Player Matchup

Gilgamesh
Gilgamesh
Bleez-A-Pheronn
Gilgamesh
Level 160
God Stats
4W - 6L
1,406 SR
Queue Stats
156W - 151L
1,444 Elo+
Party 1
Scylla
Scylla
CrispyZi
Scylla
Level 109
God Stats
8W - 2L
1,538 SR
Queue Stats
341W - 282L
1,595 Elo+
Party 1
Hou Yi
Hou Yi
Matope7
Hou Yi
Level 160
God Stats
1W - 2L
1,563 SR
Queue Stats
122W - 110L
1,567 Elo+
Party 1
Atlas
Atlas
day_day27
Atlas
Level 126
God Stats
12W - 11L
1,122 SR
Queue Stats
312W - 325L
1,350 Elo+
Solo
Odin
Odin
gamer601601
Odin
Level 142
God Stats
1W - 0L
1,576 SR
Queue Stats
47W - 50L
1,486 Elo+
Party 1
Team Averages
Level 139
1,441 SR
1,488 Elo+

VS

Team Averages
Level 125
1,483 SR
1,396 Elo+
Atlas
Atlas
 
Atlas
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Hey V here
Thor
Level 124
God Stats
6W - 9L
1,529 SR
Queue Stats
356W - 317L
1,464 Elo+
Party 2
Neith
Neith
SnoochNubis
Neith
Level 160
God Stats
47W - 57L
1,434 SR
Queue Stats
124W - 126L
1,400 Elo+
Solo
Merlin
Merlin
baggies_boy
Merlin
Level 127
God Stats
9W - 15L
1,451 SR
Queue Stats
726W - 682L
1,442 Elo+
Solo
Odin
Odin
giovanegms
Odin
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 103L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bleez-A-Pheronn
Gilgamesh
12
3 / 2 / 4
7,373
527
3,627
7,886
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
CrispyZi
Scylla
16
4 / 0 / 2
9,454
675
5,362
4,886
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Matope7
Hou Yi
12
2 / 1 / 5
7,160
511
6,227
10,258
3,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
day_day27
Atlas
10
3 / 1 / 5
7,263
519
5,289
8,633
5,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 1 / 3
8,219
587
8,327
9,392
8,164
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 1 / 3
6,335
453
5,138
10,182
6,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 2 / 0
7,418
530
7,159
9,006
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 0
5,724
409
3,967
6,051
1,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
12
0 / 5 / 0
6,905
493
2,594
7,917
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 5 / 0
6,667
476
2,550
10,436
4,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
17
Kills
5
5
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
3
1.5
W
Gilgamesh
Bleez-A-Pheronn
Gilgamesh
3
2
4
2.5
W
Scylla
CrispyZi
Scylla
4
0
2
5
L
3
2
0
1.5
W
Hou Yi
Matope7
Hou Yi
2
1
5
4.5
L
0
4
0
0
L
Merlin
0
5
0
0
W
Atlas
day_day27
Atlas
3
1
5
5.5
W
5
1
3
6.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,832
Damage
21,408
41,055
Taken
43,592
22,337
Mitigated
19,250
11,676
Healing
12,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,138
2,204
1,577
3,203
10,182
6,658
0
3,484
6,655
18,622
0
W
Gilgamesh
Bleez-A-Pheronn
Gilgamesh
3,627
593
0
1,181
7,886
3,420
0
1,113
6,719
0
41,742
W
Scylla
CrispyZi
Scylla
5,362
1,233
0
462
4,886
1,537
75
1,523
3,157
67,624
0
L
7,159
1,784
0
2,795
9,006
3,082
0
1,962
7,002
0
51,226
W
Hou Yi
Matope7
Hou Yi
6,227
3,469
0
3,156
10,258
3,958
0
2,249
8,009
0
49,615
L
3,967
553
247
976
6,051
1,798
0
1,979
4,072
0
30,094
L
Merlin
2,594
130
0
2,058
7,917
2,848
0
3,459
4,416
41,681
0
W
Atlas
day_day27
Atlas
5,289
2,143
1,994
1,657
8,633
5,258
139
2,244
6,389
16,128
0
W
8,327
1,500
251
2,975
9,392
8,164
0
500
8,874
7,016
35,655
L
2,550
996
0
1,255
10,436
4,864
0
1,190
8,555
0
19,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,469
Gold Earned
33,049
420
Minions Killed
339
0
Camps Cleared
0
1,258,861
Distance Traveled
1,229,615
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,335
453
20
1
0
266,410
1
W
Gilgamesh
7,373
527
67
5
0
269,192
3
W
Scylla
9,454
675
153
11
0
264,789
5
L
Thor
7,418
530
107
8
0
282,211
2
W
Hou Yi
7,160
511
99
7
0
239,079
6
L
Neith
5,724
409
62
4
0
241,317
4
L
Merlin
6,905
493
105
8
0
210,473
0
W
Atlas
7,263
519
19
1
0
245,634
0
W
Odin
8,219
587
82
6
0
240,167
2
L
Odin
6,667
476
45
3
0
229,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role