Player Matchup

Nox
Nox
Aoífe
Nox
Level 18
God Stats
1W - 0L
1,493 SR
Queue Stats
8W - 5L
1,614 Elo+
Solo
Neith
Neith
MetrikZero
Neith
Level 85
God Stats
7W - 13L
1,381 SR
Queue Stats
452W - 432L
1,479 Elo+
Party 1
Fenrir
Fenrir
TheGreatOne1412
Fenrir
Level 45
God Stats
1W - 0L
1,941 SR
Queue Stats
141W - 98L
1,589 Elo+
Solo
Mulan
Mulan
relbaz
Mulan
Level 89
God Stats
32W - 36L
1,502 SR
Queue Stats
374W - 335L
1,502 Elo+
Party 1
Jormungandr
Jormungandr
tiresomeaides
Jormungandr
Level 121
God Stats
1W - 0L
1,745 SR
Queue Stats
60W - 59L
1,501 Elo+
Solo
Team Averages
Level 72
1,612 SR
1,537 Elo+

VS

Team Averages
Level 82
1,749 SR
1,747 Elo+
Loki
Loki
BubbaLuv_24
Loki
Level 15
God Stats
3W - 2L
1,941 SR
Queue Stats
5W - 4L
1,816 Elo+
Solo
Bellona
Bellona
Buffetguitar115
Bellona
Level 105
God Stats
19W - 19L
1,760 SR
Queue Stats
112W - 100L
1,592 Elo+
Party 3
Geb
Geb
Gera Wetta
Geb
Level 141
God Stats
0W - 1L
1,206 SR
Queue Stats
4W - 8L
1,590 Elo+
Party 3
Sol
Sol
Kasukei
Sol
Level 134
God Stats
0W - 1L
1,959 SR
Queue Stats
4W - 1L
1,870 Elo+
Party 2
Anhur
Anhur
NeppuTheseNuts
Anhur
Level 17
God Stats
2W - 1L
1,879 SR
Queue Stats
6W - 1L
1,867 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Aoífe
Nox
15
5 / 1 / 9
8,929
893
7,139
5,315
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
16
4 / 0 / 16
9,223
922
10,550
4,912
1,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
6 / 4 / 12
9,151
915
8,268
11,259
7,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
relbaz
Mulan
15
6 / 1 / 14
9,514
951
15,451
11,353
8,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
tiresomeaides
Jormungandr
13
3 / 4 / 10
8,405
841
5,802
11,202
9,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
7,744
774
6,148
7,883
2,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 5 / 3
6,352
635
6,147
15,043
10,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 5 / 2
6,184
618
3,484
10,971
8,556
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
14
5 / 6 / 2
8,735
874
11,941
12,197
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 3 / 5
7,185
719
7,341
10,088
4,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
23
24
Kills
10
10
Deaths
24
61
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nox
Aoífe
Nox
5
1
9
9.5
L
3
5
1
0.7
L
0
5
3
0.3
L
1
5
2
0.4
L
Sol
5
6
2
1
W
Neith
4
0
16
12
L
1
3
5
1.17
W
6
4
12
3
W
Mulan
relbaz
Mulan
6
1
14
13
W
Jormungandr
tiresomeaides
Jormungandr
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,210
Damage
35,061
44,041
Taken
56,182
29,575
Mitigated
31,206
11,019
Healing
9,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Aoífe
Nox
7,139
318
0
1,090
5,315
1,864
870
860
4,382
22,921
0
L
6,148
1,029
0
386
7,883
2,960
0
3,315
4,449
0
22,720
L
6,147
2,048
204
2,147
15,043
10,969
0
3,719
10,974
0
18,216
L
3,484
465
369
1,003
10,971
8,556
0
2,648
8,135
6,150
0
L
Sol
11,941
4,770
0
4,033
12,197
4,340
918
2,967
9,031
31,075
0
W
Neith
10,550
5,189
0
2,817
4,912
1,879
2,115
1,203
3,530
0
31,394
L
7,341
3,812
0
1,678
10,088
4,381
0
1,730
8,276
0
21,494
W
8,268
1,772
0
1,361
11,259
7,740
361
4,198
6,766
0
17,230
W
Mulan
relbaz
Mulan
15,451
1,733
0
2,339
11,353
8,498
635
3,353
7,636
2,413
29,029
W
Jormungandr
tiresomeaides
Jormungandr
5,802
986
367
3,045
11,202
9,594
13
5,565
5,453
20,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,222
Gold Earned
36,200
218
Minions Killed
168
7
Camps Cleared
7
999,783
Distance Traveled
829,080
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,929
893
41
4
2
219,652
3
L
Loki
7,744
774
36
4
6
189,919
1
L
Bellona
6,352
635
26
3
0
185,650
1
L
Geb
6,184
618
7
1
0
118,597
0
L
Sol
8,735
874
63
6
0
155,340
2
W
Neith
9,223
922
65
7
3
190,004
1
L
Anhur
7,185
719
36
4
1
179,574
0
W
Fenrir
9,151
915
25
3
2
193,165
0
W
Mulan
9,514
951
50
5
0
221,176
3
W
Jormungandr
8,405
841
37
4
0
175,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role