Player Matchup

Artemis
Artemis
CBrower17
Artemis
Level 126
God Stats
9W - 5L
1,704 SR
Queue Stats
46W - 39L
1,368 Elo+
Party 2
Ganesha
Ganesha
PvtParts17
Ganesha
Level 68
God Stats
2W - 0L
1,678 SR
Queue Stats
11W - 7L
1,462 Elo+
Party 2
Thor
Thor
Ryerson05
Thor
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 36L
1,345 Elo+
Party 2
Anubis
Anubis
WorthlessStoner
Anubis
Level 63
God Stats
14W - 14L
1,551 SR
Queue Stats
152W - 200L
1,423 Elo+
Solo
Neith
Neith
gayboironald
Neith
Level 92
God Stats
5W - 2L
1,688 SR
Queue Stats
30W - 29L
1,462 Elo+
Party 2
Team Averages
Level 83
1,624 SR
1,412 Elo+

VS

Team Averages
Level 62
1,496 SR
1,375 Elo+
Danzaburou
Danzaburou
Duesez
Danzaburou
Level 104
God Stats
5W - 8L
1,507 SR
Queue Stats
291W - 296L
1,449 Elo+
Solo
King Arthur
King Arthur
HeroRovvert
King Arthur
Level 102
God Stats
1W - 2L
1,418 SR
Queue Stats
90W - 84L
1,463 Elo+
Solo
Bacchus
Bacchus
MAKE616
Bacchus
Level 21
God Stats
24W - 20L
1,373 SR
Queue Stats
48W - 68L
1,206 Elo+
Party 1
Thanatos
Thanatos
ProcrastinatorMD
Thanatos
Level 40
God Stats
23W - 32L
1,472 SR
Queue Stats
124W - 122L
1,409 Elo+
Solo
Olorun
Olorun
xxdewpaxx
Olorun
Level 44
God Stats
1W - 1L
1,712 SR
Queue Stats
142W - 172L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CBrower17
Artemis
16
7 / 7 / 4
10,272
541
13,640
13,552
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
PvtParts17
Ganesha
14
1 / 1 / 13
9,235
486
5,243
14,376
12,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
19
12 / 4 / 9
11,695
616
14,635
15,939
6,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 3 / 4
11,451
603
15,485
12,258
6,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
8 / 4 / 5
11,146
587
14,084
12,774
5,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Duesez
Danzaburou
12
6 / 7 / 4
8,769
462
15,461
15,153
5,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
HeroRovvert
King Arthur
16
4 / 7 / 0
9,826
517
8,621
20,107
14,951
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
MAKE616
Bacchus
13
3 / 3 / 5
8,833
465
6,684
16,770
18,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
6 / 8 / 4
9,899
521
9,650
15,234
4,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
xxdewpaxx
Olorun
14
0 / 10 / 3
8,333
439
8,441
17,406
6,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
35
35
Kills
19
19
Deaths
35
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
CBrower17
Artemis
7
7
4
1.29
L
Danzaburou
Duesez
Danzaburou
6
7
4
1.14
L
King Arthur
HeroRovvert
King Arthur
4
7
0
0.57
L
Bacchus
MAKE616
Bacchus
3
3
5
1.83
L
6
8
4
1
W
Ganesha
PvtParts17
Ganesha
1
1
13
7.5
W
Thor
12
4
9
4.13
W
7
3
4
3
W
8
4
5
2.63
L
Olorun
xxdewpaxx
Olorun
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,087
Damage
48,857
68,899
Taken
84,670
34,797
Mitigated
50,200
23,649
Healing
28,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CBrower17
Artemis
13,640
8,123
0
3,078
13,552
4,440
3,102
2,272
11,280
0
63,417
L
Danzaburou
Duesez
Danzaburou
15,461
7,528
0
4,412
15,153
5,623
1,269
1,335
13,818
0
53,847
L
King Arthur
HeroRovvert
King Arthur
8,621
955
0
4,368
20,107
14,951
0
9,488
10,619
0
54,921
L
Bacchus
MAKE616
Bacchus
6,684
1,117
2,058
5,088
16,770
18,761
371
3,412
13,358
28,746
0
L
9,650
2,009
0
9,190
15,234
4,357
91
4,146
11,088
0
46,942
W
Ganesha
PvtParts17
Ganesha
5,243
552
2,780
2,608
14,376
12,195
0
4,249
10,127
15,532
0
W
Thor
14,635
6,079
0
5,129
15,939
6,356
0
2,998
12,941
0
70,537
W
15,485
1,921
0
7,356
12,258
6,516
1,819
127
12,131
77,434
0
W
14,084
6,065
0
2,698
12,774
5,290
2,616
5,652
7,122
0
72,439
L
Olorun
xxdewpaxx
Olorun
8,441
4,287
65
3,105
17,406
6,508
1,058
2,347
15,059
49,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,799
Gold Earned
45,660
492
Minions Killed
407
0
Camps Cleared
0
1,738,828
Distance Traveled
1,575,627
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,272
541
114
6
0
343,934
3
L
Danzaburou
8,769
462
77
4
0
254,166
1
L
King Arthur
9,826
517
110
6
0
337,516
0
L
Bacchus
8,833
465
55
3
0
355,564
1
L
Thanatos
9,899
521
73
4
0
351,671
1
W
Ganesha
9,235
486
2
0
0
367,697
5
W
Thor
11,695
616
96
5
0
388,872
1
W
Anubis
11,451
603
149
8
0
307,120
3
W
Neith
11,146
587
131
7
0
331,205
1
L
Olorun
8,333
439
92
5
0
276,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role