Player Matchup

Tyr
Tyr
 
Tyr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Fr4nk_BeaDi745
Medusa
Level 82
God Stats
2W - 2L
1,328 SR
Queue Stats
488W - 556L
1,429 Elo+
Party 1
Chaac
Chaac
JP77705vol1
Chaac
Level 75
God Stats
7W - 6L
1,566 SR
Queue Stats
445W - 444L
1,457 Elo+
Party 1
Zeus
Zeus
XxClownProXx
Zeus
Level 57
God Stats
2W - 5L
1,494 SR
Queue Stats
169W - 164L
1,413 Elo+
Solo
Erlang Shen
Erlang Shen
XxŁūïšxX
Erlang Shen
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 56L
1,434 Elo+
Solo
Team Averages
Level 80
1,478 SR
1,447 Elo+

VS

Team Averages
Level 105
1,635 SR
1,425 Elo+
Mulan
Mulan
LeopardPTA2A
Mulan
Level 109
God Stats
15W - 18L
1,488 SR
Queue Stats
376W - 394L
1,451 Elo+
Solo
Atlas
Atlas
MJDAKING21
Atlas
Level 106
God Stats
8W - 10L
1,787 SR
Queue Stats
124W - 141L
1,431 Elo+
Solo
Skadi
Skadi
Shut_up_shaft
Skadi
Level 150
God Stats
3W - 3L
1,665 SR
Queue Stats
349W - 434L
1,362 Elo+
Solo
The Morrigan
The Morrigan
Turvelx
The Morrigan
Level 62
God Stats
1W - 2L
1,724 SR
Queue Stats
129W - 127L
1,434 Elo+
Solo
Arachne
Arachne
thesaltylegend
Arachne
Level 100
God Stats
12W - 17L
1,513 SR
Queue Stats
218W - 238L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
4 / 3 / 9
10,102
532
9,137
17,604
15,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 1 / 3
10,845
571
6,755
12,213
4,317
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 3 / 14
9,866
519
9,315
14,746
12,298
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
13 / 3 / 6
11,698
616
17,443
11,799
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
XxŁūïšxX
Erlang Shen
16
12 / 0 / 9
11,091
584
9,098
11,807
6,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
9,432
496
13,051
17,089
10,760
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
10
0 / 8 / 1
6,979
367
5,530
19,471
16,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 9 / 2
8,439
444
6,645
12,872
3,056
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Turvelx
The Morrigan
12
1 / 12 / 3
8,442
444
8,580
11,554
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
7 / 6 / 1
8,156
429
6,644
10,497
3,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
41
Kills
10
10
Deaths
41
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
3
9
2.83
W
5
1
3
6.5
W
7
3
14
4.67
L
1
6
1
0.25
L
Atlas
0
8
1
0.06
L
1
9
2
0.22
L
The Morrigan
Turvelx
The Morrigan
1
12
3
0.21
W
13
3
6
5.33
W
Erlang Shen
XxŁūïšxX
Erlang Shen
12
0
9
16.5
L
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,748
Damage
40,450
68,169
Taken
71,483
42,145
Mitigated
37,535
26,521
Healing
11,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,137
768
0
8,050
17,604
15,129
1,486
1,854
15,682
0
49,770
W
6,755
3,141
0
5,294
12,213
4,317
3,186
1,808
10,399
0
89,344
W
9,315
994
0
4,745
14,746
12,298
252
3,822
10,752
10,841
31,200
L
13,051
2,091
0
3,897
17,089
10,760
54
3,957
12,312
0
63,753
L
Atlas
5,530
2,265
42
2,659
19,471
16,283
0
5,937
13,182
25,071
0
L
6,645
2,709
0
1,022
12,872
3,056
221
207
12,577
0
59,854
L
The Morrigan
Turvelx
The Morrigan
8,580
1,316
152
912
11,554
3,657
0
4,680
6,534
35,695
4,294
W
17,443
3,977
0
3,099
11,799
3,877
2,232
2,986
8,655
81,627
0
W
Erlang Shen
XxŁūïšxX
Erlang Shen
9,098
3,799
0
5,333
11,807
6,524
695
1,244
10,509
0
54,833
L
6,644
4,334
0
2,327
10,497
3,779
0
4,412
5,897
0
28,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,602
Gold Earned
41,448
533
Minions Killed
393
0
Camps Cleared
0
1,859,632
Distance Traveled
1,492,314
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,102
532
93
5
0
395,488
2
W
Medusa
10,845
571
135
7
0
370,799
2
W
Chaac
9,866
519
55
3
0
380,225
1
L
Mulan
9,432
496
135
7
0
309,453
7
L
Atlas
6,979
367
45
2
0
328,500
5
L
Skadi
8,439
444
105
6
0
306,319
2
L
The Morrigan
8,442
444
65
3
0
304,586
1
W
Zeus
11,698
616
159
8
0
346,865
1
W
Erlang Shen
11,091
584
91
5
0
366,255
1
L
Arachne
8,156
429
43
2
0
243,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role