Player Matchup

Fenrir
Fenrir
Gold I
NewMarkus
Fenrir
Gold I
Level 142
God Stats
2W - 2L
1,672 SR
Queue Stats
41W - 29L
1,928 MMR
Party 1
Agni
Agni
Platinum III
zH3ct8Rz
Agni
Platinum III
Level 122
God Stats
1W - 0L
1,530 SR
Queue Stats
23W - 18L
1,894 MMR
Party 1
Geb
Geb
Gold III
Ðragoniory
Geb
Gold III
Level 160
God Stats
3W - 0L
1,536 SR
Queue Stats
37W - 18L
1,819 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,579 SR
1,881 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,655 SR
2,012 MMR
Khepri
Khepri
Platinum III
BootyBleachr
Khepri
Platinum III
Level 160
God Stats
3W - 4L
1,662 SR
Queue Stats
199W - 210L
1,813 MMR
Solo
Hou Yi
Hou Yi
Platinum III
SelfPeace
Hou Yi
Platinum III
Level 85
God Stats
53W - 76L
1,636 SR
Queue Stats
304W - 445L
1,918 MMR
Solo
Vulcan
Vulcan
Masters
WesleyWes
Vulcan
Masters
Level 136
God Stats
18W - 16L
1,666 SR
Queue Stats
534W - 524L
2,306 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NewMarkus
Fenrir
12
4 / 1 / 11
7,845
785
9,650
8,310
4,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
12
9 / 0 / 6
8,310
831
10,708
6,512
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 0 / 11
7,462
746
4,129
10,725
6,040
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Morgan Le FaySolAchillesGilgameshPersephone

VS

Bans
BastetArtioAh Muzen CabSobekThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 6 / 0
5,881
588
2,768
11,514
6,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
SelfPeace
Hou Yi
10
1 / 1 / 0
6,482
648
6,201
7,297
2,451
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
WesleyWes
Vulcan
9
0 / 9 / 1
6,193
619
3,833
7,948
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
16
Kills
1
1
Deaths
16
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
6
0
0
W
Fenrir
NewMarkus
Fenrir
4
1
11
9.5
L
Hou Yi
SelfPeace
Hou Yi
1
1
0
1
L
Vulcan
WesleyWes
Vulcan
0
9
1
0.06
W
Agni
9
0
6
12
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,487
Damage
12,802
25,547
Taken
26,759
13,062
Mitigated
11,649
11,130
Healing
2,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
2,768
116
0
1,451
11,514
6,659
0
7,132
4,133
7,752
0
W
Fenrir
NewMarkus
Fenrir
9,650
2,590
1,087
3,300
8,310
4,933
1,373
2,802
5,508
0
20,604
L
Hou Yi
SelfPeace
Hou Yi
6,201
2,139
0
950
7,297
2,451
0
3,560
3,528
0
15,972
L
Vulcan
WesleyWes
Vulcan
3,833
1,859
0
230
7,948
2,539
0
4,212
3,516
20,665
0
W
Agni
10,708
1,413
97
2,824
6,512
2,089
888
2,733
3,779
40,376
0
W
4,129
837
0
3,822
10,725
6,040
332
2,066
8,659
15,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,617
Gold Earned
18,556
113
Minions Killed
60
6
Camps Cleared
3
596,796
Distance Traveled
501,114
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,881
588
11
1
1
156,667
3
W
Fenrir
7,845
785
27
3
3
188,499
4
L
Hou Yi
6,482
648
15
2
2
181,678
1
L
Vulcan
6,193
619
34
3
0
162,769
5
W
Agni
8,310
831
69
7
0
197,058
2
W
Geb
7,462
746
17
2
3
211,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role