Player Matchup

Olorun
Olorun
JadenJ0924
Olorun
Level 28
God Stats
4W - 3L
1,617 SR
Queue Stats
57W - 76L
1,363 Elo+
Party 1
Guan Yu
Guan Yu
PT-Local-SD
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 118L
1,377 Elo+
Party 1
Atlas
Atlas
pontus-10
Atlas
Level 63
God Stats
3W - 1L
1,794 SR
Queue Stats
101W - 106L
1,427 Elo+
Solo
Xing Tian
Xing Tian
xCAMERONGILLEYx
Xing Tian
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 51L
1,324 Elo+
Party 1
Awilix
Awilix
xXJiggleJiggleXx
Awilix
Level 76
God Stats
0W - 7L
1,304 SR
Queue Stats
208W - 280L
1,362 Elo+
Party 1
Team Averages
Level 43
1,543 SR
1,371 Elo+

VS

Team Averages
Level 83
1,508 SR
1,434 Elo+
Tiamat
Tiamat
 
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CaptainLongDeck
Achilles
Level 86
God Stats
16W - 19L
1,479 SR
Queue Stats
286W - 306L
1,378 Elo+
Solo
Izanami
Izanami
Misa_Yemeko
Izanami
Level 86
God Stats
65W - 65L
1,491 SR
Queue Stats
365W - 465L
1,404 Elo+
Solo
Atlas
Atlas
WeeyumTV
Atlas
Level 31
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 21L
1,388 Elo+
Party 2
Thanatos
Thanatos
mF KoKo
Thanatos
Level 65
God Stats
15W - 8L
1,568 SR
Queue Stats
78W - 81L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JadenJ0924
Olorun
11
0 / 12 / 0
7,273
364
10,074
16,955
5,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
PT-Local-SD
Guan Yu
11
1 / 11 / 2
7,579
379
6,197
22,711
8,307
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
pontus-10
Atlas
12
1 / 6 / 2
8,110
406
6,787
19,126
13,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
xCAMERONGILLEYx
Xing Tian
12
1 / 8 / 3
8,393
420
5,041
21,852
17,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 13 / 1
8,667
433
12,266
21,498
6,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
7 / 1 / 16
12,000
600
16,656
12,425
8,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
19
17 / 2 / 10
12,856
643
21,816
25,552
22,215
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
Misa_Yemeko
Izanami
17
10 / 1 / 11
11,858
593
19,019
13,521
4,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
WeeyumTV
Atlas
15
1 / 3 / 14
10,086
504
9,116
13,334
12,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
mF KoKo
Thanatos
19
15 / 2 / 12
12,474
624
17,197
16,141
7,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
113
6
Kills
50
50
Deaths
9
8
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
1
16
15
W
Achilles
17
2
10
11
L
Olorun
JadenJ0924
Olorun
0
12
0
0
W
Izanami
Misa_Yemeko
Izanami
10
1
11
15.5
L
Guan Yu
PT-Local-SD
Guan Yu
1
11
2
0.18
W
Atlas
WeeyumTV
Atlas
1
3
14
2.67
W
Thanatos
mF KoKo
Thanatos
15
2
12
10.5
L
Atlas
pontus-10
Atlas
1
6
2
0.33
L
Xing Tian
xCAMERONGILLEYx
Xing Tian
1
8
3
0.31
L
3
13
1
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,365
Damage
83,804
102,142
Taken
80,973
51,805
Mitigated
55,165
16,020
Healing
44,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
16,656
1,439
328
6,417
12,425
8,379
366
5,993
6,432
74,161
0
W
Achilles
21,816
7,181
0
9,189
25,552
22,215
1,675
2,787
22,765
12,899
74,146
L
Olorun
JadenJ0924
Olorun
10,074
5,122
145
1,708
16,955
5,633
270
6,297
10,163
27,538
3,629
W
Izanami
Misa_Yemeko
Izanami
19,019
13,124
563
6,711
13,521
4,904
7,874
5,288
8,233
0
94,465
L
Guan Yu
PT-Local-SD
Guan Yu
6,197
704
530
3,758
22,711
8,307
0
5,577
16,523
0
43,240
W
Atlas
WeeyumTV
Atlas
9,116
4,069
504
2,829
13,334
12,460
356
7,728
5,606
22,733
0
W
Thanatos
mF KoKo
Thanatos
17,197
5,180
0
17,956
16,141
7,207
0
4,170
11,971
0
89,196
L
Atlas
pontus-10
Atlas
6,787
2,313
1,902
4,359
19,126
13,068
0
5,897
13,019
35,431
0
L
Xing Tian
xCAMERONGILLEYx
Xing Tian
5,041
780
0
1,814
21,852
17,961
0
7,824
13,656
19,487
0
L
12,266
5,275
184
1,620
21,498
6,836
0
3,622
17,076
77
45,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,022
Gold Earned
59,274
266
Minions Killed
559
0
Camps Cleared
0
1,734,071
Distance Traveled
1,972,259
5
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,000
600
123
6
0
397,012
14
W
Achilles
12,856
643
140
7
0
387,334
4
L
Olorun
7,273
364
58
3
0
288,672
3
W
Izanami
11,858
593
151
8
0
371,034
3
L
Guan Yu
7,579
379
72
4
0
395,448
0
W
Atlas
10,086
504
17
1
0
371,281
3
W
Thanatos
12,474
624
128
6
0
445,598
3
L
Atlas
8,110
406
50
3
0
346,892
0
L
Xing Tian
8,393
420
21
1
0
371,316
0
L
Awilix
8,667
433
65
3
0
331,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role