Player Matchup

Anubis
Anubis
MagicFairy69
Anubis
Level 53
God Stats
0W - 1L
1,339 SR
Queue Stats
6W - 3L
1,633 Elo+
Party 2
Athena
Athena
MrsSquishy
Athena
Level 28
God Stats
0W - 1L
1,958 SR
Queue Stats
12W - 14L
1,532 Elo+
Party 2
Sun Wukong
Sun Wukong
Nerjerman
Sun Wukong
Level 105
God Stats
0W - 1L
1,505 SR
Queue Stats
12W - 14L
1,532 Elo+
Party 2
Neith
Neith
TonkaTeo
Neith
Level 27
God Stats
6W - 8L
1,527 SR
Queue Stats
12W - 14L
1,532 Elo+
Party 2
Bakasura
Bakasura
iiTzSANiiTy
Bakasura
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,480 Elo+
Party 2
Team Averages
Level 56
1,566 SR
1,542 Elo+

VS

Team Averages
Level 96
1,709 SR
1,590 Elo+
Bellona
Bellona
FurySonic
Bellona
Level 127
God Stats
1W - 0L
1,794 SR
Queue Stats
48W - 41L
1,635 Elo+
Party 3
Hachiman
Hachiman
Kr0nik7
Hachiman
Level 52
God Stats
1W - 0L
1,583 SR
Queue Stats
8W - 2L
1,691 Elo+
Party 1
Merlin
Merlin
KururuYap
Merlin
Level 129
God Stats
9W - 13L
1,509 SR
Queue Stats
218W - 241L
1,401 Elo+
Solo
Cerberus
Cerberus
Luapus
Cerberus
Level 102
God Stats
10W - 2L
1,862 SR
Queue Stats
25W - 20L
1,603 Elo+
Party 3
Nox
Nox
killorkilled
Nox
Level 68
God Stats
4W - 0L
1,798 SR
Queue Stats
9W - 5L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
1 / 7 / 1
10,138
676
8,655
16,731
8,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
MrsSquishy
Athena
15
0 / 8 / 3
9,134
609
6,342
24,020
22,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sun Wukong
Nerjerman
Sun Wukong
14
0 / 9 / 3
8,272
551
7,376
21,930
20,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
TonkaTeo
Neith
15
0 / 8 / 2
8,874
592
5,643
12,422
5,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
iiTzSANiiTy
Bakasura
16
2 / 11 / 0
10,147
676
7,537
20,184
9,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FurySonic
Bellona
19
7 / 1 / 12
13,104
874
12,592
16,635
16,602
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Kr0nik7
Hachiman
20
17 / 1 / 13
14,776
985
31,870
14,932
7,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
KururuYap
Merlin
19
5 / 1 / 16
12,771
851
12,958
4,374
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Luapus
Cerberus
18
3 / 0 / 30
12,996
866
12,143
15,037
21,825
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
11 / 0 / 20
13,783
919
15,668
7,569
4,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
134
3
Kills
43
43
Deaths
3
9
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Bellona
FurySonic
Bellona
7
1
12
13
W
Hachiman
Kr0nik7
Hachiman
17
1
13
23.5
W
Merlin
KururuYap
Merlin
5
1
16
13
W
Cerberus
Luapus
Cerberus
3
0
30
18
L
Anubis
1
7
1
0.21
L
Athena
MrsSquishy
Athena
0
8
3
0.19
L
Sun Wukong
Nerjerman
Sun Wukong
0
9
3
0.17
L
Neith
TonkaTeo
Neith
0
8
2
0.13
L
Bakasura
iiTzSANiiTy
Bakasura
2
11
0
0.18
W
11
0
20
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,553
Damage
85,231
95,287
Taken
58,547
66,478
Mitigated
51,695
10,801
Healing
16,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
FurySonic
Bellona
12,592
4,093
255
1,964
16,635
16,602
460
4,862
11,295
0
54,749
W
Hachiman
Kr0nik7
Hachiman
31,870
20,291
0
6,850
14,932
7,178
4,375
3,588
10,797
0
71,658
W
Merlin
KururuYap
Merlin
12,958
410
285
882
4,374
1,883
783
1,140
3,102
54,530
0
W
Cerberus
Luapus
Cerberus
12,143
481
0
3,313
15,037
21,825
371
4,375
10,367
31,513
0
L
Anubis
8,655
117
0
4,920
16,731
8,893
0
9,551
6,888
55,380
0
L
Athena
MrsSquishy
Athena
6,342
1,825
0
1,489
24,020
22,434
0
7,537
16,103
20,427
0
L
Sun Wukong
Nerjerman
Sun Wukong
7,376
708
0
1,762
21,930
20,035
1
10,090
11,400
0
16,886
L
Neith
TonkaTeo
Neith
5,643
1,791
0
349
12,422
5,495
0
5,102
7,112
0
29,600
L
Bakasura
iiTzSANiiTy
Bakasura
7,537
4,812
0
2,281
20,184
9,621
0
7,381
12,665
0
26,031
W
15,668
1,325
230
2,831
7,569
4,207
2,581
2,114
5,222
47,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,565
Gold Earned
67,430
293
Minions Killed
404
5
Camps Cleared
11
1,302,380
Distance Traveled
1,566,342
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,104
874
88
6
6
325,976
1
W
Hachiman
14,776
985
100
7
1
296,440
1
W
Merlin
12,771
851
111
7
1
302,803
3
W
Cerberus
12,996
866
47
3
0
308,681
3
L
Anubis
10,138
676
103
7
1
253,572
2
L
Athena
9,134
609
28
2
0
261,081
2
L
Sun Wukong
8,272
551
18
1
0
256,667
0
L
Neith
8,874
592
78
5
0
248,365
1
L
Bakasura
10,147
676
66
4
4
282,695
2
W
Nox
13,783
919
58
4
3
332,442
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role