Player Matchup

Merlin
Merlin
A1stWorldProblm
Merlin
Level 127
God Stats
27W - 36L
1,544 SR
Queue Stats
682W - 444L
1,706 Elo+
Party 1
Ares
Ares
MinnilX
Ares
Level 66
God Stats
2W - 0L
1,629 SR
Queue Stats
25W - 15L
1,809 Elo+
Solo
Izanami
Izanami
RaceCarr
Izanami
Level 144
God Stats
56W - 32L
1,776 SR
Queue Stats
458W - 299L
1,728 Elo+
Party 1
Team Averages
Level 112
1,649 SR
1,747 Elo+

VS

Team Averages
Level 145
1,696 SR
1,754 Elo+
Ra
Ra
CountDookiee
Ra
Level 157
God Stats
64W - 47L
1,724 SR
Queue Stats
439W - 231L
1,858 Elo+
Solo
Nemesis
Nemesis
OmniOnion
Nemesis
Level 122
God Stats
24W - 12L
1,657 SR
Queue Stats
130W - 95L
1,732 Elo+
Solo
Atlas
Atlas
overshotrad
Atlas
Level 156
God Stats
17W - 8L
1,705 SR
Queue Stats
980W - 838L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 8
8,206
821
6,428
5,525
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
MinnilX
Ares
11
3 / 2 / 11
7,844
784
7,808
9,494
6,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Izanami
RaceCarr
Izanami
13
7 / 1 / 7
8,350
835
9,187
8,631
3,117
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,253
725
7,539
6,272
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
OmniOnion
Nemesis
9
2 / 6 / 2
6,553
655
6,493
10,168
5,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 5 / 4
6,401
640
4,754
10,967
8,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
15
Kills
5
5
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
2
4
3
0.88
W
Ares
MinnilX
Ares
3
2
11
4.25
L
Nemesis
OmniOnion
Nemesis
2
6
2
0.5
W
Izanami
RaceCarr
Izanami
7
1
7
10.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,423
Damage
18,786
23,650
Taken
27,407
11,568
Mitigated
16,377
5,451
Healing
3,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,428
184
0
476
5,525
1,961
310
2,854
2,517
29,925
0
L
7,539
1,140
1,147
959
6,272
1,995
0
3,227
2,903
35,773
0
W
Ares
MinnilX
Ares
7,808
581
0
1,844
9,494
6,490
0
4,654
4,558
13,374
0
L
Nemesis
OmniOnion
Nemesis
6,493
2,388
0
1,336
10,168
5,581
0
5,297
4,725
0
12,828
W
Izanami
RaceCarr
Izanami
9,187
5,827
0
3,131
8,631
3,117
2,004
4,334
4,181
0
32,085
L
4,754
1,245
0
394
10,967
8,801
0
5,104
5,374
10,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,400
Gold Earned
20,207
120
Minions Killed
108
4
Camps Cleared
6
592,400
Distance Traveled
576,265
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,206
821
51
5
2
199,985
1
L
Ra
7,253
725
79
8
4
205,062
4
W
Ares
7,844
784
16
2
2
200,259
1
L
Nemesis
6,553
655
22
2
2
189,982
4
W
Izanami
8,350
835
53
5
0
192,156
2
L
Atlas
6,401
640
7
1
0
181,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role