Player Matchup

Izanami
Izanami
CrunchyC24
Izanami
Level 65
God Stats
50W - 22L
1,639 SR
Queue Stats
58W - 35L
1,512 Elo+
Party 1
Gilgamesh
Gilgamesh
JManBrown2000
Gilgamesh
Level 102
God Stats
22W - 6L
1,660 SR
Queue Stats
102W - 80L
1,561 Elo+
Party 1
Ah Puch
Ah Puch
LHG Blackout
Ah Puch
Level 28
God Stats
10W - 5L
1,471 SR
Queue Stats
129W - 78L
1,577 Elo+
Party 1
Team Averages
Level 65
1,590 SR
1,550 Elo+

VS

Team Averages
Level 96
1,427 SR
1,345 Elo+
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JunjiItosgothgf
Morgan Le Fay
Level 63
God Stats
6W - 9L
1,351 SR
Queue Stats
25W - 51L
1,115 Elo+
Solo
Fafnir
Fafnir
meji_llon
Fafnir
Level 66
God Stats
1W - 2L
1,431 SR
Queue Stats
110W - 143L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrunchyC24
Izanami
12
1 / 3 / 8
9,670
645
3,945
7,142
1,867
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
JManBrown2000
Gilgamesh
15
6 / 2 / 7
10,982
732
13,592
13,093
10,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
LHG Blackout
Ah Puch
16
7 / 2 / 7
11,031
735
21,069
8,922
2,922
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 6 / 2
9,784
652
10,512
16,323
8,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
JunjiItosgothgf
Morgan Le Fay
12
0 / 5 / 1
8,240
549
7,042
13,204
4,247
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
meji_llon
Fafnir
14
2 / 3 / 5
10,066
671
5,435
15,034
18,038
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
14
Kills
7
7
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
6
2
1
W
Izanami
CrunchyC24
Izanami
1
3
8
1.67
W
Gilgamesh
JManBrown2000
Gilgamesh
6
2
7
4.75
L
Morgan Le Fay
JunjiItosgothgf
Morgan Le Fay
0
5
1
0.1
W
Ah Puch
LHG Blackout
Ah Puch
7
2
7
5.25
L
Fafnir
meji_llon
Fafnir
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,606
Damage
22,989
29,157
Taken
44,561
15,678
Mitigated
30,405
7,053
Healing
6,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,512
1,267
267
1,309
16,323
8,120
258
6,143
9,795
0
17,845
W
Izanami
CrunchyC24
Izanami
3,945
3,602
0
196
7,142
1,867
0
1,793
5,170
0
31,601
W
Gilgamesh
JManBrown2000
Gilgamesh
13,592
2,770
0
3,390
13,093
10,889
0
8,205
4,689
0
28,818
L
Morgan Le Fay
JunjiItosgothgf
Morgan Le Fay
7,042
311
0
3,081
13,204
4,247
0
8,039
4,953
34,629
0
W
Ah Puch
LHG Blackout
Ah Puch
21,069
1,029
0
3,467
8,922
2,922
543
3,003
5,688
52,767
0
L
Fafnir
meji_llon
Fafnir
5,435
1,293
622
1,623
15,034
18,038
168
7,724
6,730
28,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,683
Gold Earned
28,090
176
Minions Killed
139
9
Camps Cleared
4
795,876
Distance Traveled
825,796
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,784
652
26
2
1
276,514
2
W
Izanami
9,670
645
55
4
4
219,140
1
W
Gilgamesh
10,982
732
38
3
3
322,292
4
L
Morgan Le Fay
8,240
549
53
4
1
278,143
5
W
Ah Puch
11,031
735
83
6
2
254,444
1
L
Fafnir
10,066
671
60
4
2
271,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role