Player Matchup

Apollo
Apollo
 
Apollo
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Badjuju
Bakasura
Level 73
God Stats
2W - 3L
1,440 SR
Queue Stats
66W - 57L
1,438 Elo+
Party 1
Zeus
Zeus
Boochieman
Zeus
Level 28
God Stats
1W - 1L
1,341 SR
Queue Stats
42W - 46L
1,428 Elo+
Party 3
Anubis
Anubis
KD__40
Anubis
Level 27
God Stats
26W - 32L
1,463 SR
Queue Stats
40W - 43L
1,469 Elo+
Party 3
Ymir
Ymir
hoover1
Ymir
Level 41
God Stats
2W - 0L
1,492 SR
Queue Stats
28W - 27L
1,311 Elo+
Party 1
Team Averages
Level 42
1,447 SR
1,429 Elo+

VS

Team Averages
Level 68
1,451 SR
1,518 Elo+
Charybdis
Charybdis
AnIntruder
Charybdis
Level 25
God Stats
2W - 4L
1,661 SR
Queue Stats
98W - 79L
1,511 Elo+
Party 2
Horus
Horus
Bob Tha Hobo
Horus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,392 Elo+
Party 2
Atlas
Atlas
SativaDream
Atlas
Level 49
God Stats
1W - 6L
1,122 SR
Queue Stats
83W - 108L
1,397 Elo+
Solo
Tiamat
Tiamat
TitaniumGryphon
Tiamat
Level 17
God Stats
1W - 2L
1,657 SR
Queue Stats
2W - 4L
1,651 Elo+
Party 2
Thanatos
Thanatos
indometus
Thanatos
Level 149
God Stats
0W - 1L
1,313 SR
Queue Stats
85W - 82L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
2 / 4 / 1
9,671
509
4,796
10,659
2,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Badjuju
Bakasura
20
14 / 1 / 5
12,655
666
20,550
19,937
10,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
5 / 4 / 3
9,840
518
10,088
10,009
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
KD__40
Anubis
17
7 / 1 / 12
11,263
593
14,379
11,759
5,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
hoover1
Ymir
13
0 / 2 / 7
8,547
450
3,149
13,533
13,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AnIntruder
Charybdis
13
4 / 2 / 0
8,236
433
12,584
10,763
3,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 8
8,477
446
3,786
13,639
13,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 10 / 2
8,290
436
4,940
16,844
11,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
2 / 8 / 2
8,665
456
9,599
14,794
6,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
indometus
Thanatos
14
6 / 5 / 0
9,763
514
8,123
16,003
5,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
28
Kills
12
12
Deaths
28
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
4
1
0.63
L
Charybdis
AnIntruder
Charybdis
4
2
0
2
W
Bakasura
Badjuju
Bakasura
14
1
5
16.5
L
0
3
8
1.33
W
5
4
3
1.63
W
Anubis
KD__40
Anubis
7
1
12
13
L
0
10
2
0.1
L
2
8
2
0.38
W
Ymir
hoover1
Ymir
0
2
7
1.75
L
Thanatos
indometus
Thanatos
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,962
Damage
39,032
65,897
Taken
72,043
35,178
Mitigated
40,936
26,971
Healing
23,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,796
2,618
0
3,542
10,659
2,975
44
460
10,199
0
67,344
L
Charybdis
AnIntruder
Charybdis
12,584
6,161
0
4,010
10,763
3,651
508
4,794
5,533
0
73,419
W
Bakasura
Badjuju
Bakasura
20,550
17,266
0
12,289
19,937
10,346
2,407
2,399
17,394
0
82,965
L
3,786
2,153
761
2,985
13,639
13,752
171
5,924
7,121
0
17,506
W
10,088
2,640
0
2,026
10,009
3,096
1,312
3,755
5,998
46,648
0
W
Anubis
KD__40
Anubis
14,379
2,770
0
7,959
11,759
5,610
2,362
5,083
6,624
62,023
0
L
4,940
1,675
0
999
16,844
11,160
0
6,459
9,823
38,134
0
L
9,599
744
0
3,407
14,794
6,945
601
7,526
6,552
43,389
0
W
Ymir
hoover1
Ymir
3,149
586
0
1,155
13,533
13,151
157
2,226
11,143
21,831
0
L
Thanatos
indometus
Thanatos
8,123
2,006
0
11,537
16,003
5,428
0
2,326
12,990
0
58,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,976
Gold Earned
43,431
527
Minions Killed
397
0
Camps Cleared
0
1,775,777
Distance Traveled
1,602,566
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,671
509
134
7
0
373,587
4
L
Charybdis
8,236
433
104
5
0
332,514
3
W
Bakasura
12,655
666
144
8
0
397,948
3
L
Horus
8,477
446
29
2
0
345,104
2
W
Zeus
9,840
518
98
5
0
327,895
2
W
Anubis
11,263
593
120
6
0
315,891
3
L
Atlas
8,290
436
81
4
0
249,631
3
L
Tiamat
8,665
456
92
5
0
306,903
0
W
Ymir
8,547
450
31
2
0
360,456
1
L
Thanatos
9,763
514
91
5
0
368,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role