Player Matchup

Izanami
Izanami
CrunchyC24
Izanami
Level 65
God Stats
50W - 22L
1,653 SR
Queue Stats
58W - 35L
1,529 Elo+
Party 1
Gilgamesh
Gilgamesh
JManBrown2000
Gilgamesh
Level 102
God Stats
22W - 6L
1,688 SR
Queue Stats
102W - 80L
1,575 Elo+
Party 1
Ah Puch
Ah Puch
LHG Blackout
Ah Puch
Level 28
God Stats
10W - 5L
1,648 SR
Queue Stats
129W - 78L
1,590 Elo+
Party 1
Team Averages
Level 65
1,663 SR
1,564 Elo+

VS

Team Averages
Level 103
1,361 SR
1,361 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AsHy6434
Bellona
Level 62
God Stats
0W - 2L
1,344 SR
Queue Stats
4W - 9L
1,301 Elo+
Solo
Atlas
Atlas
Illy The Kidd
Atlas
Level 106
God Stats
62W - 95L
1,239 SR
Queue Stats
476W - 581L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrunchyC24
Izanami
13
2 / 2 / 9
10,076
630
5,413
7,644
2,795
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
JManBrown2000
Gilgamesh
16
5 / 2 / 10
11,296
706
14,709
12,888
12,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
LHG Blackout
Ah Puch
17
9 / 1 / 7
11,755
735
21,401
8,260
3,198
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 7 / 3
10,023
626
6,561
15,667
6,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
AsHy6434
Bellona
14
2 / 4 / 2
9,850
616
6,212
16,799
9,714
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 2
8,783
549
6,770
17,482
18,270
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
16
Kills
5
5
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
7
3
0.5
L
Bellona
AsHy6434
Bellona
2
4
2
0.75
W
Izanami
CrunchyC24
Izanami
2
2
9
3.25
L
1
5
2
0.4
W
Gilgamesh
JManBrown2000
Gilgamesh
5
2
10
5
W
Ah Puch
LHG Blackout
Ah Puch
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,523
Damage
19,543
28,792
Taken
49,948
18,520
Mitigated
34,746
7,500
Healing
3,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,561
138
532
1,684
15,667
6,762
0
7,356
7,961
37,365
0
L
Bellona
AsHy6434
Bellona
6,212
1,552
116
1,079
16,799
9,714
0
7,657
8,771
0
27,087
W
Izanami
CrunchyC24
Izanami
5,413
5,103
0
256
7,644
2,795
235
4,254
3,390
0
35,667
L
6,770
2,552
153
180
17,482
18,270
0
7,409
9,766
18,432
0
W
Gilgamesh
JManBrown2000
Gilgamesh
14,709
2,551
0
3,960
12,888
12,527
822
5,293
7,595
383
43,044
W
Ah Puch
LHG Blackout
Ah Puch
21,401
786
0
3,284
8,260
3,198
1,726
4,530
3,730
58,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,127
Gold Earned
28,656
197
Minions Killed
157
9
Camps Cleared
5
821,869
Distance Traveled
745,455
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,023
626
72
5
4
238,621
5
L
Bellona
9,850
616
55
3
1
273,086
0
W
Izanami
10,076
630
66
4
1
240,473
0
L
Atlas
8,783
549
30
2
0
233,748
1
W
Gilgamesh
11,296
706
58
4
4
312,415
2
W
Ah Puch
11,755
735
73
5
4
268,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role