Player Matchup

Jing Wei
Jing Wei
FilthyCartoon69
Jing Wei
Level 157
God Stats
11W - 11L
1,819 SR
Queue Stats
481W - 528L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
Josker
Cthulhu
Level 108
God Stats
5W - 5L
1,549 SR
Queue Stats
274W - 297L
1,451 Elo+
Party 1
Ra
Ra
Swifty1756
Ra
Level 28
God Stats
2W - 1L
1,237 SR
Queue Stats
74W - 80L
1,523 Elo+
Party 1
Atlas
Atlas
TmcJiraiya
Atlas
Level 67
God Stats
3W - 9L
1,254 SR
Queue Stats
197W - 166L
1,516 Elo+
Party 1
Bastet
Bastet
ZOIMBIE
Bastet
Level 107
God Stats
24W - 22L
1,559 SR
Queue Stats
390W - 441L
1,514 Elo+
Party 1
Team Averages
Level 93
1,484 SR
1,502 Elo+

VS

Team Averages
Level 88
1,580 SR
1,505 Elo+
Merlin
Merlin
LUV_Sanguine
Merlin
Level 127
God Stats
2W - 7L
1,355 SR
Queue Stats
219W - 252L
1,466 Elo+
Party 2
Gilgamesh
Gilgamesh
Pail_Snow
Gilgamesh
Level 129
God Stats
20W - 16L
1,636 SR
Queue Stats
196W - 217L
1,522 Elo+
Party 2
Sobek
Sobek
Pancakes6413
Sobek
Level 125
God Stats
12W - 7L
1,641 SR
Queue Stats
206W - 219L
1,547 Elo+
Party 2
Artemis
Artemis
jasdijnbvkiqo
Artemis
Level 16
God Stats
8W - 10L
1,667 SR
Queue Stats
11W - 13L
1,594 Elo+
Party 2
Thanatos
Thanatos
xXNekoAXx
Thanatos
Level 41
God Stats
10W - 8L
1,602 SR
Queue Stats
131W - 117L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
2 / 3 / 8
9,838
468
9,069
14,332
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Josker
Cthulhu
17
6 / 6 / 4
11,034
525
10,897
18,025
16,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
3 / 6 / 11
10,022
477
10,790
14,011
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
14
3 / 6 / 15
9,819
468
7,939
20,329
18,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
ZOIMBIE
Bastet
19
13 / 4 / 9
12,884
614
19,901
15,694
5,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
17 / 4 / 5
12,524
596
20,972
13,811
5,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Pail_Snow
Gilgamesh
14
1 / 9 / 6
9,540
454
11,434
21,171
16,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 6 / 16
9,544
454
6,536
24,620
21,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
14
2 / 4 / 8
9,545
455
10,583
12,292
3,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
xXNekoAXx
Thanatos
13
5 / 7 / 7
9,632
459
8,115
18,269
6,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
67
27
Kills
25
25
Deaths
30
47
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
2
3
8
2
W
Cthulhu
Josker
Cthulhu
6
6
4
1.33
L
Merlin
17
4
5
4.88
L
Gilgamesh
Pail_Snow
Gilgamesh
1
9
6
0.44
L
0
6
16
1.33
W
3
6
11
1.42
W
Atlas
3
6
15
1.75
W
Bastet
ZOIMBIE
Bastet
13
4
9
4.38
L
Artemis
2
4
8
1.5
L
Thanatos
xXNekoAXx
Thanatos
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,596
Damage
57,640
82,391
Taken
90,163
50,246
Mitigated
54,009
22,992
Healing
24,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
9,069
7,080
0
3,051
14,332
4,798
734
3,523
10,809
0
70,352
W
Cthulhu
Josker
Cthulhu
10,897
887
191
4,154
18,025
16,362
534
5,376
12,032
55,514
0
L
Merlin
20,972
494
0
2,194
13,811
5,384
0
4,626
8,822
88,177
0
L
Gilgamesh
Pail_Snow
Gilgamesh
11,434
3,269
45
3,174
21,171
16,811
728
7,783
12,478
3,244
47,623
L
6,536
81
2,289
5,035
24,620
21,734
0
9,960
13,830
26,568
0
W
10,790
1,497
1,071
3,386
14,011
4,798
264
7,804
6,162
60,348
0
W
Atlas
7,939
2,845
493
3,887
20,329
18,816
426
9,016
11,096
18,699
0
W
Bastet
ZOIMBIE
Bastet
19,901
4,355
0
6,759
15,694
5,472
709
4,874
10,640
0
78,999
L
Artemis
10,583
4,584
0
2,190
12,292
3,664
926
4,157
7,998
0
60,763
L
Thanatos
xXNekoAXx
Thanatos
8,115
1,251
0
9,856
18,269
6,416
0
4,250
13,700
0
39,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,597
Gold Earned
50,785
438
Minions Killed
406
0
Camps Cleared
0
1,953,805
Distance Traveled
1,940,972
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,838
468
104
5
0
395,847
3
W
Cthulhu
11,034
525
112
5
0
376,749
3
L
Merlin
12,524
596
130
6
0
405,166
3
L
Gilgamesh
9,540
454
90
4
0
361,269
1
L
Sobek
9,544
454
28
1
0
400,705
7
W
Ra
10,022
477
101
5
0
370,159
7
W
Atlas
9,819
468
17
1
0
361,820
5
W
Bastet
12,884
614
104
5
0
449,230
2
L
Artemis
9,545
455
91
4
0
383,908
0
L
Thanatos
9,632
459
67
3
0
389,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role