776
3
W
Mulan
10,335
608
150
9
0
360,123
0
W
Cupid
10,885
640
149
9
0
325,492
6
L
Fenrir
6,870
404
46
3
0
323,168
9
L
Susano
8,693
511
129
8
0
386,004
4
L
Morgan Le Fay
7,565
445
92
5
0
312,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role