Player Matchup

Nu Wa
Nu Wa
Aod cT
Nu Wa
Level 143
God Stats
3W - 1L
1,875 SR
Queue Stats
66W - 61L
1,497 Elo+
Party 2
Ymir
Ymir
mahanjames24
Ymir
Level 104
God Stats
0W - 2L
1,450 SR
Queue Stats
69W - 63L
1,522 Elo+
Party 2
Skadi
Skadi
mamanet000
Skadi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,460 Elo+
Party 2
Team Averages
Level 86
1,608 SR
1,493 Elo+

VS

Team Averages
Level 84
1,481 SR
1,364 Elo+
Zhong Kui
Zhong Kui
Ghost2714
Zhong Kui
Level 108
God Stats
6W - 4L
1,530 SR
Queue Stats
668W - 680L
1,591 Elo+
Party 1
Atlas
Atlas
Sjuan
Atlas
Level 107
God Stats
11W - 8L
1,413 SR
Queue Stats
603W - 755L
1,470 Elo+
Party 1
Bellona
Bellona
Zippzs
Bellona
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 22L
1,031 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aod cT
Nu Wa
13
1 / 3 / 1
8,837
631
17,032
7,310
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 0 / 1
8,590
614
6,185
9,366
8,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
11
0 / 5 / 1
7,819
559
6,027
9,064
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ghost2714
Zhong Kui
14
4 / 1 / 3
9,321
666
13,304
14,839
12,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Atlas
Sjuan
Atlas
12
3 / 1 / 2
9,388
671
4,858
11,605
6,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Zippzs
Bellona
12
1 / 0 / 6
8,325
595
4,975
11,200
12,273
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
8
8
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Aod cT
Nu Wa
1
3
1
0.5
W
Zhong Kui
Ghost2714
Zhong Kui
4
1
3
5.5
W
Atlas
Sjuan
Atlas
3
1
2
4
W
Bellona
Zippzs
Bellona
1
0
6
4
L
1
0
1
1.5
L
Skadi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,244
Damage
23,137
25,740
Taken
37,644
14,875
Mitigated
31,259
3,724
Healing
13,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Aod cT
Nu Wa
17,032
6,567
0
520
7,310
2,692
6
4,750
2,290
50,780
0
W
Zhong Kui
Ghost2714
Zhong Kui
13,304
852
0
8,547
14,839
12,128
0
8,382
6,457
63,591
0
W
Atlas
Sjuan
Atlas
4,858
1,342
573
2,084
11,605
6,858
0
8,783
2,822
26,133
0
W
Bellona
Zippzs
Bellona
4,975
824
387
1,523
11,200
12,273
0
6,529
4,671
0
18,066
L
6,185
1,352
369
2,196
9,366
8,779
0
5,359
3,822
12,609
0
L
Skadi
6,027
3,165
162
477
9,064
3,404
70
7,420
1,081
0
24,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,246
Gold Earned
27,034
138
Minions Killed
172
6
Camps Cleared
8
664,655
Distance Traveled
733,397
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,837
631
71
5
3
249,150
2
W
Zhong Kui
9,321
666
113
8
5
274,229
4
W
Atlas
9,388
671
30
2
3
247,443
1
W
Bellona
8,325
595
29
2
0
211,725
5
L
Ymir
8,590
614
23
2
0
184,572
1
L
Skadi
7,819
559
44
3
3
230,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role