Player Matchup

Scylla
Scylla
BlueGalvin
Scylla
Level 57
God Stats
1W - 1L
1,787 SR
Queue Stats
221W - 222L
1,457 Elo+
Solo
Geb
Geb
Catanc
Geb
Level 66
God Stats
4W - 1L
1,612 SR
Queue Stats
286W - 226L
1,522 Elo+
Solo
Danzaburou
Danzaburou
Mr_TryHard--
Danzaburou
Level 136
God Stats
9W - 8L
1,508 SR
Queue Stats
247W - 233L
1,460 Elo+
Solo
Da Ji
Da Ji
Seraph3227
Da Ji
Level 105
God Stats
13W - 8L
1,583 SR
Queue Stats
58W - 64L
1,467 Elo+
Solo
Ao Kuang
Ao Kuang
Young__Gun_1995
Ao Kuang
Level 141
God Stats
38W - 26L
1,582 SR
Queue Stats
431W - 425L
1,409 Elo+
Solo
Team Averages
Level 101
1,615 SR
1,463 Elo+

VS

Team Averages
Level 85
1,528 SR
1,467 Elo+
Set
Set
BewbsClues
Set
Level 81
God Stats
21W - 19L
1,457 SR
Queue Stats
190W - 176L
1,475 Elo+
Solo
Sol
Sol
Cute Gengar
Sol
Level 87
God Stats
3W - 1L
1,297 SR
Queue Stats
179W - 164L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Redy2Eat
Ah Muzen Cab
Level 125
God Stats
2W - 2L
1,536 SR
Queue Stats
91W - 90L
1,502 Elo+
Solo
Sobek
Sobek
Sqwunty
Sobek
Level 65
God Stats
5W - 3L
1,615 SR
Queue Stats
190W - 186L
1,459 Elo+
Party 1
Amaterasu
Amaterasu
xGsquaredx
Amaterasu
Level 68
God Stats
18W - 5L
1,735 SR
Queue Stats
279W - 266L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BlueGalvin
Scylla
13
0 / 9 / 2
8,157
371
6,606
14,174
4,649
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Catanc
Geb
15
1 / 6 / 4
10,048
457
7,790
21,069
22,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Mr_TryHard--
Danzaburou
17
4 / 9 / 5
12,111
551
15,987
17,790
5,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
18
8 / 6 / 2
11,828
538
16,023
22,125
7,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
3
0 / 2 / 0
6,000
273
0
1,781
606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 4
13,270
603
13,488
21,314
9,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 7 / 6
13,646
620
19,595
23,027
11,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Redy2Eat
Ah Muzen Cab
20
6 / 1 / 4
13,228
601
11,924
13,930
6,125
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Sqwunty
Sobek
16
1 / 1 / 14
11,428
519
4,783
19,119
24,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
xGsquaredx
Amaterasu
20
4 / 0 / 2
14,285
649
7,108
10,629
11,169
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
13
Kills
32
32
Deaths
13
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
4
4
2.5
L
Scylla
BlueGalvin
Scylla
0
9
2
0.11
L
Geb
Catanc
Geb
1
6
4
0.5
W
13
7
6
2.29
L
Danzaburou
Mr_TryHard--
Danzaburou
4
9
5
0.72
W
Ah Muzen Cab
Redy2Eat
Ah Muzen Cab
6
1
4
8
L
Da Ji
8
6
2
1.5
W
Sobek
Sqwunty
Sobek
1
1
14
8
L
Ao Kuang
0
2
0
0
W
Amaterasu
xGsquaredx
Amaterasu
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,406
Damage
56,898
76,939
Taken
88,019
41,372
Mitigated
63,286
13,442
Healing
35,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,488
6,434
436
6,326
21,314
9,759
3,972
3,928
17,386
0
99,296
L
Scylla
BlueGalvin
Scylla
6,606
821
0
2,572
14,174
4,649
31
6,111
8,063
42,687
0
L
Geb
Catanc
Geb
7,790
703
269
2,526
21,069
22,293
0
5,214
15,855
43,543
0
W
19,595
7,866
863
10,095
23,027
11,347
5,067
4,621
18,406
91,555
9,468
L
Danzaburou
Mr_TryHard--
Danzaburou
15,987
5,297
0
1,834
17,790
5,920
0
5,290
12,500
0
69,148
W
Ah Muzen Cab
Redy2Eat
Ah Muzen Cab
11,924
4,353
0
6,268
13,930
6,125
4,069
1,170
12,760
0
115,956
L
Da Ji
16,023
4,392
0
6,157
22,125
7,904
0
6,663
15,462
0
71,988
W
Sobek
Sqwunty
Sobek
4,783
656
551
5,012
19,119
24,886
482
3,446
15,673
29,139
0
L
Ao Kuang
0
0
0
84
1,781
606
0
0
1,781
1,937
1,368
W
Amaterasu
xGsquaredx
Amaterasu
7,108
2,495
0
5,628
10,629
11,169
516
1,303
9,326
0
112,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,144
Gold Earned
65,857
360
Minions Killed
705
0
Camps Cleared
0
1,507,907
Distance Traveled
2,101,306
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,270
603
154
7
0
403,519
1
L
Scylla
8,157
371
86
4
0
363,839
2
L
Geb
10,048
457
26
1
0
358,602
1
W
Sol
13,646
620
149
7
0
373,585
7
L
Danzaburou
12,111
551
140
6
0
349,016
3
W
Ah Muzen Cab
13,228
601
171
8
0
410,390
3
L
Da Ji
11,828
538
104
5
0
393,668
4
W
Sobek
11,428
519
33
2
0
433,456
4
L
Ao Kuang
6,000
273
4
0
0
42,782
0
W
Amaterasu
14,285
649
198
9
0
480,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role