Player Matchup

Medusa
Medusa
Platinum II
AcHUsaurio
Medusa
Platinum II
Level 146
God Stats
4W - 3L
1,509 SR
Queue Stats
170W - 166L
1,847 MMR
Party 1
Xing Tian
Xing Tian
Platinum V
KendrixMsk
Xing Tian
Platinum V
Level 160
God Stats
8W - 10L
1,468 SR
Queue Stats
212W - 209L
1,683 MMR
Party 1
Achilles
Achilles
Diamond IV
KilluaHashire
Achilles
Diamond IV
Level 160
God Stats
2W - 2L
1,572 SR
Queue Stats
139W - 130L
2,051 MMR
Solo
Agni
Agni
Platinum II
dirfu
Agni
Platinum II
Level 73
God Stats
2W - 4L
1,268 SR
Queue Stats
113W - 110L
1,903 MMR
Solo
Mercury
Mercury
Diamond V
enzio157
Mercury
Diamond V
Level 160
God Stats
3W - 3L
1,406 SR
Queue Stats
291W - 296L
2,066 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,444 SR
1,910 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,569 SR
1,630 MMR
Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum I
 
Ares
Platinum I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Diamond II
Carri1
Nike
Diamond II
Level 157
God Stats
40W - 29L
1,672 SR
Queue Stats
536W - 518L
2,446 MMR
Solo
Chaac
Chaac
Silver IV
ClawsuiiT
Chaac
Silver IV
Level 125
God Stats
10W - 9L
1,468 SR
Queue Stats
31W - 48L
744 MMR
Solo
Nu Wa
Nu Wa
Platinum II
lordmause
Nu Wa
Platinum II
Level 160
God Stats
2W - 1L
1,702 SR
Queue Stats
355W - 335L
1,961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AcHUsaurio
Medusa
10
3 / 1 / 4
5,966
663
3,796
3,533
976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
KendrixMsk
Xing Tian
8
1 / 0 / 7
5,131
570
2,455
5,145
3,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
KilluaHashire
Achilles
9
1 / 1 / 1
5,339
593
4,681
6,199
2,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
dirfu
Agni
9
4 / 1 / 1
5,360
596
2,524
3,868
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
enzio157
Mercury
10
3 / 0 / 4
5,523
614
2,859
5,624
1,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ao KuangCliodhnaGeb

VS

Bans
AthenaGilgameshOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
1 / 3 / 0
4,358
484
993
4,312
909
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
 
Ares
6
0 / 4 / 1
4,278
475
4,504
7,326
4,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nike
Carri1
Nike
10
2 / 0 / 0
5,414
602
1,694
5,647
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
ClawsuiiT
Chaac
8
0 / 2 / 0
4,396
488
3,128
8,053
3,265
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
lordmause
Nu Wa
7
0 / 3 / 1
4,373
486
2,641
3,632
830
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
12
Kills
3
3
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
0
0.33
L
Ares
 
Ares
0
4
1
0.13
W
Medusa
AcHUsaurio
Medusa
3
1
4
5
L
Nike
Carri1
Nike
2
0
0
2
L
Chaac
ClawsuiiT
Chaac
0
2
0
0
W
Xing Tian
KendrixMsk
Xing Tian
1
0
7
4.5
W
Achilles
KilluaHashire
Achilles
1
1
1
1.5
W
Agni
dirfu
Agni
4
1
1
4.5
W
Mercury
enzio157
Mercury
3
0
4
5
L
Nu Wa
lordmause
Nu Wa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,315
Damage
12,960
24,369
Taken
28,970
9,734
Mitigated
11,256
6,867
Healing
8,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
993
422
0
899
4,312
909
0
574
3,738
0
14,288
L
Ares
 
Ares
4,504
207
0
959
7,326
4,437
0
1,755
5,501
14,768
0
W
Medusa
AcHUsaurio
Medusa
3,796
1,857
0
1,766
3,533
976
450
1,654
1,879
0
36,349
L
Nike
Carri1
Nike
1,694
261
0
2,854
5,647
1,815
0
592
4,988
0
25,492
L
Chaac
ClawsuiiT
Chaac
3,128
918
0
3,813
8,053
3,265
0
430
7,088
0
20,681
W
Xing Tian
KendrixMsk
Xing Tian
2,455
417
0
1,059
5,145
3,218
0
2,045
3,100
12,642
0
W
Achilles
KilluaHashire
Achilles
4,681
1,544
0
2,690
6,199
2,876
0
181
6,018
0
26,366
W
Agni
dirfu
Agni
2,524
290
0
602
3,868
1,166
0
1,686
2,182
25,287
0
W
Mercury
enzio157
Mercury
2,859
1,053
0
750
5,624
1,498
0
1,579
4,045
0
34,567
L
Nu Wa
lordmause
Nu Wa
2,641
669
0
250
3,632
830
545
1,424
2,110
21,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,319
Gold Earned
22,819
277
Minions Killed
187
0
Camps Cleared
0
900,071
Distance Traveled
780,957
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,358
484
35
4
0
103,949
2
L
Ares
4,278
475
20
2
0
166,886
2
W
Medusa
5,966
663
75
8
0
160,691
4
L
Nike
5,414
602
57
6
0
186,615
5
L
Chaac
4,396
488
45
5
0
169,273
4
W
Xing Tian
5,131
570
20
2
0
194,909
3
W
Achilles
5,339
593
57
6
0
179,839
3
W
Agni
5,360
596
57
6
0
163,609
2
W
Mercury
5,523
614
68
8
0
201,023
5
L
Nu Wa
4,373
486
30
3
0
154,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role