Player Matchup

Freya
Freya
Gold I
ChivoSaurio10
Freya
Gold I
Level 84
God Stats
2W - 4L
1,482 SR
Queue Stats
270W - 271L
1,583 MMR
Party 2
Athena
Athena
Gold V
Cyoobs
Athena
Gold V
Level 127
God Stats
0W - 1L
1,574 SR
Queue Stats
11W - 12L
1,500 MMR
Solo
Janus
Janus
Gold IV
Phonchyur
Janus
Gold IV
Level 144
God Stats
21W - 19L
1,558 SR
Queue Stats
286W - 294L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
Verizial
Nemesis
Gold IV
Level 160
God Stats
9W - 11L
1,626 SR
Queue Stats
631W - 626L
1,489 MMR
Solo
Kali
Kali
Gold IV
VladTepes667
Kali
Gold IV
Level 128
God Stats
17W - 17L
1,623 SR
Queue Stats
779W - 796L
1,438 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,572 SR
1,502 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,526 SR
1,503 MMR
Artemis
Artemis
Gold IV
DOMOB
Artemis
Gold IV
Level 159
God Stats
2W - 4L
1,487 SR
Queue Stats
18W - 25L
1,509 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Eric0409
Kuzenbo
Silver I
Level 101
God Stats
3W - 5L
1,551 SR
Queue Stats
10W - 19L
1,508 MMR
Solo
Fenrir
Fenrir
Bronze III
PostureCheck
Fenrir
Bronze III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,494 MMR
Party 1
Ra
Ra
Gold II
STSDokeshi
Ra
Gold II
Level 131
God Stats
8W - 11L
1,489 SR
Queue Stats
564W - 579L
1,488 MMR
Solo
Loki
Loki
Bronze III
xHeartlessV2
Loki
Bronze III
Level 83
God Stats
1W - 0L
1,603 SR
Queue Stats
11W - 7L
1,515 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 1
9,958
498
7,210
17,602
5,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Athena
Cyoobs
Athena
12
2 / 2 / 3
8,364
418
5,819
15,296
16,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Janus
Phonchyur
Janus
15
3 / 4 / 1
9,942
497
14,008
9,607
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Verizial
Nemesis
14
0 / 9 / 2
8,468
423
9,033
19,537
11,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 3 / 4
8,740
437
4,769
14,527
6,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SolMulanAchillesMorgan Le FayBastet

VS

Bans
CliodhnaOdinArtioHou YiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DOMOB
Artemis
17
2 / 2 / 5
10,464
523
11,143
13,610
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Eric0409
Kuzenbo
15
2 / 1 / 11
10,135
507
6,472
13,045
17,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
19
9 / 1 / 7
12,066
603
19,436
19,626
16,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 0 / 4
11,283
564
11,341
11,228
4,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 2 / 6
11,260
563
6,661
12,542
4,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
6
Kills
22
22
Deaths
6
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Athena
Cyoobs
Athena
2
2
3
1.75
W
Artemis
DOMOB
Artemis
2
2
5
2.25
W
Kuzenbo
Eric0409
Kuzenbo
2
1
11
7.5
L
Janus
Phonchyur
Janus
3
4
1
0.88
W
Fenrir
9
1
7
12.5
W
4
0
4
6
L
Nemesis
Verizial
Nemesis
0
9
2
0.11
L
0
3
4
0.67
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,839
Damage
55,053
76,569
Taken
70,051
43,712
Mitigated
49,066
21,124
Healing
35,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,210
2,749
0
8,449
17,602
5,846
1,728
2,820
14,637
89,602
0
L
Athena
Cyoobs
Athena
5,819
1,147
0
1,191
15,296
16,507
0
5,635
9,162
26,059
0
W
Artemis
DOMOB
Artemis
11,143
3,554
0
6,593
13,610
4,905
4,780
7,562
6,035
0
80,850
W
Kuzenbo
Eric0409
Kuzenbo
6,472
2,292
0
3,636
13,045
17,608
0
6,628
6,208
22,486
0
L
Janus
Phonchyur
Janus
14,008
707
0
272
9,607
3,777
0
4,152
5,222
72,643
0
W
Fenrir
19,436
4,678
327
8,325
19,626
16,920
406
3,770
15,752
10,036
60,075
W
11,341
930
3,939
6,715
11,228
4,877
1,529
7,131
3,837
95,585
0
L
Nemesis
Verizial
Nemesis
9,033
4,606
0
5,605
19,537
11,316
0
3,990
14,717
0
51,885
L
4,769
1,480
0
5,607
14,527
6,266
0
3,516
10,779
0
64,145
W
6,661
985
0
6,353
12,542
4,756
0
4,248
8,128
0
80,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,472
Gold Earned
55,208
570
Minions Killed
579
0
Camps Cleared
0
1,946,877
Distance Traveled
2,042,872
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,958
498
143
7
0
336,345
2
L
Athena
8,364
418
51
3
0
415,817
2
W
Artemis
10,464
523
128
6
0
327,755
7
W
Kuzenbo
10,135
507
26
1
0
412,935
13
L
Janus
9,942
497
149
7
0
404,445
2
W
Fenrir
12,066
603
126
6
0
425,682
2
W
Ra
11,283
564
171
9
0
418,304
3
L
Nemesis
8,468
423
103
5
0
360,022
5
L
Kali
8,740
437
124
6
0
430,248
1
W
Loki
11,260
563
128
6
0
458,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role