Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
DGMIGUEL97
Zhong Kui
Level 108
God Stats
2W - 5L
1,461 SR
Queue Stats
401W - 348L
1,537 Elo+
Party 3
Neith
Neith
NineDevils
Neith
Level 116
God Stats
38W - 23L
1,661 SR
Queue Stats
146W - 134L
1,598 Elo+
Party 2
Chronos
Chronos
carloscrack
Chronos
Level 157
God Stats
1W - 3L
1,571 SR
Queue Stats
274W - 222L
1,547 Elo+
Party 3
Nemesis
Nemesis
sansij
Nemesis
Level 108
God Stats
5W - 2L
1,831 SR
Queue Stats
282W - 252L
1,532 Elo+
Solo
Team Averages
Level 115
1,605 SR
1,543 Elo+

VS

Team Averages
Level 123
1,615 SR
1,559 Elo+
Khepri
Khepri
Amitra
Khepri
Level 141
God Stats
2W - 0L
1,526 SR
Queue Stats
35W - 35L
1,560 Elo+
Party 1
Sol
Sol
Appeltaart21
Sol
Level 88
God Stats
3W - 2L
1,658 SR
Queue Stats
109W - 102L
1,539 Elo+
Solo
Apollo
Apollo
Axxonet
Apollo
Level 146
God Stats
8W - 3L
1,606 SR
Queue Stats
418W - 392L
1,573 Elo+
Party 1
Thanatos
Thanatos
BadAimInbound
Thanatos
Level 89
God Stats
18W - 11L
1,656 SR
Queue Stats
105W - 97L
1,608 Elo+
Solo
Hel
Hel
Gordon96
Hel
Level 152
God Stats
10W - 6L
1,629 SR
Queue Stats
283W - 294L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
0 / 2 / 0
4,759
476
3,019
7,842
5,345
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
DGMIGUEL97
Zhong Kui
11
0 / 2 / 1
5,883
588
3,564
5,967
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
10
2 / 4 / 1
6,162
616
7,141
8,790
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
carloscrack
Chronos
10
0 / 3 / 0
5,875
588
3,870
6,848
1,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
sansij
Nemesis
9
2 / 5 / 1
5,366
537
3,780
7,267
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Amitra
Khepri
10
0 / 0 / 6
5,844
584
2,189
7,374
5,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 0 / 2
6,447
645
4,771
5,029
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apollo
Axxonet
Apollo
11
4 / 0 / 2
6,632
663
6,158
5,721
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
BadAimInbound
Thanatos
13
10 / 1 / 3
7,482
748
7,415
7,818
2,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 6
6,132
613
3,899
8,679
2,690
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
16
16
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
0
0
W
Khepri
Amitra
Khepri
0
0
6
3
W
1
0
2
2
W
Apollo
Axxonet
Apollo
4
0
2
5
W
Thanatos
BadAimInbound
Thanatos
10
1
3
11.5
L
Zhong Kui
DGMIGUEL97
Zhong Kui
0
2
1
0.25
W
1
3
6
1.33
L
Neith
2
4
1
0.63
L
Chronos
carloscrack
Chronos
0
3
0
0
L
Nemesis
sansij
Nemesis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,374
Damage
24,432
36,714
Taken
34,621
15,068
Mitigated
14,383
11,905
Healing
22,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,019
1,625
0
2,015
7,842
5,345
0
2,979
4,863
8,596
0
W
Khepri
Amitra
Khepri
2,189
365
1,512
2,715
7,374
5,005
14
4,203
3,125
17,907
0
W
4,771
1,342
0
3,558
5,029
1,577
0
2,877
2,152
45,699
0
W
Apollo
Axxonet
Apollo
6,158
3,650
0
2,331
5,721
2,123
0
2,513
3,042
0
40,608
W
Thanatos
BadAimInbound
Thanatos
7,415
1,994
0
7,141
7,818
2,988
0
461
7,297
0
42,648
L
Zhong Kui
DGMIGUEL97
Zhong Kui
3,564
490
0
2,952
5,967
3,091
0
264
5,703
40,017
0
W
3,899
535
739
4,832
8,679
2,690
526
127
8,552
27,649
0
L
Neith
7,141
4,597
0
3,836
8,790
2,705
351
3,256
5,534
0
36,963
L
Chronos
carloscrack
Chronos
3,870
1,476
0
1,541
6,848
1,715
0
3,883
2,965
40,843
0
L
Nemesis
sansij
Nemesis
3,780
1,645
0
1,561
7,267
2,212
0
477
6,790
0
26,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,045
Gold Earned
32,537
329
Minions Killed
378
0
Camps Cleared
0
961,640
Distance Traveled
1,088,186
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,759
476
5
1
0
187,390
2
W
Khepri
5,844
584
21
2
0
222,660
5
W
Sol
6,447
645
107
11
0
198,851
1
W
Apollo
6,632
663
100
10
0
222,505
5
W
Thanatos
7,482
748
80
8
0
233,558
0
L
Zhong Kui
5,883
588
103
10
0
205,738
3
W
Hel
6,132
613
70
7
0
210,612
4
L
Neith
6,162
616
73
7
0
172,437
1
L
Chronos
5,875
588
94
9
0
196,401
2
L
Nemesis
5,366
537
54
5
0
199,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role