Player Matchup

Vulcan
Vulcan
Diamond I
 
Vulcan
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Masters
 
Awilix
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Masters
 
Ullr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Diamond II
 
Sol
Diamond II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Masters
oℓdsir
Horus
Masters
Level 160
God Stats
31W - 19L
1,782 SR
Queue Stats
230W - 171L
2,882 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,556 SR
1,776 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,507 SR
2,257 MMR
Chiron
Chiron
Masters
 
Chiron
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Masters
 
Cabrakan
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Diamond IV
TURBOPENTAKILL3
He Bo
Diamond IV
Level 129
God Stats
34W - 31L
1,587 SR
Queue Stats
253W - 253L
2,236 MMR
Solo
Bastet
Bastet
Masters
iZoncui
Bastet
Masters
Level 121
God Stats
1W - 3L
1,276 SR
Queue Stats
295W - 260L
3,233 MMR
Solo
Achilles
Achilles
Masters
vladimirsekaa
Achilles
Masters
Level 88
God Stats
49W - 35L
1,674 SR
Queue Stats
445W - 408L
2,816 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
6 / 0 / 6
7,294
729
7,379
4,765
1,606
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Awilix
 
Awilix
12
4 / 3 / 6
6,855
686
7,043
7,072
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
 
Ullr
12
4 / 0 / 3
6,533
653
4,776
3,440
1,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
 
Sol
11
2 / 1 / 1
6,507
651
3,218
6,134
2,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
oℓdsir
Horus
11
2 / 0 / 7
6,548
655
5,010
5,279
2,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
MulanDanzaburouCliodhnaMorgan Le FayCamazotz

VS

Bans
ArtioLokiOlorunGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
0 / 5 / 0
4,836
484
2,474
6,944
1,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
 
Cabrakan
7
0 / 2 / 0
4,813
481
1,006
7,219
3,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
1 / 4 / 0
4,495
450
1,715
3,780
706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
iZoncui
Bastet
11
1 / 1 / 1
6,066
607
5,667
9,317
2,706
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
vladimirsekaa
Achilles
8
2 / 6 / 1
5,367
537
4,795
9,265
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
18
Kills
4
4
Deaths
18
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
0
6
9
W
Awilix
 
Awilix
4
3
6
2.33
W
Ullr
 
Ullr
4
0
3
5.5
W
Sol
 
Sol
2
1
1
2.5
L
Chiron
 
Chiron
0
5
0
0
L
Cabrakan
 
Cabrakan
0
2
0
0
L
1
4
0
0.25
L
Bastet
iZoncui
Bastet
1
1
1
1.5
W
Horus
oℓdsir
Horus
2
0
7
5.5
L
Achilles
vladimirsekaa
Achilles
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,426
Damage
15,657
26,690
Taken
36,525
9,249
Mitigated
11,371
10,570
Healing
9,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,379
1,324
0
1,820
4,765
1,606
0
1,200
3,467
43,664
0
W
Awilix
 
Awilix
7,043
2,901
0
620
7,072
2,256
0
252
6,804
0
38,364
W
Ullr
 
Ullr
4,776
2,256
0
935
3,440
1,100
0
327
3,113
0
48,296
W
Sol
 
Sol
3,218
1,669
0
3,339
6,134
2,068
348
0
6,134
31,808
4,165
L
Chiron
 
Chiron
2,474
980
110
1,320
6,944
1,242
0
731
6,164
0
25,767
L
Cabrakan
 
Cabrakan
1,006
134
0
1,891
7,219
3,931
0
1,222
5,997
13,106
0
L
1,715
50
0
540
3,780
706
0
1,319
2,461
13,624
0
L
Bastet
iZoncui
Bastet
5,667
724
0
3,965
9,317
2,706
12
2,920
6,397
0
38,081
W
Horus
oℓdsir
Horus
5,010
1,770
651
3,205
5,279
2,219
0
824
4,451
0
14,202
L
Achilles
vladimirsekaa
Achilles
4,795
1,837
0
2,095
9,265
2,786
0
3,908
5,357
0
21,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,737
Gold Earned
25,577
346
Minions Killed
266
0
Camps Cleared
0
1,092,100
Distance Traveled
914,106
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,294
729
75
8
0
233,249
3
W
Awilix
6,855
686
71
7
0
244,679
3
W
Ullr
6,533
653
91
9
0
185,268
5
W
Sol
6,507
651
89
9
0
206,519
2
L
Chiron
4,836
484
70
7
0
183,431
3
L
Cabrakan
4,813
481
19
2
0
171,324
2
L
He Bo
4,495
450
33
3
0
114,062
2
L
Bastet
6,066
607
88
9
0
242,749
3
W
Horus
6,548
655
20
2
0
222,385
0
L
Achilles
5,367
537
56
6
0
202,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role