Player Matchup

Chaac
Chaac
Platinum II
Amin_mirage
Chaac
Platinum II
Level 126
God Stats
29W - 26L
1,629 SR
Queue Stats
111W - 120L
1,809 MMR
Party 2
Sol
Sol
Bronze III
TGDTedesco
Sol
Bronze III
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,600 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
shayanbakhsi6473
Gilgamesh
Gold I
Level 124
God Stats
3W - 3L
1,613 SR
Queue Stats
138W - 151L
1,684 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,581 SR
1,698 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 112
1,671 SR
1,779 MMR
Ne Zha
Ne Zha
Diamond V
DKE_S2_TURK
Ne Zha
Diamond V
Level 102
God Stats
26W - 49L
1,502 SR
Queue Stats
392W - 428L
2,103 MMR
Party 1
Merlin
Merlin
Diamond V
katekurin_
Merlin
Diamond V
Level 118
God Stats
31W - 26L
1,656 SR
Queue Stats
236W - 217L
1,979 MMR
Party 1
Cerberus
Cerberus
Silver V
totallyrandomjk
Cerberus
Silver V
Level 116
God Stats
1W - 1L
1,854 SR
Queue Stats
5W - 10L
1,254 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 7
8,374
761
12,974
11,086
6,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 1 / 6
8,678
789
13,728
8,601
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
11
2 / 3 / 8
7,510
683
6,181
10,972
6,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
GebArtioMulanAchillesFenrir

VS

Bans
PersephoneOdinAphroditeSobekThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
0 / 7 / 5
6,463
588
4,962
13,684
6,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
katekurin_
Merlin
12
1 / 2 / 4
7,150
650
10,524
9,374
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
11
4 / 3 / 1
8,240
749
3,439
13,485
9,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
12
Kills
5
5
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
Ne Zha
0
7
5
0.36
W
5
1
6
8
L
Merlin
katekurin_
Merlin
1
2
4
1.5
W
Gilgamesh
2
3
8
2
L
Cerberus
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,883
Damage
18,925
30,659
Taken
36,543
16,187
Mitigated
19,784
13,304
Healing
7,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,974
1,256
255
6,673
11,086
6,936
345
4,979
5,765
1,311
24,184
L
Ne Zha
4,962
946
0
2,603
13,684
6,481
0
5,917
7,105
0
12,490
W
13,728
4,821
0
4,554
8,601
3,002
1,682
4,514
4,019
43,331
4,086
L
Merlin
katekurin_
Merlin
10,524
1,358
0
1,585
9,374
3,524
0
3,764
5,386
37,352
0
W
Gilgamesh
6,181
603
0
1,822
10,972
6,249
549
5,759
4,911
1,441
14,464
L
Cerberus
3,439
143
0
3,423
13,485
9,779
0
4,696
7,961
9,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,562
Gold Earned
21,853
108
Minions Killed
108
7
Camps Cleared
3
646,471
Distance Traveled
533,570
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,374
761
26
2
1
228,002
4
L
Ne Zha
6,463
588
14
1
0
170,618
1
W
Sol
8,678
789
68
6
4
200,057
4
L
Merlin
7,150
650
70
6
3
163,701
3
W
Gilgamesh
7,510
683
14
1
2
218,412
1
L
Cerberus
8,240
749
24
2
0
199,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role