Player Matchup

Achilles
Achilles
Diamond III
Enndoh
Achilles
Diamond III
Level 128
God Stats
10W - 5L
1,809 SR
Queue Stats
190W - 183L
2,303 MMR
Party 1
Sylvanus
Sylvanus
Diamond V
MIGA99
Sylvanus
Diamond V
Level 155
God Stats
1W - 1L
1,885 SR
Queue Stats
114W - 100L
1,984 MMR
Solo
Zeus
Zeus
Diamond III
l Wistful l
Zeus
Diamond III
Level 154
God Stats
11W - 6L
1,889 SR
Queue Stats
152W - 113L
2,207 MMR
Solo
Bastet
Bastet
Diamond IV
sAxToRMeNT
Bastet
Diamond IV
Level 160
God Stats
2W - 1L
1,673 SR
Queue Stats
129W - 116L
2,125 MMR
Party 1
Xbalanque
Xbalanque
Platinum I
yungchiggas
Xbalanque
Platinum I
Level 88
God Stats
10W - 3L
1,875 SR
Queue Stats
252W - 233L
2,288 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,826 SR
2,181 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,652 SR
2,034 MMR
Fafnir
Fafnir
Masters
 
Fafnir
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum I
AvgDukes
Izanami
Platinum I
Level 147
God Stats
25W - 20L
1,631 SR
Queue Stats
546W - 510L
1,928 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
BaconAndTurtles
Erlang Shen
Diamond III
Level 127
God Stats
150W - 123L
1,689 SR
Queue Stats
338W - 323L
2,358 MMR
Solo
Bakasura
Bakasura
Platinum I
Bözo
Bakasura
Platinum I
Level 146
God Stats
28W - 10L
1,805 SR
Queue Stats
54W - 38L
2,147 MMR
Solo
Chang'e
Chang'e
Masters
NAUGHTY KARL
Chang'e
Masters
Level 160
God Stats
305W - 246L
1,634 SR
Queue Stats
666W - 656L
2,238 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Enndoh
Achilles
19
4 / 7 / 4
12,204
509
18,437
32,561
34,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
MIGA99
Sylvanus
15
0 / 6 / 2
8,853
369
6,227
21,337
24,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

19
4 / 9 / 2
12,226
509
21,071
20,367
10,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
sAxToRMeNT
Bastet
18
5 / 6 / 7
12,048
502
14,296
21,679
8,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
yungchiggas
Xbalanque
17
2 / 7 / 3
10,665
444
10,334
16,836
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
MerlinMulanGebTiamat

VS

Bans
PersephoneOdinArtioApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
1 / 2 / 18
13,533
564
8,962
23,457
35,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
AvgDukes
Izanami
20
4 / 3 / 9
14,719
613
17,847
20,440
7,692
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
BaconAndTurtles
Erlang Shen
20
11 / 6 / 13
14,995
625
18,778
25,535
15,797
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
Bözo
Bakasura
20
11 / 3 / 7
16,516
688
25,152
19,923
9,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
NAUGHTY KARL
Chang'e
20
8 / 1 / 11
14,731
614
21,775
20,077
8,684
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
93
15
Kills
35
35
Deaths
15
18
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
2
18
5
W
Izanami
AvgDukes
Izanami
4
3
9
2.83
W
Erlang Shen
BaconAndTurtles
Erlang Shen
11
6
13
2.92
W
Bakasura
Bözo
Bakasura
11
3
7
4.83
L
Achilles
Enndoh
Achilles
4
7
4
0.86
L
Sylvanus
MIGA99
Sylvanus
0
6
2
0.17
W
Chang'e
NAUGHTY KARL
Chang'e
8
1
11
13.5
L
4
9
2
0.56
L
Bastet
sAxToRMeNT
Bastet
5
6
7
1.42
L
Xbalanque
yungchiggas
Xbalanque
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,365
Damage
92,514
112,780
Taken
109,432
80,947
Mitigated
77,668
25,277
Healing
56,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
8,962
1,999
0
7,624
23,457
35,556
545
7,412
15,489
36,786
0
W
Izanami
AvgDukes
Izanami
17,847
12,858
0
10,536
20,440
7,692
4,868
3,138
17,196
0
148,668
W
Erlang Shen
BaconAndTurtles
Erlang Shen
18,778
9,132
0
8,041
25,535
15,797
3,702
6,714
18,321
0
104,331
W
Bakasura
Bözo
Bakasura
25,152
17,890
0
9,938
19,923
9,939
2,527
3,144
15,322
0
107,675
L
Achilles
Enndoh
Achilles
18,437
4,345
499
7,661
32,561
34,041
0
6,398
23,370
10,796
73,627
L
Sylvanus
MIGA99
Sylvanus
6,227
1,142
1,766
4,160
21,337
24,040
0
9,524
11,220
29,962
10,385
W
Chang'e
NAUGHTY KARL
Chang'e
21,775
1,041
6,196
13,989
20,077
8,684
3,008
9,716
9,825
109,670
0
L
21,071
2,526
0
2,495
20,367
10,775
0
8,622
11,304
101,763
0
L
Bastet
sAxToRMeNT
Bastet
14,296
2,671
0
5,311
21,679
8,479
0
4,653
16,279
0
76,500
L
Xbalanque
yungchiggas
Xbalanque
10,334
4,100
0
3,385
16,836
3,612
0
1,540
15,296
0
73,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,996
Gold Earned
74,494
630
Minions Killed
759
0
Camps Cleared
0
1,997,149
Distance Traveled
2,311,253
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,533
564
41
2
0
446,828
13
W
Izanami
14,719
613
222
9
0
401,633
3
W
Erlang Shen
14,995
625
133
6
0
479,711
7
W
Bakasura
16,516
688
192
8
0
536,113
4
L
Achilles
12,204
509
142
6
0
454,171
4
L
Sylvanus
8,853
369
68
3
0
372,889
5
W
Chang'e
14,731
614
171
7
0
446,968
4
L
Zeus
12,226
509
183
8
0
377,453
0
L
Bastet
12,048
502
116
5
0
479,011
6
L
Xbalanque
10,665
444
121
5
0
313,625
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role