Player Matchup

Ravana
Ravana
 
Ravana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Giffondeathbolt
Chernobog
Level 68
God Stats
6W - 4L
1,475 SR
Queue Stats
139W - 153L
1,418 Elo+
Party 1
Geb
Geb
MN_Manimal_83
Geb
Level 107
God Stats
11W - 6L
1,851 SR
Queue Stats
130W - 110L
1,404 Elo+
Solo
Amaterasu
Amaterasu
MidgettDaddio
Amaterasu
Level 65
God Stats
4W - 6L
1,568 SR
Queue Stats
124W - 163L
1,367 Elo+
Party 1
Ra
Ra
TAT3R19
Ra
Level 156
God Stats
56W - 38L
1,525 SR
Queue Stats
635W - 659L
1,437 Elo+
Solo
Team Averages
Level 111
1,584 SR
1,425 Elo+

VS

Team Averages
Level 132
1,565 SR
1,465 Elo+
Ra
Ra
AutumnLeaf1
Ra
Level 120
God Stats
29W - 34L
1,494 SR
Queue Stats
327W - 331L
1,474 Elo+
Party 2
Bastet
Bastet
NordicRayne
Bastet
Level 141
God Stats
1W - 1L
1,697 SR
Queue Stats
477W - 460L
1,476 Elo+
Solo
Atlas
Atlas
Zeta kyle
Atlas
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 111L
1,441 Elo+
Party 2
Merlin
Merlin
steel43
Merlin
Level 157
God Stats
16W - 14L
1,566 SR
Queue Stats
65W - 67L
1,476 Elo+
Solo
Artemis
Artemis
xSpartanGR44x
Artemis
Level 143
God Stats
26W - 21L
1,567 SR
Queue Stats
249W - 288L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
9 / 3 / 5
8,477
606
10,002
8,233
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Giffondeathbolt
Chernobog
14
7 / 1 / 5
8,745
625
10,748
8,627
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 2 / 9
6,733
481
6,095
10,844
6,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
MidgettDaddio
Amaterasu
13
1 / 1 / 3
7,549
539
4,275
7,422
5,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 2 / 3
7,436
531
5,146
7,486
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
7,560
540
7,557
10,653
3,828
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
13
6 / 5 / 1
8,281
592
6,740
11,722
3,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
Zeta kyle
Atlas
9
0 / 4 / 1
5,266
376
1,892
9,254
5,893
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
steel43
Merlin
13
0 / 2 / 2
7,777
556
3,385
5,246
1,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
10
1 / 5 / 0
6,343
453
3,941
10,130
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
21
Kills
8
9
Deaths
21
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
9
3
5
3.83
L
1
5
3
0.5
W
Chernobog
Giffondeathbolt
Chernobog
7
1
5
9.5
W
1
2
9
2.75
W
Amaterasu
MidgettDaddio
Amaterasu
1
1
3
2.5
L
Bastet
6
5
1
1.3
W
3
2
3
2.25
L
Atlas
Zeta kyle
Atlas
0
4
1
0.13
L
Merlin
steel43
Merlin
0
2
2
0.5
L
Artemis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,266
Damage
23,515
42,612
Taken
47,005
21,582
Mitigated
16,892
14,975
Healing
13,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
10,002
2,846
0
3,236
8,233
3,736
0
2,804
5,429
0
44,104
L
7,557
342
1,530
3,379
10,653
3,828
0
5,134
5,474
57,570
0
W
Chernobog
Giffondeathbolt
Chernobog
10,748
4,904
0
3,384
8,627
3,135
1,370
734
7,893
0
64,949
W
6,095
1,135
0
3,707
10,844
6,610
232
2,226
8,618
25,154
0
W
Amaterasu
MidgettDaddio
Amaterasu
4,275
689
0
1,963
7,422
5,380
0
2,972
4,450
9,125
30,365
L
Bastet
6,740
1,983
0
4,007
11,722
3,383
8
2,854
8,800
0
36,922
W
5,146
442
406
2,279
7,486
2,721
178
4,098
3,388
43,080
0
L
Atlas
Zeta kyle
Atlas
1,892
498
326
727
9,254
5,893
0
2,131
7,078
11,659
0
L
Merlin
steel43
Merlin
3,385
268
0
860
5,246
1,296
0
112
4,891
48,439
0
L
Artemis
3,941
1,576
421
2,462
10,130
2,492
0
1,783
8,347
0
32,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,940
Gold Earned
35,227
430
Minions Killed
379
0
Camps Cleared
0
1,390,836
Distance Traveled
1,238,061
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,477
606
81
6
0
302,460
2
L
Ra
7,560
540
123
9
0
263,637
4
W
Chernobog
8,745
625
132
9
0
233,069
0
W
Geb
6,733
481
36
3
0
297,795
2
W
Amaterasu
7,549
539
103
7
0
291,328
1
L
Bastet
8,281
592
69
5
0
290,361
2
W
Ra
7,436
531
78
6
0
266,184
7
L
Atlas
5,266
376
17
1
0
202,972
3
L
Merlin
7,777
556
107
8
0
240,217
1
L
Artemis
6,343
453
63
5
0
240,874
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role