Player Matchup

Danzaburou
Danzaburou
KryAONFTW
Danzaburou
Level 125
God Stats
11W - 20L
1,472 SR
Queue Stats
543W - 505L
1,455 Elo+
Party 1
Kali
Kali
Santa-BoomFTW
Kali
Level 118
God Stats
12W - 4L
1,734 SR
Queue Stats
149W - 125L
1,546 Elo+
Party 1
Ra
Ra
a1ex_90nza1ez92
Ra
Level 89
God Stats
52W - 40L
1,487 SR
Queue Stats
619W - 598L
1,450 Elo+
Party 1
Team Averages
Level 111
1,564 SR
1,484 Elo+

VS

Team Averages
Level 68
1,527 SR
1,483 Elo+
Odin
Odin
GuiltyHail49713
Odin
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,467 Elo+
Party 2
Cliodhna
Cliodhna
brookkolii
Cliodhna
Level 27
God Stats
0W - 2L
1,490 SR
Queue Stats
1W - 2L
1,479 Elo+
Party 2
Zeus
Zeus
pwipwi691
Zeus
Level 126
God Stats
4W - 3L
1,592 SR
Queue Stats
65W - 63L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KryAONFTW
Danzaburou
9
1 / 4 / 5
6,574
657
3,865
6,337
2,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 4
7,269
727
9,284
9,188
4,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
3 / 0 / 3
7,332
733
2,713
2,538
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
7,076
708
2,889
7,130
7,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
brookkolii
Cliodhna
10
1 / 4 / 4
6,522
652
4,704
7,697
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
12
3 / 0 / 3
7,487
749
6,126
5,803
2,005
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
7
Kills
6
6
Deaths
7
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Danzaburou
KryAONFTW
Danzaburou
1
4
5
0.88
W
3
2
4
2.5
W
3
0
3
4.5
L
Cliodhna
brookkolii
Cliodhna
1
4
4
0.75
L
Zeus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,862
Damage
13,719
18,063
Taken
20,630
7,846
Mitigated
12,014
4,915
Healing
4,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,889
525
0
202
7,130
7,353
0
1,389
5,533
1,333
13,893
W
Danzaburou
KryAONFTW
Danzaburou
3,865
1,736
0
1,087
6,337
2,410
0
3,273
3,064
0
13,521
W
9,284
4,000
0
2,086
9,188
4,578
0
2,637
6,551
0
26,752
W
2,713
0
870
872
2,538
858
44
1,382
1,156
25,268
0
L
Cliodhna
brookkolii
Cliodhna
4,704
594
0
1,832
7,697
2,656
0
927
6,696
0
15,273
L
Zeus
6,126
576
54
1,999
5,803
2,005
0
391
5,388
27,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,175
Gold Earned
21,085
126
Minions Killed
124
6
Camps Cleared
5
545,734
Distance Traveled
529,147
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,076
708
29
3
0
195,331
2
W
Danzaburou
6,574
657
18
2
3
123,745
4
W
Kali
7,269
727
39
4
2
226,861
1
W
Ra
7,332
733
69
7
1
195,128
5
L
Cliodhna
6,522
652
28
3
2
170,436
3
L
Zeus
7,487
749
67
7
3
163,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role