Player Matchup

Anubis
Anubis
Silver II
Maxi2853
Anubis
Silver II
Level 125
God Stats
2W - 2L
1,873 SR
Queue Stats
30W - 36L
1,447 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,873 SR
1,447 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,500 SR
1,638 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
ºXizz
Ah Muzen Cab
Gold III
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Maxi2853
Anubis
7
0 / 5 / 0
4,033
807
1,475
4,566
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
He BoFreyaBakasuraPoseidonSkadi

VS

Bans
ChronosTsukuyomiVulcanKaliIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ºXizz
Ah Muzen Cab
11
5 / 0 / 0
5,986
1,197
3,595
3,087
900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
Maxi2853
Anubis
0
5
0
0
W
Ah Muzen Cab
ºXizz
Ah Muzen Cab
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,475
Damage
3,595
4,566
Taken
3,087
2,309
Mitigated
900
770
Healing
1,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Maxi2853
Anubis
1,475
96
0
770
4,566
2,309
0
136
4,430
12,204
563
W
Ah Muzen Cab
ºXizz
Ah Muzen Cab
3,595
1,470
0
1,460
3,087
900
47
1,624
1,463
0
28,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,033
Gold Earned
5,986
30
Minions Killed
64
1
Camps Cleared
5
74,119
Distance Traveled
100,051
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,033
807
30
6
1
74,119
0
W
Ah Muzen Cab
5,986
1,197
64
13
5
100,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role