Player Matchup

Zeus
Zeus
JewishGeneral
Zeus
Level 62
God Stats
43W - 25L
1,564 SR
Queue Stats
74W - 51L
1,576 Elo+
Party 2
Ymir
Ymir
JewishLamp
Ymir
Level 79
God Stats
2W - 0L
1,712 SR
Queue Stats
77W - 68L
1,573 Elo+
Party 2
Da Ji
Da Ji
SlowZebra
Da Ji
Level 76
God Stats
10W - 3L
1,569 SR
Queue Stats
47W - 31L
1,593 Elo+
Party 2
Team Averages
Level 72
1,615 SR
1,581 Elo+

VS

Team Averages
Level 87
1,547 SR
1,633 Elo+
Kuzenbo
Kuzenbo
FrigidNipz
Kuzenbo
Level 104
God Stats
2W - 6L
1,278 SR
Queue Stats
642W - 382L
1,682 Elo+
Party 1
Ullr
Ullr
tacoboy124
Ullr
Level 69
God Stats
2W - 1L
1,796 SR
Queue Stats
42W - 35L
1,596 Elo+
Solo
Hera
Hera
xReckless618
Hera
Level 87
God Stats
7W - 3L
1,569 SR
Queue Stats
301W - 231L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 15
8,733
728
14,173
4,220
1,874
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 0 / 14
9,452
788
4,517
11,329
9,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
SlowZebra
Da Ji
14
12 / 1 / 6
9,896
825
12,275
10,342
4,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FrigidNipz
Kuzenbo
11
0 / 4 / 0
7,246
604
6,525
15,396
18,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 6 / 0
7,384
615
4,231
9,311
2,611
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 8 / 1
6,891
574
5,400
9,129
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
2
18
Kills
1
1
Deaths
18
35
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
FrigidNipz
Kuzenbo
0
4
0
0
W
3
0
15
10.5
W
3
0
14
10
W
Da Ji
SlowZebra
Da Ji
12
1
6
15
L
1
6
0
0.17
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,965
Damage
16,156
25,891
Taken
33,836
15,709
Mitigated
23,533
7,725
Healing
1,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
FrigidNipz
Kuzenbo
6,525
1,175
0
1,020
15,396
18,479
7
10,151
5,245
13,998
0
W
14,173
1,034
0
1,133
4,220
1,874
331
2,470
1,750
41,287
0
W
4,517
495
0
3,718
11,329
9,493
317
4,662
6,667
19,107
0
W
Da Ji
SlowZebra
Da Ji
12,275
3,169
0
2,874
10,342
4,342
1,529
5,161
5,181
0
32,082
L
4,231
965
0
220
9,311
2,611
0
3,288
6,023
0
23,058
L
5,400
1,242
0
123
9,129
2,443
182
5,427
3,702
19,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,081
Gold Earned
21,521
157
Minions Killed
108
10
Camps Cleared
2
702,260
Distance Traveled
619,248
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,246
604
20
2
1
239,022
4
W
Zeus
8,733
728
78
7
4
227,237
3
W
Ymir
9,452
788
31
3
1
235,578
3
W
Da Ji
9,896
825
48
4
5
239,445
0
L
Ullr
7,384
615
48
4
0
197,755
1
L
Hera
6,891
574
40
3
1
182,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role