Player Matchup

Tiamat
Tiamat
GhostFace-1SH
Tiamat
Level 68
God Stats
6W - 6L
1,327 SR
Queue Stats
538W - 534L
1,483 Elo+
Solo
Apollo
Apollo
Pablo_Cubells
Apollo
Level 138
God Stats
4W - 0L
1,612 SR
Queue Stats
32W - 18L
1,593 Elo+
Party 1
Kukulkan
Kukulkan
VeLeATH
Kukulkan
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
iurdod
Nemesis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,451 Elo+
Party 1
Atlas
Atlas
usselmannkeke
Atlas
Level 125
God Stats
7W - 5L
1,587 SR
Queue Stats
238W - 250L
1,452 Elo+
Solo
Team Averages
Level 85
1,505 SR
1,496 Elo+

VS

Team Averages
Level 54
1,436 SR
1,416 Elo+
Atlas
Atlas
CrimblMcCrumble
Atlas
Level 44
God Stats
0W - 2L
1,272 SR
Queue Stats
133W - 135L
1,446 Elo+
Party 3
Bastet
Bastet
Lareve22
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,299 Elo+
Party 2
Da Ji
Da Ji
MrPatate-ATSX
Da Ji
Level 91
God Stats
3W - 6L
1,410 SR
Queue Stats
53W - 61L
1,390 Elo+
Party 2
Neith
Neith
TTV_SOLAR_SPEED9
Neith
Level 85
God Stats
16W - 14L
1,538 SR
Queue Stats
156W - 189L
1,468 Elo+
Solo
Thor
Thor
zZLazyBoy8zz
Thor
Level 22
God Stats
23W - 27L
1,461 SR
Queue Stats
45W - 42L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 21
12,027
1,002
13,736
12,861
15,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
14 / 2 / 14
14,243
1,187
29,965
17,861
8,235
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
VeLeATH
Kukulkan
20
10 / 4 / 17
13,394
1,116
25,160
8,896
4,576
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
iurdod
Nemesis
20
6 / 7 / 20
12,382
1,032
13,618
17,683
8,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 1 / 21
12,868
1,072
18,157
16,578
22,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 10
10,504
875
11,365
28,392
35,257
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Lareve22
Bastet
17
2 / 8 / 4
10,847
904
6,687
18,113
7,838
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
7 / 9 / 7
12,682
1,057
18,438
20,019
8,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 4 / 3
12,403
1,034
19,684
20,941
8,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
2 / 10 / 9
11,210
934
11,496
22,235
8,943
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
50
40
Kills
17
17
Deaths
40
93
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
9
10
0.56
W
4
3
21
4.83
L
Bastet
Lareve22
Bastet
2
8
4
0.5
L
7
9
7
1.17
W
14
2
14
10.5
L
6
4
3
1.88
W
Kukulkan
VeLeATH
Kukulkan
10
4
17
4.63
W
Nemesis
iurdod
Nemesis
6
7
20
2.29
W
6
1
21
16.5
L
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,636
Damage
67,670
73,879
Taken
109,700
58,936
Mitigated
68,902
11,113
Healing
8,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,365
4,729
219
1,814
28,392
35,257
0
14,079
14,313
24,603
0
W
13,736
928
144
1,861
12,861
15,719
0
1,630
11,231
29,457
0
L
Bastet
Lareve22
Bastet
6,687
998
0
1,237
18,113
7,838
0
10,526
7,587
0
25,386
L
18,438
6,752
0
1,066
20,019
8,053
0
6,857
13,162
0
31,329
W
29,965
23,253
0
5,987
17,861
8,235
0
3,652
14,209
0
58,170
L
19,684
11,324
0
3,376
20,941
8,811
0
10,799
10,142
0
49,824
W
Kukulkan
VeLeATH
Kukulkan
25,160
2,379
0
0
8,896
4,576
0
1,107
7,789
58,540
0
W
Nemesis
iurdod
Nemesis
13,618
4,703
0
3,121
17,683
8,186
0
2,433
15,250
0
18,293
W
18,157
6,947
0
0
16,578
22,220
0
2,543
14,035
30,035
0
L
11,496
1,623
0
1,028
22,235
8,943
0
14,792
7,443
0
28,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,914
Gold Earned
57,646
230
Minions Killed
203
6
Camps Cleared
11
1,070,348
Distance Traveled
1,031,063
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,504
875
29
2
0
194,659
0
W
Tiamat
12,027
1,002
32
3
1
230,731
0
L
Bastet
10,847
904
57
5
1
208,564
0
L
Da Ji
12,682
1,057
20
2
9
216,345
0
W
Apollo
14,243
1,187
72
6
4
213,992
0
L
Neith
12,403
1,034
62
5
0
209,483
0
W
Kukulkan
13,394
1,116
95
8
0
176,049
1
W
Nemesis
12,382
1,032
9
1
0
216,760
0
W
Atlas
12,868
1,072
22
2
1
232,816
0
L
Thor
11,210
934
35
3
1
202,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role