Player Matchup

Fenrir
Fenrir
Bronze II
BeLikeMarii
Fenrir
Bronze II
Level 109
God Stats
2W - 5L
1,156 SR
Queue Stats
250W - 271L
54 MMR
Solo
Ares
Ares
Bronze II
DoinURfuglyMOM
Ares
Bronze II
Level 125
God Stats
5W - 4L
1,538 SR
Queue Stats
267W - 304L
11 MMR
Solo
Achilles
Achilles
Silver IV
NightCrawler608
Achilles
Silver IV
Level 117
God Stats
15W - 13L
1,463 SR
Queue Stats
265W - 275L
696 MMR
Solo
Kukulkan
Kukulkan
Silver IV
YoshiMain
Kukulkan
Silver IV
Level 129
God Stats
5W - 7L
1,524 SR
Queue Stats
418W - 428L
709 MMR
Solo
Skadi
Skadi
Silver IV
aeolist27
Skadi
Silver IV
Level 101
God Stats
59W - 56L
1,539 SR
Queue Stats
485W - 516L
696 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 116
1,444 SR
433 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,437 SR
846 MMR
Xing Tian
Xing Tian
Silver V
 
Xing Tian
Silver V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Silver III
 
Chiron
Silver III
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Bronze III
WET FEMBOY
He Bo
Bronze III
Level 85
God Stats
1W - 1L
1,355 SR
Queue Stats
72W - 112L
-30 MMR
Solo
Merlin
Merlin
Silver V
WhiteBoyPat
Merlin
Silver V
Level 109
God Stats
5W - 10L
1,365 SR
Queue Stats
451W - 471L
622 MMR
Solo
Cthulhu
Cthulhu
Silver V
tshot70
Cthulhu
Silver V
Level 107
God Stats
5W - 4L
1,467 SR
Queue Stats
180W - 199L
637 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
10 / 5 / 2
9,786
515
11,249
16,420
6,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 5 / 4
7,094
373
5,868
20,863
21,631
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
13
1 / 5 / 4
8,685
457
12,986
21,155
14,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
YoshiMain
Kukulkan
13
1 / 4 / 3
8,202
432
7,833
8,701
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
aeolist27
Skadi
12
1 / 6 / 2
7,646
402
9,844
13,747
4,854
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ArtioLokiAthenaIzanami

VS

Bans
DanzaburouAwilixMulanSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
9 / 3 / 11
9,970
525
11,762
19,714
19,565
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
 
Chiron
15
3 / 2 / 5
9,332
491
10,470
10,030
3,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
17
7 / 4 / 4
10,341
544
9,255
11,179
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
15
5 / 1 / 12
9,884
520
16,796
10,874
4,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
tshot70
Cthulhu
13
1 / 4 / 14
8,522
449
10,122
18,615
18,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
14
Kills
25
25
Deaths
14
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
9
3
11
4.83
W
Chiron
 
Chiron
3
2
5
2.75
L
Fenrir
10
5
2
2.2
L
1
5
4
0.6
L
Achilles
1
5
4
0.6
W
He Bo
7
4
4
2.25
W
Merlin
5
1
12
11
L
Kukulkan
YoshiMain
Kukulkan
1
4
3
0.63
L
Skadi
aeolist27
Skadi
1
6
2
0.33
W
Cthulhu
tshot70
Cthulhu
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,780
Damage
58,405
80,886
Taken
70,412
50,993
Mitigated
48,844
15,793
Healing
21,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
11,762
1,265
0
3,898
19,714
19,565
168
2,954
15,893
40,785
0
W
Chiron
 
Chiron
10,470
2,928
954
3,684
10,030
3,270
2,419
1,758
8,229
0
61,246
L
Fenrir
11,249
2,720
380
3,754
16,420
6,333
0
8,111
8,309
0
38,703
L
5,868
768
145
3,613
20,863
21,631
397
12,866
7,997
22,735
0
L
Achilles
12,986
2,448
0
3,734
21,155
14,791
0
13,990
7,165
7,639
44,500
W
He Bo
9,255
625
0
3,882
11,179
3,576
902
1,626
9,524
70,239
0
W
Merlin
16,796
910
178
3,463
10,874
4,192
955
4,042
6,701
64,123
0
L
Kukulkan
YoshiMain
Kukulkan
7,833
201
0
125
8,701
3,384
0
5,867
2,834
53,455
0
L
Skadi
aeolist27
Skadi
9,844
4,905
454
3,588
13,747
4,854
1,214
7,384
6,363
0
44,474
W
Cthulhu
tshot70
Cthulhu
10,122
1,185
1,259
3,761
18,615
18,241
310
5,802
12,362
25,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,413
Gold Earned
48,049
361
Minions Killed
454
0
Camps Cleared
0
1,573,844
Distance Traveled
1,843,613
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,970
525
57
3
0
386,124
3
W
Chiron
9,332
491
122
6
0
344,762
2
L
Fenrir
9,786
515
53
3
0
361,706
0
L
Ares
7,094
373
28
1
0
322,851
6
L
Achilles
8,685
457
96
5
0
332,949
2
W
He Bo
10,341
544
123
6
0
384,565
5
W
Merlin
9,884
520
110
6
0
359,549
3
L
Kukulkan
8,202
432
97
5
0
269,455
0
L
Skadi
7,646
402
87
5
0
286,883
0
W
Cthulhu
8,522
449
42
2
0
368,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role